Games › Automation › Automation + Medieval
Should I ship a Medieval Automation game?
Automation + Medieval
Of 59 developers who shipped a Medieval Automation game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 97 more are announced, ×2.1 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $2.4k, ×3.8 the market's $630 for a 6 / 10 build, and 3 in 10 made under $600; 1 in 20 cleared $530k, ×856 the market median. Revenue is up 70% on the market; 97 games are announced against 46 developers who shipped in the last year.
| Bottom 30% | $599 (exactly $599) |
|---|---|
| Median | $2.4k (exactly $2,395) |
| Top 25% | $16k (exactly $15,588) |
| Top 5% | $538k (exactly $537,671) |
| Developers, 2 yr | 59 |
| Released games | 85 |
| Announced | 97 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $5.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 70% on the market, supply 255% more developers than the period before.
Free games: 11%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Automation
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Medieval
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Automation; 6 in 10 of the top 25% also carry Strategy, Resource Management, Simulation
- Price point
- $5.99 typical · top 25% priced $14.99 or above
- Art
- 5 in 10 of the top 25% ship with Pixel Graphics, 2D
Why players buy here
The top 25% priced at $14.99 or above; the middle game at $5.99.
The top 10 games average 82% positive over 18,722 reviews.
What kills games here
3 in 10 developers made under $600. 6 in 10 of the 16 games released 1 to 2 years ago have fewer than 100 reviews. 97 games are announced against 46 developers who shipped in the last year, ×2.1 per shipper.
Adjacent niches
Automation with a different setting or mood, ranked by verdict then median.
- + Job SimulatorStrong odds
- + Female ProtagonistStrong odds
- + Open World Survival CraftFair
- + HorrorFair
- + HistoricalFair
- + UndergroundFair
- + Class-BasedFair
- + MiningFair
- + Auto BattlerFair
- + ProgrammingFair
- + FishingFair
- + Turn-Based TacticsFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | The King is Watching | $14.99 | 9,006 88% | 270k | $4.0M (exactly $4,049,998) | Hypnohead | |
| | Alchemy Factory | $17.99 | 2,529 87% | 76k | $1.4M (exactly $1,364,901) | D5 Copperhead | |
| | Driftland: The Magic Revival | older | $19.99 | 1,439 73% | 43k | $863k (exactly $862,968) | Star Drifters |
| | Crusaders Quest : Hero Town | $6.99 | 2,564 76% | 77k | $538k (exactly $537,671) | CQ LABS | |
| | Potion Tycoon | $19.99 | 629 71% | 19k | $377k (exactly $377,211) | Snowhound Games | |
| | Loot of Baal | $8.99 | 1,372 62% | 41k | $370k (exactly $370,028) | Gleamer Studio | |
| | Territory: Farming and Warfare | $14.99 | 738 84% | 22k | $332k (exactly $331,879) | Wit Studio | |
| | Medieval Crafter: Blacksmith | $11.99 | 745 76% | 22k | $268k (exactly $267,976) | Compact Core Games | |
| | Orc Incremental | $7.99 | 444 75% | 13k | $106k (exactly $106,427) | Nice Ride | |
| | Grail | $9.99 | 345 89% | 10k | $103k (exactly $103,396) | Sokpop Collective | |
| | Miseria | $7.99 | 350 58% | 11k | $84k (exactly $83,895) | Somnambulist Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.