Do I ship it?

GamesVehicular CombatVehicular Combat + Wargame

Specimen · observed

Should I ship a Wargame Vehicular Combat game?

Vehicular Combat + Wargame

Of 47 developers who shipped a Wargame Vehicular Combat game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 93 more are announced, ×4.0 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $1.4k, ×2.2 the market's $630 for a 6 / 10 build, and 3 in 10 made under $300; 1 in 20 cleared $760k, ×1220 the market median. Revenue is flat on the market; 93 games are announced against 23 developers who shipped in the last year.

Deciding numbers: median 2.2 times the market baseline, revenue flat on the market, 93 announced, ×4.0 per developer who shipped in the last year.
Nobody has said they are building this yet.
Vehicular Combat + Wargame
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 47
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $2.7k → $386 → $14k → $50k → $1.5k → $1.7k → $748 (still earning) → $719 (still earning)
The last cohort is still earning.
Outcomes for Vehicular Combat + Wargame: Plate 1 · outcomes, 2 yr, n = 47
Bottom 30% $300 (exactly $300)
Median $1.4k (exactly $1,373)
Top 25% $51k (exactly $51,266)
Top 5% $766k (exactly $766,289)
Developers, 2 yr 47
Released games 140
Announced 93
Effort 6 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue flat on the market, supply as many developers as the period before.

Free games: 14%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Vehicular Combat
effort 6 / 10 · medium · effort 6 sits in the medium band
Wargame
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Vehicular Combat, Wargame; 6 in 10 of the top 25% also carry Action, Simulation, Tactical
Price point
$9.99 typical · top 25% priced $39.99 or above
Art
6 in 10 of the top 25% ship with 3D, Realistic
Plate 4 · demand

Why players buy here

The top 25% priced at $39.99 or above; the middle game at $9.99.

The top 10 games average 82% positive over 68,168 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $300, median $1.4k, 1 in 4 over $51k, 1 in 20 over $760k.

3 in 10 developers made under $300. 8 in 10 of the 27 games released 1 to 2 years ago have fewer than 100 reviews. 93 games are announced against 23 developers who shipped in the last year, ×4.0 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Vehicular Combat with a different second tag, ranked by verdict then median.

  1. + Looter ShooterFair11 devs · median $15k · 14 announced
  2. + BuildingPoor odds14 devs · median $303k · 40 announced
  3. + Online Co-OpPoor odds29 devs · median $62k · 75 announced
  4. + Co-opPoor odds38 devs · median $32k · 101 announced
  5. + HistoricalPoor odds16 devs · median $32k · 36 announced
  6. + CraftingPoor odds14 devs · median $20k · 43 announced
  7. + Open WorldPoor odds45 devs · median $15k · 97 announced
  8. + ManagementPoor odds21 devs · median $13k · 36 announced
  9. + SandboxPoor odds25 devs · median $10k · 70 announced
  10. + Real Time TacticsPoor odds20 devs · median $9.6k · 50 announced
  11. + ModernPoor odds18 devs · median $8.6k · 25 announced
  12. + MechsPoor odds24 devs · median $4.8k · 52 announced

All 98 pairs on the Vehicular Combat page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
WARDOGS · EA $39.99 58,250 81% 1.7M $70M (exactly $69,882,525) BULKHEAD
Rising Storm 2: Vietnam older $24.99 42,381 87% 1.3M $32M (exactly $31,773,036) Antimatter Games, Tripwire Interactive
Besiege older $14.99 48,045 95% 1.4M $22M (exactly $21,605,836) Spiderling Studios
Sprocket · EA older $19.99 12,336 92% 370k $7.4M (exactly $7,397,899) Hamish Dunn
Gunner, HEAT, PC! · EA older $29.99 7,603 91% 228k $6.8M (exactly $6,840,419) Radian Simulations LLC
Naval Action older $19.99 10,187 52% 306k $6.1M (exactly $6,109,144) Bermuda Computer Club
Airships: Conquer the Skies older $24.99 6,197 95% 186k $4.6M (exactly $4,645,891) David Stark
Warpips older $16.99 4,339 87% 130k $2.2M (exactly $2,211,588) Skirmish Mode Games
Cleared Hot · EA $17.99 3,934 96% 118k $2.1M (exactly $2,123,180) Not Knowing Corporation
Ultimate Admiral: Age of Sail older $29.99 2,007 78% 60k $1.8M (exactly $1,805,698) Game-Labs
Vietnam War · EA $14.99 1,704 84% 51k $766k (exactly $766,289) Thorium Game Lab
Task Force Admiral - Vol.1: American Carrier Battles · EA $39.99 633 87% 19k $759k (exactly $759,410) Drydock Dreams Games
Badlands Crew - Drive, Command, Conquer $18.99 1,126 78% 34k $641k (exactly $641,482) Runner Duck
Heroes of Valor · EA $14.99 1,324 90% 40k $595k (exactly $595,403) Fancy Cat Interactive
Metal Thunder · EA $10.99 567 76% 17k $187k (exactly $186,940) Dumbbell Games
Drone Sector · EA $16.99 366 89% 11k $187k (exactly $186,550) Icosphere
Armored Brigade II $39.99 147 87% 4.4k $176k (exactly $176,356) Veitikka Studios
Sherman Commander $29.99 117 64% 3.5k $105k (exactly $105,265) Iron Wolf Studio S.A.

Estimates: copies = reviews × 30, gross = copies × list price.