Games › Tactical › Tactical + Alternate History
Should I ship an Alternate-History Tactical game?
Tactical + Alternate History
Of 51 developers who shipped an Alternate-History Tactical game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 121 more are announced, ×3.6 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $9.3k, ×15 the market's $630 for a 6 / 10 build, and 3 in 10 made under $1.4k; 1 in 20 cleared $7.9M, ×12680 the market median. Revenue is down 45% on the market; 121 games are announced against 34 developers who shipped in the last year.
| Bottom 30% | $1.3k (exactly $1,349) |
|---|---|
| Median | $9.3k (exactly $9,291) |
| Top 25% | $79k (exactly $79,147) |
| Top 5% | $8.0M (exactly $7,962,817) |
| Developers, 2 yr | 51 |
| Released games | 216 |
| Announced | 121 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $11.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 45% on the market, supply 100% more developers than the period before.
Free games: 15%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Tactical
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Alternate History
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Tactical; 7 in 10 of the top 25% also carry Simulation, Strategy, Grand Strategy
- Price point
- $11.99 typical · top 25% priced $34.99 or above
Why players buy here
The top 25% priced at $34.99 or above; the middle game at $11.99.
The top 10 games average 66% positive over 91,427 reviews.
What kills games here
3 in 10 developers made under $1.4k. 6 in 10 of the 20 games released 1 to 2 years ago have fewer than 100 reviews. 121 games are announced against 34 developers who shipped in the last year, ×3.6 per shipper.
Adjacent niches
Tactical with a different setting or mood, ranked by verdict then median.
- + Football (American)Strong odds
- + Mystery DungeonStrong odds
- + Dating SimFair
- + 6DOFFair
- + Word GameFair
- + TypingFair
- + DwarvesFair
- + Traditional RoguelikeFair
- + Dynamic NarrationFair
- + Farming SimFair
- + SolitaireFair
- + LGBTQ+Fair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Hearts of Iron IV | older | $49.99 | 274,901 90% | 8.2M | $412M (exactly $412,269,030) | Paradox Development Studio |
| | Sid Meier's Civilization VII | $69.99 | 44,789 48% | 1.3M | $94M (exactly $94,043,463) | Firaxis Games | |
| | XCOM® 2 | older | $19.99 | 79,998 84% | 2.4M | $48M (exactly $47,974,801) | Firaxis Games, Feral Interactive (Mac),… (Firaxis Games, Feral Interactive (Mac), Feral Interactive (Linux)) |
| | HUMANKIND™ | older | $49.99 | 22,165 68% | 665k | $33M (exactly $33,240,850) | AMPLITUDE Studios |
| | ROMANCE OF THE THREE KINGDOMS XIV | older | $59.99 | 13,086 62% | 393k | $24M (exactly $23,550,874) | KOEI TECMO GAMES CO., LTD. |
| | Wargame: Red Dragon | older | $29.99 | 15,758 88% | 473k | $14M (exactly $14,177,473) | Eugen Systems |
| | Marauders | · EA older | $29.99 | 13,505 68% | 405k | $12M (exactly $12,150,448) | Small Impact Games |
| | Terra Invicta | $39.99 | 9,057 80% | 272k | $11M (exactly $10,865,683) | Pavonis Interactive | |
| | Romance of the Three Kingdoms XIII | older | $59.99 | 5,828 57% | 175k | $10M (exactly $10,488,652) | KOEI TECMO GAMES CO., LTD. |
| | IRON NEST: Heavy Turret Simulator | $19.99 | 13,278 97% | 398k | $8.0M (exactly $7,962,817) | Nick Nieuwoudt, Dominik Latos | |
| | ROMANCE OF THE THREE KINGDOMS 8 REMAKE | $59.99 | 3,118 49% | 94k | $5.6M (exactly $5,611,465) | KOEI TECMO GAMES CO., LTD. | |
| | Age of History 3 | $9.99 | 18,102 85% | 543k | $5.4M (exactly $5,425,169) | Łukasz Jakowski | |
| | '83 | · EA | $29.99 | 1,228 65% | 37k | $1.1M (exactly $1,104,832) | Blue Dot Games |
| | KAISERPUNK | $29.99 | 884 71% | 27k | $795k (exactly $795,335) | Overseer Games | |
| | Ratten Reich | $19.99 | 616 40% | 18k | $369k (exactly $369,415) | METALLADLERSTUDIO | |
| | AfterWar | $34.99 | 139 72% | 4.2k | $146k (exactly $145,908) | Dmytro Lumen | |
| | Defender of the Crown: The Legend Returns | $19.99 | 216 66% | 6.5k | $130k (exactly $129,535) | Black Tower Basement |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.