Games › Strategy › Strategy + Minigames
Should I ship a Minigames Strategy game?
Strategy + Minigames
Of 32 developers who shipped a Minigames Strategy game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 32 more are announced.
Verdict: poor odds, for a 5 / 10 build.
The middle developer here made $2.3k, ×3.7 the market's $630 for a 5 / 10 build, and 3 in 10 made under $900; 1 in 20 cleared $4.1M, ×6587 the market median. Revenue is down 90% on the market; 32 games are announced against 21 developers who shipped in the last year.
| Bottom 30% | $897 (exactly $897) |
|---|---|
| Median | $2.3k (exactly $2,307) |
| Top 25% | $123k (exactly $123,145) |
| Top 5% | $4.1M (exactly $4,136,731) |
| Developers, 2 yr | 32 |
| Released games | 88 |
| Announced | 32 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $7.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 90% on the market, supply 90% more developers than the period before.
Free games: 16%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Strategy, Minigames; 5 in 10 of the top 25% also carry Co-op, PvP, Simulation
- Price point
- $7.99 typical · top 25% priced $24.99 or above
- Art
- 5 in 10 of the top 25% ship with Cartoony, Cute, Funny
Why players buy here
The top 25% priced at $24.99 or above; the middle game at $7.99.
The top 10 games average 82% positive over 28,095 reviews.
What kills games here
3 in 10 developers made under $900. 7 in 10 of the 15 games released 1 to 2 years ago have fewer than 100 reviews. 32 games are announced against 21 developers who shipped in the last year.
Adjacent niches
Strategy with a different second tag, ranked by verdict then median.
- + FMVStrong odds
- + Job SimulatorFair
- + BaseballFair
- + LGBTQ+Fair
- + WuxiaFair
- + FarmingFair
- + Martial ArtsFair
- + SubmarineFair
- + NavalFair
- + IdlerFair
- + Shop KeeperFair
- + HackingFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | UFO 50 | $24.99 | 7,134 94% | 214k | $5.3M (exactly $5,348,360) | Mossmouth | |
| | Plants vs. Zombies™: Replanted | $19.99 | 6,898 66% | 207k | $4.1M (exactly $4,136,731) | PopCap Games, The Lost Pixels | |
| | Swords & Souls: Neverseen | older | $14.99 | 6,077 93% | 182k | $2.7M (exactly $2,732,827) | SoulGame Studio |
| | Gunsmith Simulator | $24.99 | 3,165 84% | 95k | $2.4M (exactly $2,372,800) | GameHunters | |
| | Among Us 3D | $9.99 | 3,056 72% | 92k | $916k (exactly $915,883) | Schell Games, Innersloth | |
| | Feign | $4.99 | 5,270 91% | 158k | $789k (exactly $788,919) | Teneke Kafalar | |
| | Cauldron | $14.99 | 1,678 92% | 50k | $755k (exactly $754,597) | SleepyDad Games | |
| | Among Us 3D: VR | older | $9.99 | 2,449 75% | 73k | $734k (exactly $733,965) | Schell Games, Innersloth, Robot Teddy |
| | Filament | older | $16.99 | 623 86% | 19k | $318k (exactly $317,543) | Beard Envy |
| | Youtubers Life 3 | $19.99 | 468 50% | 14k | $281k (exactly $280,660) | UPLAY Online | |
| | Ugoku Sushi Bar | $12.99 | 316 88% | 9.5k | $123k (exactly $123,145) | Rogue Duck Interactive | |
| | Shujinkou | $59.99 | 26 92% | 780 | $47k (exactly $46,792) | Rice Games Inc | |
| | Electro Bop Boxing League | $14.99 | 84 79% | 2.5k | $38k (exactly $37,775) | Developer Dob |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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