Games › Tactical › Tactical + Asynchronous Multiplayer
Should I ship an Asynchronous Multiplayer Tactical game?
Tactical + Asynchronous Multiplayer
Of 39 developers who shipped an Asynchronous Multiplayer Tactical game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 68 more are announced, ×3.1 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $2.4k, ×3.8 the market's $630 for a 6 / 10 build, and 3 in 10 made under $600; 1 in 20 cleared $8.5M, ×13558 the market median. Revenue is down 80% on the market; 68 games are announced against 22 developers who shipped in the last year.
| Bottom 30% | $600 (exactly $600) |
|---|---|
| Median | $2.4k (exactly $2,395) |
| Top 25% | $60k (exactly $59,810) |
| Top 5% | $8.5M (exactly $8,514,170) |
| Developers, 2 yr | 39 |
| Released games | 89 |
| Announced | 68 |
| Effort | 6 / 10 |
| AI-buildability | Low |
| Typical price | $11.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 80% on the market, supply 30% more developers than the period before.
Free games: 22%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Tactical
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Asynchronous Multiplayer
- effort 5 / 10 · low · a backend with accounts and persistent turns
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Tactical, Asynchronous Multiplayer; 7 in 10 of the top 25% also carry Strategy, PvP, Auto Battler
- Price point
- $11.99 typical · top 25% priced $14.99 or above
- Art
- 4 in 10 of the top 25% ship with 2D, Colorful, Cute
Why players buy here
The top 25% priced at $14.99 or above; the middle game at $11.99.
The top 10 games average 83% positive over 39,404 reviews.
What kills games here
3 in 10 developers made under $600. 7 in 10 of the 21 games released 1 to 2 years ago have fewer than 100 reviews. 68 games are announced against 22 developers who shipped in the last year, ×3.1 per shipper.
Adjacent niches
Tactical with a different second tag, ranked by verdict then median.
- + Football (American)Strong odds
- + Mystery DungeonStrong odds
- + Dating SimFair
- + 6DOFFair
- + Word GameFair
- + TypingFair
- + DwarvesFair
- + Traditional RoguelikeFair
- + Dynamic NarrationFair
- + Farming SimFair
- + SolitaireFair
- + LGBTQ+Fair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | The Bazaar | $19.99 | 14,931 70% | 448k | $9.0M (exactly $8,954,121) | Tempo | |
| | Backpack Battles | $14.99 | 18,933 91% | 568k | $8.5M (exactly $8,514,170) | PlayWithFurcifer | |
| | Warhammer 40,000: Battlesector | older | $39.99 | 5,064 88% | 152k | $6.1M (exactly $6,075,281) | Slitherine Ltd. |
| | Meet Your Maker | older | $19.99 | 3,013 73% | 90k | $1.8M (exactly $1,806,896) | Behaviour Interactive Inc. |
| | Despot's Game: Dystopian Battle Simulator | older | $19.99 | 2,878 83% | 86k | $1.7M (exactly $1,725,937) | Konfa Games |
| | Shadow Empire | older | $39.99 | 1,431 82% | 43k | $1.7M (exactly $1,716,771) | VR Designs |
| | Through the Ages | older | $15.99 | 2,188 90% | 66k | $1.0M (exactly $1,049,584) | CGE Digital |
| | Oaken Tower | · EA | $9.99 | 3,024 89% | 91k | $906k (exactly $906,293) | Bocary Studios |
| | Frozen Synapse | older | $24.99 | 1,108 89% | 33k | $831k (exactly $830,668) | Mode 7 |
| | Twilight Struggle | older | $9.99 | 2,568 86% | 77k | $770k (exactly $769,630) | Playdek, Inc. |
| | Down with the Ship | · EA | $14.99 | 817 93% | 25k | $367k (exactly $367,405) | Iron Anchor Games |
| | The Conquest of Go | $14.99 | 581 94% | 17k | $261k (exactly $261,276) | Wolfey Studios | |
| | Yield! Fall of Rome | $19.99 | 219 69% | 6.6k | $131k (exactly $131,334) | Billionworlds | |
| | NEODUEL: Backpack Monsters | $11.99 | 357 79% | 11k | $128k (exactly $128,413) | dicehit, Rogue Duck Interactive | |
| | Cascadia | $14.99 | 210 98% | 6.3k | $94k (exactly $94,437) | Dire Wolf | |
| | Tiny Auto Knights | $14.99 | 199 82% | 6.0k | $89k (exactly $89,490) | Mumpitz Games | |
| | Valefor | $14.99 | 133 66% | 4.0k | $60k (exactly $59,810) | Valefor Ltd |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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