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Should I ship a Military Roguelite?
Roguelite + Military
Of 57 developers who shipped a Military Roguelite in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 111 more are announced, ×2.9 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $2.7k, ×4.3 the market's $630 for a 6 / 10 build, and 3 in 10 made under $420; 1 in 20 cleared $1.2M, ×1968 the market median. Revenue is down 30% on the market; 111 games are announced against 38 developers who shipped in the last year.
| Bottom 30% | $419 (exactly $419) |
|---|---|
| Median | $2.7k (exactly $2,697) |
| Top 25% | $26k (exactly $25,793) |
| Top 5% | $1.2M (exactly $1,235,663) |
| Developers, 2 yr | 57 |
| Released games | 123 |
| Announced | 111 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $6.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 30% on the market, supply 100% more developers than the period before.
Free games: 8%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Roguelite; 5 in 10 of the top 25% also carry Strategy, Action, Action Roguelike
- Price point
- $6.99 typical · top 25% priced $19.99 or above
- Art
- 6 in 10 of the top 25% ship with 3D
Why players buy here
The top 25% priced at $19.99 or above; the middle game at $6.99.
The top 10 games average 83% positive over 20,028 reviews.
What kills games here
3 in 10 developers made under $420. 7 in 10 of the 21 games released 1 to 2 years ago have fewer than 100 reviews. 111 games are announced against 38 developers who shipped in the last year, ×2.9 per shipper.
Adjacent niches
Roguelite with a different setting or mood, ranked by verdict then median.
- + Real-TimeFair
- + ProgrammingFair
- + VampiresFair
- + TypingFair
- + Grand StrategyFair
- + IdlerFair
- + DogsFair
- + Walking SimulatorFair
- + Score AttackFair
- + Point & ClickFair
- + LogicFair
- + DwarvesPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Bomber Crew | older | $15.99 | 10,416 88% | 312k | $5.0M (exactly $4,996,555) | Runner Duck |
| | Pax Autocratica | · EA | $29.99 | 3,202 91% | 96k | $2.9M (exactly $2,880,839) | Multiverse |
| | Tower Dominion | $17.49 | 5,117 85% | 154k | $2.7M (exactly $2,684,890) | Parallel 45 Games | |
| | Sir, We Have an Orc Problem | $9.99 | 4,123 86% | 124k | $1.2M (exactly $1,235,663) | Mumpitz Games | |
| | Company of Heroes 3: Final Stand | $29.99 | 1,015 49% | 30k | $913k (exactly $913,196) | Relic Entertainment | |
| | Metal Slug Tactics | $24.99 | 1,152 76% | 35k | $864k (exactly $863,654) | Leikir Studio | |
| | Sky Rogue | older | $19.99 | 1,059 92% | 32k | $635k (exactly $635,082) | Fractal Phase |
| | TurretGirls | $9.99 | 1,882 85% | 56k | $564k (exactly $564,035) | NANAIRO ENTERPRISE | |
| | Rogue Point | $19.99 | 940 63% | 28k | $564k (exactly $563,718) | Crowbar Collective | |
| | METAL DOGS | older | $19.99 | 766 81% | 23k | $459k (exactly $459,370) | 24Frame,inc. |
| | Granvir | $14.99 | 842 90% | 25k | $379k (exactly $378,647) | Airborne Games | |
| | There Are No Orcs | $8.99 | 1,188 93% | 36k | $320k (exactly $320,404) | BaseTrade Studio | |
| | Metal Thunder | · EA | $10.99 | 567 76% | 17k | $187k (exactly $186,940) | Dumbbell Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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