Do I ship it?

GamesAutomationAutomation + Life Sim

Specimen · observed

Should I ship a Life Sim Automation game?

Automation + Life Sim

Of 154 developers who shipped a Life Sim Automation game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 183 more are announced.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $7.3k, ×12 the market's $630 for a 6 / 10 build, and 3 in 10 made under $900; 1 in 20 cleared $490k, ×781 the market median. Revenue is down 50% on the market; 183 games are announced against 106 developers who shipped in the last year.

Deciding numbers: median 11.6 times the market baseline, revenue down 50% on the market, 183 announced, ×1.7 per developer who shipped in the last year.
Nobody has said they are building this yet.
Automation + Life Sim
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 154
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $899 → $13k → $8.5k → $30k → $16k → $10k → $25k (still earning) → $1.6k (still earning)
The last cohort is still earning.
Outcomes for Automation + Life Sim: Plate 1 · outcomes, 2 yr, n = 154
Bottom 30% $900 (exactly $900)
Median $7.3k (exactly $7,282)
Top 25% $55k (exactly $55,390)
Top 5% $490k (exactly $490,243)
Developers, 2 yr 154
Released games 241
Announced 183
Effort 6 / 10
AI-buildability Medium
Typical price $7.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 50% on the market, supply 110% more developers than the period before.

Free games: 15%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Automation
effort 6 / 10 · medium · effort 6 sits in the medium band
Life Sim
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Automation, Life Sim; 7 in 10 of the top 25% also carry Simulation, Management, Resource Management
Price point
$7.99 typical · top 25% priced $16.99 or above
Art
5 in 10 of the top 25% ship with First-Person, Relaxing, 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $16.99 or above; the middle game at $7.99.

The top 10 games average 90% positive over 30,596 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $900, median $7.3k, 1 in 4 over $55k, 1 in 20 over $490k.

3 in 10 developers made under $900. 6 in 10 of the 60 games released 1 to 2 years ago have fewer than 100 reviews. 183 games are announced against 106 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Automation with a different second tag, ranked by verdict then median.

  1. + Job SimulatorStrong odds36 devs · median $57k · 31 announced
  2. + Female ProtagonistStrong odds27 devs · median $4.5k · 32 announced
  3. + Open World Survival CraftFair28 devs · median $307k · 37 announced
  4. + HorrorFair19 devs · median $8.0k · 29 announced
  5. + HistoricalFair26 devs · median $7.9k · 24 announced
  6. + UndergroundFair20 devs · median $7.4k · 32 announced
  7. + Class-BasedFair19 devs · median $6.6k · 22 announced
  8. + MiningFair105 devs · median $4.9k · 164 announced
  9. + Auto BattlerFair112 devs · median $4.5k · 153 announced
  10. + ProgrammingFair84 devs · median $3.8k · 102 announced
  11. + FishingFair40 devs · median $3.4k · 46 announced
  12. + Turn-Based TacticsFair28 devs · median $2.9k · 36 announced

All 135 pairs on the Automation page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
The Wandering Village $29.99 7,734 91% 232k $7.0M (exactly $6,958,280) Stray Fawn Studio
Cash Cleaner Simulator $19.99 7,334 92% 220k $4.4M (exactly $4,398,200) Mind Control Games
Rusty's Retirement older $6.99 13,902 96% 417k $2.9M (exactly $2,915,249) Mister Morris Games
Go-Go Town! $27.99 2,476 93% 74k $2.1M (exactly $2,079,097) Prideful Sloth
Recycling Center Simulator $19.99 2,594 84% 78k $1.6M (exactly $1,555,622) Balas Games
Parcel Simulator $17.99 2,804 93% 84k $1.5M (exactly $1,513,319) Dansan Digital
Havendock $19.99 1,504 81% 45k $902k (exactly $901,949) YYZ Studio
Little Rocket Lab $19.99 1,286 90% 39k $771k (exactly $771,214) Teenage Astronauts
Chop Chop Inc. $12.99 1,258 90% 38k $490k (exactly $490,243) NullRef Entertainment
Maltese's Fluffy Onsen $5.99 2,727 94% 82k $490k (exactly $490,042) Sinkhole Studio, Moonlab Studio
Fuel Harvest Together $13.99 879 69% 26k $369k (exactly $368,916) Say2Sun

Estimates: copies = reviews × 30, gross = copies × list price.