Do I ship it?

GamesAutomationAutomation + Cyberpunk

Specimen · observed

Should I ship a Cyberpunk Automation game?

Automation + Cyberpunk

Of 24 developers who shipped a Cyberpunk Automation game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 38 more are announced.

Verdict: fair, for a 6 / 10 build.

The middle developer here made $1.7k, ×2.7 the market's $630 for a 6 / 10 build, with 3 in 10 under $450. Revenue is up 100% on the market; 38 games are announced against 20 developers who shipped in the last year.

Deciding numbers: median 2.7 times the market baseline, revenue up 100% on the market, 38 announced, ×1.9 per developer who shipped in the last year.
Nobody has said they are building this yet.
Automation + Cyberpunk
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 24
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $599 → $4.2k → $1.9k → $1.2k (still earning) → $1.7k (still earning)
The last cohort is still earning.
Outcomes for Automation + Cyberpunk: Plate 1 · outcomes, 2 yr, n = 24
Bottom 30% $450 (exactly $450)
Median $1.7k (exactly $1,678)
Top 25% $7.2k (exactly $7,195)
Top 5% $76k (exactly $76,098)
Developers, 2 yr 24
Released games 46
Announced 38
Effort 6 / 10
AI-buildability Medium
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 100% on the market, supply 400% more developers than the period before.

Free games: 9%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Automation
effort 6 / 10 · medium · effort 6 sits in the medium band
Cyberpunk
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Automation; 3 in 10 of the top 25% also carry Incremental, Simulation, Action
Price point
$6.99 typical · top 25% priced $17.99 or above
Art
3 in 10 of the top 25% ship with 2D, 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $17.99 or above; the middle game at $6.99.

The top 10 games average 84% positive over 1,306 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $450, median $1.7k, 1 in 4 over $7.1k, 1 in 20 over $76k.

3 in 10 developers made under $450. 38 games are announced against 20 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Automation with a different setting or mood, ranked by verdict then median.

  1. + Job SimulatorStrong odds36 devs · median $57k · 31 announced
  2. + Female ProtagonistStrong odds27 devs · median $4.5k · 32 announced
  3. + Open World Survival CraftFair28 devs · median $307k · 37 announced
  4. + HorrorFair19 devs · median $8.0k · 29 announced
  5. + HistoricalFair26 devs · median $7.9k · 24 announced
  6. + UndergroundFair20 devs · median $7.4k · 32 announced
  7. + Class-BasedFair19 devs · median $6.6k · 22 announced
  8. + MiningFair105 devs · median $4.9k · 164 announced
  9. + Auto BattlerFair112 devs · median $4.5k · 153 announced
  10. + ProgrammingFair84 devs · median $3.8k · 102 announced
  11. + FishingFair40 devs · median $3.4k · 46 announced
  12. + Turn-Based TacticsFair28 devs · median $2.9k · 36 announced

All 135 pairs on the Automation page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
EXAPUNKS older $19.99 1,378 96% 41k $826k (exactly $826,387) Zachtronics
The Signal State older $19.99 649 86% 19k $389k (exactly $389,205) Reckoner Industries
Mech Mechanic Simulator older $19.99 538 61% 16k $323k (exactly $322,639) Polyslash
Berserk B.I.T.S $6.99 667 81% 20k $140k (exactly $139,870) BerserkBoy Games
[ECHOSTASIS] older $19.99 215 90% 6.5k $129k (exactly $128,935) ENIGMA STUDIO
Quantum Odyssey · EA $17.99 141 92% 4.2k $76k (exactly $76,098) Quarks Interactive
Neon Noodles older $19.99 86 75% 2.6k $52k (exactly $51,574) Vivid Helix
PRODUCER 2021 older $9.99 164 100% 4.9k $49k (exactly $49,151) Stuffed Wombat, ThorHighHeels
Elvenfoundry $34.99 46 67% 1.4k $48k (exactly $48,286) SunbathGames
PROFITS 2167: Planetary Resource Optimization & Freight Infrastructure Technician Simulator · EA $6.99 209 98% 6.3k $44k (exactly $43,827) Simple Software Solutions
UNHUMAN $3.99 161 73% 4.8k $19k (exactly $19,272) Kinda Lowkey Games
Neofeud 2 $14.99 16 93% 480 $7.2k (exactly $7,195) Silver Spook Games
Vehicle No. 4 $6.99 23 86% 690 $4.8k (exactly $4,823) indiejoh
Comet Tycoon $11.99 10 80% 300 $3.6k (exactly $3,597) CalmFrantix
EchoLink: Recursion $6.99 15 66% 450 $3.1k (exactly $3,146) Detonation Zone Interactive
Deep Sea Idle: Infinity Abyss $4.99 18 83% 540 $2.7k (exactly $2,695) HIGHKICKSTUDIO

Estimates: copies = reviews × 30, gross = copies × list price.