Do I ship it?

GamesAutomationAutomation + Military

Specimen · observed

Should I ship a Military Automation game?

Automation + Military

Only 17 developers shipped a Military Automation game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Pax Autocratica, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 31 more are announced, ×2.1 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $540, ×0.9 the market's $630 for a 6 / 10 build, and 3 in 10 made under $420; 1 in 20 cleared $2.8M, ×4587 the market median. Momentum is unreadable here, too few recent games; 31 games are announced against 15 developers who shipped in the last year.

Deciding numbers: median 0.9 times the market baseline, revenue too few recent games to read momentum, 31 announced, ×2.1 per developer who shipped in the last year.
Nobody has said they are building this yet.
Automation + Military
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 17
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $179 → $3.6k (still earning) → $449 (still earning)
The last cohort is still earning.
Outcomes for Automation + Military: Plate 1 · outcomes, 2 yr, n = 17
Bottom 30% $418 (exactly $418)
Median $539 (exactly $539)
Top 25% $88k (exactly $88,141)
Top 5% $2.9M (exactly $2,880,839)
Developers, 2 yr 17
Released games 30
Announced 31
Effort 6 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 650% more developers than the period before.

Free games: 20%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Automation
effort 6 / 10 · medium · effort 6 sits in the medium band
Military
effort 6 / 10 · medium · effort 6 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Automation; 8 in 10 of the top 25% also carry Building, Management, Strategy
Price point
$9.99 typical · top 25% priced $19.99 or above
Art
4 in 10 of the top 25% ship with Pixel Graphics
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $9.99.

The top 10 games average 89% positive over 6,191 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $420, median $540, 1 in 4 over $88k, 1 in 20 over $2.8M.

3 in 10 developers made under $420. All of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 31 games are announced against 15 developers who shipped in the last year, ×2.1 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Automation with a different setting or mood, ranked by verdict then median.

  1. + Job SimulatorStrong odds36 devs · median $57k · 31 announced
  2. + Female ProtagonistStrong odds27 devs · median $4.5k · 32 announced
  3. + Open World Survival CraftFair28 devs · median $307k · 37 announced
  4. + HorrorFair19 devs · median $8.0k · 29 announced
  5. + HistoricalFair26 devs · median $7.9k · 24 announced
  6. + UndergroundFair20 devs · median $7.4k · 32 announced
  7. + Class-BasedFair19 devs · median $6.6k · 22 announced
  8. + MiningFair105 devs · median $4.9k · 164 announced
  9. + Auto BattlerFair112 devs · median $4.5k · 153 announced
  10. + ProgrammingFair84 devs · median $3.8k · 102 announced
  11. + FishingFair40 devs · median $3.4k · 46 announced
  12. + Turn-Based TacticsFair28 devs · median $2.9k · 36 announced

All 135 pairs on the Automation page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Outpost: Infinity Siege older $24.99 11,636 65% 349k $8.7M (exactly $8,723,509) Team Ranger
SimplePlanes older $12.99 9,811 93% 294k $3.8M (exactly $3,823,347) Jundroo, LLC
Pax Autocratica · EA $29.99 3,202 91% 96k $2.9M (exactly $2,880,839) Multiverse
SimplePlanes 2 · EA $19.99 1,316 92% 39k $789k (exactly $789,205) Jundroo, LLC
Gunsmith · EA older $19.99 1,004 71% 30k $602k (exactly $602,099) SCT
Territory: Farming and Warfare $14.99 738 84% 22k $332k (exactly $331,879) Wit Studio
Mech Mechanic Simulator older $19.99 538 61% 16k $323k (exactly $322,639) Polyslash
Military Incremental Complex $9.99 692 82% 21k $207k (exactly $207,392) Space Kraken Studios
D.O.T. Defence $14.99 196 85% 5.9k $88k (exactly $88,141) Rattleaxe Games
Role of Hex older $9.99 93 69% 2.8k $28k (exactly $27,872) Verde
逐鹿汉末:三国 · EA $14.99 31 61% 930 $14k (exactly $13,941) CXC STUDIO
Approach Control: Remastered $14.99 8 62% 240 $3.6k (exactly $3,598) Big Fat Simulations Inc.
Commie Block $7.99 3 100% 90 $719 (exactly $719) Ape Brain Games
CodeWar Kingdom $8.99 2 50% 60 $539 (exactly $539) NULL.
Fantasy Air-Sea Battles Showdown $4.99 3 100% 90 $449 (exactly $449) WANG WENJIE

Estimates: copies = reviews × 30, gross = copies × list price.