Do I ship it?

GamesTacticalTactical + Asynchronous Multiplayer

Specimen · observed

Should I ship an Asynchronous Multiplayer Tactical game?

Tactical + Asynchronous Multiplayer

Of 39 developers who shipped an Asynchronous Multiplayer Tactical game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 68 more are announced, ×3.1 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $2.4k, ×3.8 the market's $630 for a 6 / 10 build, and 3 in 10 made under $600; 1 in 20 cleared $8.5M, ×13558 the market median. Revenue is down 80% on the market; 68 games are announced against 22 developers who shipped in the last year.

Deciding numbers: median 3.8 times the market baseline, revenue down 80% on the market, 68 announced, ×3.1 per developer who shipped in the last year.
Nobody has said they are building this yet.
Tactical + Asynchronous Multiplayer
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 39
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $37k → $0 → $25k → $2.4k (still earning) → $779 (still earning)
The last cohort is still earning.
Outcomes for Tactical + Asynchronous Multiplayer: Plate 1 · outcomes, 2 yr, n = 39
Bottom 30% $600 (exactly $600)
Median $2.4k (exactly $2,395)
Top 25% $60k (exactly $59,810)
Top 5% $8.5M (exactly $8,514,170)
Developers, 2 yr 39
Released games 89
Announced 68
Effort 6 / 10
AI-buildability Low
Typical price $11.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 80% on the market, supply 30% more developers than the period before.

Free games: 22%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Tactical
effort 6 / 10 · medium · effort 6 sits in the medium band
Asynchronous Multiplayer
effort 5 / 10 · low · a backend with accounts and persistent turns

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Tactical, Asynchronous Multiplayer; 7 in 10 of the top 25% also carry Strategy, PvP, Auto Battler
Price point
$11.99 typical · top 25% priced $14.99 or above
Art
4 in 10 of the top 25% ship with 2D, Colorful, Cute
Plate 4 · demand

Why players buy here

The top 25% priced at $14.99 or above; the middle game at $11.99.

The top 10 games average 83% positive over 39,404 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $600, median $2.4k, 1 in 4 over $59k, 1 in 20 over $8.5M.

3 in 10 developers made under $600. 7 in 10 of the 21 games released 1 to 2 years ago have fewer than 100 reviews. 68 games are announced against 22 developers who shipped in the last year, ×3.1 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Tactical with a different second tag, ranked by verdict then median.

  1. + Football (American)Strong odds12 devs · median $5.8k · 8 announced
  2. + Mystery DungeonStrong odds20 devs · median $2.5k · 15 announced
  3. + Dating SimFair13 devs · median $11k · 9 announced
  4. + 6DOFFair14 devs · median $2.4k · 19 announced
  5. + Word GameFair23 devs · median $1.8k · 12 announced
  6. + TypingFair16 devs · median $1.2k · 9 announced
  7. + DwarvesFair7 devs · median $1.0k · 10 announced
  8. + Traditional RoguelikeFair38 devs · median $987 · 57 announced
  9. + Dynamic NarrationFair13 devs · median $899 · 16 announced
  10. + Farming SimFair12 devs · median $897 · 10 announced
  11. + SolitaireFair25 devs · median $479 · 22 announced
  12. + LGBTQ+Fair20 devs · median $479 · 21 announced

All 226 pairs on the Tactical page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
The Bazaar $19.99 14,931 70% 448k $9.0M (exactly $8,954,121) Tempo
Backpack Battles $14.99 18,933 91% 568k $8.5M (exactly $8,514,170) PlayWithFurcifer
Warhammer 40,000: Battlesector older $39.99 5,064 88% 152k $6.1M (exactly $6,075,281) Slitherine Ltd.
Meet Your Maker older $19.99 3,013 73% 90k $1.8M (exactly $1,806,896) Behaviour Interactive Inc.
Despot's Game: Dystopian Battle Simulator older $19.99 2,878 83% 86k $1.7M (exactly $1,725,937) Konfa Games
Shadow Empire older $39.99 1,431 82% 43k $1.7M (exactly $1,716,771) VR Designs
Through the Ages older $15.99 2,188 90% 66k $1.0M (exactly $1,049,584) CGE Digital
Oaken Tower · EA $9.99 3,024 89% 91k $906k (exactly $906,293) Bocary Studios
Frozen Synapse older $24.99 1,108 89% 33k $831k (exactly $830,668) Mode 7
Twilight Struggle older $9.99 2,568 86% 77k $770k (exactly $769,630) Playdek, Inc.
Down with the Ship · EA $14.99 817 93% 25k $367k (exactly $367,405) Iron Anchor Games
The Conquest of Go $14.99 581 94% 17k $261k (exactly $261,276) Wolfey Studios
Yield! Fall of Rome $19.99 219 69% 6.6k $131k (exactly $131,334) Billionworlds
NEODUEL: Backpack Monsters $11.99 357 79% 11k $128k (exactly $128,413) dicehit, Rogue Duck Interactive
Cascadia $14.99 210 98% 6.3k $94k (exactly $94,437) Dire Wolf
Tiny Auto Knights $14.99 199 82% 6.0k $89k (exactly $89,490) Mumpitz Games
Valefor $14.99 133 66% 4.0k $60k (exactly $59,810) Valefor Ltd

Estimates: copies = reviews × 30, gross = copies × list price.