Games › Roguelite › Roguelite + Modern
Should I ship a Modern-Day Roguelite?
Roguelite + Modern
Of 45 developers who shipped a Modern-Day Roguelite in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 61 more are announced, ×2.7 for every developer who shipped in the last year.
Verdict: poor odds, for a 4 / 10 build.
The middle developer here made $1.1k, ×2.3 the market's $480 for a 4 / 10 build, and 3 in 10 made under $59; 1 in 20 cleared $180k, ×394 the market median. Revenue is up 75% on the market; 61 games are announced against 23 developers who shipped in the last year.
| Bottom 30% | $59 (exactly $59) |
|---|---|
| Median | $1.1k (exactly $1,077) |
| Top 25% | $13k (exactly $12,590) |
| Top 5% | $187k (exactly $186,940) |
| Developers, 2 yr | 45 |
| Released games | 67 |
| Announced | 61 |
| Effort | 4 / 10 |
| AI-buildability | Medium |
| Typical price | $5.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 75% on the market, supply as many developers as the period before.
Free games: 7%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
What it takes
- Effort
- 4 / 10 · mid 2D, writing-heavy, or simple 3D
- Systems
- Roguelite; 5 in 10 of the top 25% also carry Action, Arcade, Roguelike
- Price point
- $5.99 typical · top 25% priced $14.99 or above
- Art
- 4 in 10 of the top 25% ship with 3D, 2D, Cute
Why players buy here
The top 25% priced at $14.99 or above; the middle game at $5.99.
The top 10 games average 90% positive over 16,888 reviews.
What kills games here
3 in 10 developers made under $59. 9 in 10 of the 23 games released 1 to 2 years ago have fewer than 100 reviews. 61 games are announced against 23 developers who shipped in the last year, ×2.7 per shipper.
Adjacent niches
Roguelite with a different setting or mood, ranked by verdict then median.
- + Real-TimeFair
- + ProgrammingFair
- + VampiresFair
- + TypingFair
- + Grand StrategyFair
- + IdlerFair
- + DogsFair
- + Walking SimulatorFair
- + Score AttackFair
- + Point & ClickFair
- + LogicFair
- + DwarvesPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Yet Another Zombie Survivors | $14.99 | 14,123 91% | 424k | $6.4M (exactly $6,351,113) | Awesome Games Studio | |
| | Welcome to the Game III | $19.99 | 648 78% | 19k | $389k (exactly $388,606) | Reflect Studios | |
| | 大千世界 | older | $3.99 | 2,289 86% | 69k | $274k (exactly $273,993) | 滑稽工作室 |
| | Mad Smartphone Tycoon | older | $11.99 | 577 71% | 17k | $208k (exactly $207,547) | Miradil |
| | Metal Thunder | · EA | $10.99 | 567 76% | 17k | $187k (exactly $186,940) | Dumbbell Games |
| | Shooters, Ready! | $4.99 | 807 99% | 24k | $121k (exactly $120,808) | おこめたべたべず | |
| | Tokyo Valkyries | $22.99 | 87 75% | 2.6k | $60k (exactly $60,004) | qureate | |
| | Lunchbreak Tactics | $14.99 | 124 76% | 3.7k | $56k (exactly $55,763) | Borealys Games | |
| | Calculate It | · EA older | $6.99 | 264 87% | 7.9k | $55k (exactly $55,361) | SVGames |
| | 2 Fights in 2 Tight Spaces | · EA | $12.99 | 115 84% | 3.5k | $45k (exactly $44,816) | Ground Shatter |
| | Stackflow | $6.99 | 195 88% | 5.9k | $41k (exactly $40,892) | Caue Ferrareto | |
| | SEX Route 69 | $9.99 | 126 63% | 3.8k | $38k (exactly $37,762) | Play and Cum 💦 | |
| | Typing Break | $8.99 | 96 80% | 2.9k | $26k (exactly $25,891) | Tholus |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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