Do I ship it?

GamesAutomationAutomation + Level Editor

Specimen · observed

Should I ship a Level Editor Automation game?

Automation + Level Editor

Of 27 developers who shipped a Level Editor Automation game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 32 more are announced.

Verdict: long shot, for a 6 / 10 build.

The middle developer here made $300, ×0.5 the market's $630 for a 6 / 10 build, but 1 in 20 cleared $430k, ×688 the market median. Revenue is down 10% on the market; 32 games are announced against 17 developers who shipped in the last year.

Deciding numbers: median 0.5 times the market baseline, revenue down 10% on the market, 32 announced, ×1.9 per developer who shipped in the last year.
Nobody has said they are building this yet.
Automation + Level Editor
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 27
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $4.5k → $3.6k → $1.8k → $68k → $76k → $3.0k → $1.6k (still earning) → $299 (still earning)
The last cohort is still earning.
Outcomes for Automation + Level Editor: Plate 1 · outcomes, 2 yr, n = 27
Bottom 30% $180 (exactly $180)
Median $300 (exactly $300)
Top 25% $13k (exactly $12,860)
Top 5% $432k (exactly $431,892)
Developers, 2 yr 27
Released games 77
Announced 32
Effort 6 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 10% on the market, supply 70% more developers than the period before.

Free games: 9%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Automation
effort 6 / 10 · medium · effort 6 sits in the medium band
Level Editor
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Automation, Level Editor; 7 in 10 of the top 25% also carry Building, Sandbox, Simulation
Price point
$9.99 typical · top 25% priced $39.99 or above
Art
7 in 10 of the top 25% ship with 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $39.99 or above; the middle game at $9.99.

The top 10 games average 94% positive over 39,897 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $180, median $300, 1 in 4 over $12k, 1 in 20 over $430k.

3 in 10 developers made under $180. 8 in 10 of the 11 games released 1 to 2 years ago have fewer than 100 reviews. 32 games are announced against 17 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Automation with a different second tag, ranked by verdict then median.

  1. + Job SimulatorStrong odds36 devs · median $57k · 31 announced
  2. + Female ProtagonistStrong odds27 devs · median $4.5k · 32 announced
  3. + Open World Survival CraftFair28 devs · median $307k · 37 announced
  4. + HorrorFair19 devs · median $8.0k · 29 announced
  5. + HistoricalFair26 devs · median $7.9k · 24 announced
  6. + UndergroundFair20 devs · median $7.4k · 32 announced
  7. + Class-BasedFair19 devs · median $6.6k · 22 announced
  8. + MiningFair105 devs · median $4.9k · 164 announced
  9. + Auto BattlerFair112 devs · median $4.5k · 153 announced
  10. + ProgrammingFair84 devs · median $3.8k · 102 announced
  11. + FishingFair40 devs · median $3.4k · 46 announced
  12. + Turn-Based TacticsFair28 devs · median $2.9k · 36 announced

All 135 pairs on the Automation page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Timberborn $34.99 38,529 95% 1.2M $40M (exactly $40,443,891) Mechanistry
Mindustry older $9.99 24,608 95% 738k $7.4M (exactly $7,375,018) AnukenDev
Rise of Industry older $29.99 3,122 74% 94k $2.8M (exactly $2,808,863) Dapper Penguin Studios
Factory Town older $19.99 4,142 90% 124k $2.5M (exactly $2,483,957) Erik Asmussen
Juno: New Origins older $19.99 3,085 89% 93k $1.9M (exactly $1,850,074) Jundroo, LLC
Wreckreation $39.99 360 63% 11k $432k (exactly $431,892) Three Fields Entertainment
The Signal State older $19.99 649 86% 19k $389k (exactly $389,205) Reckoner Industries
KitHack Model Club older $19.99 599 75% 18k $359k (exactly $359,220) Floating Origin Interactive
Smack Studio older $14.99 522 85% 16k $235k (exactly $234,743) ThirdPixel Interactive
JOY OF PROGRAMMING - Software Engineering Simulator $17.99 378 76% 11k $204k (exactly $204,007) Prof. Scherer
CFS (Chinese Football Simulator) $9.99 290 67% 8.7k $87k (exactly $86,913) 悟空实验室
Quantum Odyssey · EA $17.99 141 92% 4.2k $76k (exactly $76,098) Quarks Interactive
Master of Realms · EA $39.99 27 81% 810 $32k (exactly $32,392) TheMasterForge LLC
Cadence $12.99 33 100% 990 $13k (exactly $12,860) Made With Monster Love
The Lilliput Workshop $7.99 51 88% 1.5k $12k (exactly $12,225) Cotton Game
Color Factory: Automation Meets Canvas $4.99 79 87% 2.4k $12k (exactly $11,826) Bosphorus Games
Marble Odyssey: Sandbox $10.99 9 100% 270 $3.0k (exactly $2,967) Mustafa Özgen

Estimates: copies = reviews × 30, gross = copies × list price.