Games › Looter Shooter › Looter Shooter + Space Sim
Should I ship a Space Sim Looter Shooter?
Looter Shooter + Space Sim
Only 14 developers shipped a Space Sim Looter Shooter in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Wildgate, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 26 more are announced, ×2.6 for every developer who shipped in the last year.
Verdict: poor odds, for a 8 / 10 build.
The middle developer here made $1.5k, level with the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $180; 1 in 20 cleared $4.5M, ×3022 the market median. Revenue is up 725% on the market; 26 games are announced against 10 developers who shipped in the last year.
| Bottom 30% | $179 (exactly $179) |
|---|---|
| Median | $1.5k (exactly $1,499) |
| Top 25% | $15k (exactly $14,748) |
| Top 5% | $4.5M (exactly $4,527,290) |
| Developers, 2 yr | 14 |
| Released games | 40 |
| Announced | 26 |
| Effort | 8 / 10 |
| AI-buildability | Low |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 725% on the market, supply 150% more developers than the period before.
Free games: 13%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Looter Shooter
- effort 8 / 10 · low · online co-op and a loot economy on top of a shooter
- Space Sim
- effort 6 / 10 · medium · effort 6 sits in the medium band
What it takes
- Effort
- 8 / 10 · online systems, open world
- Systems
- Looter Shooter, Space Sim
- Price point
- $9.99 typical
Why players buy here
The top 10 games average 78% positive over 5,333 reviews.
What kills games here
3 in 10 developers made under $180. 26 games are announced against 10 developers who shipped in the last year, ×2.6 per shipper.
Adjacent niches
Looter Shooter with a different second tag, ranked by verdict then median.
- + MechsFair
- + Vehicular CombatFair
- + IdlerFair
- + 3D PlatformerLong shot
- + Extraction ShooterPoor odds
- + Online Co-OpPoor odds
- + Co-opPoor odds
- + Twin Stick ShooterPoor odds
- + DystopianPoor odds
- + Base BuildingPoor odds
- + Character CustomizationPoor odds
- + Inventory ManagementPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Marauders | · EA older | $29.99 | 13,505 68% | 405k | $12M (exactly $12,150,448) | Small Impact Games |
| | Wildgate | $29.99 | 5,032 77% | 151k | $4.5M (exactly $4,527,290) | Moonshot Games | |
| | Starpoint Gemini 3 | older | $29.99 | 759 49% | 23k | $683k (exactly $682,872) | Little Green Men Games |
| | Power of Ten | older | $11.99 | 248 79% | 7.4k | $89k (exactly $89,206) | Pew Times Three |
| | Deep Space Exploitation | $8.99 | 131 96% | 3.9k | $35k (exactly $35,331) | JuhrJuhr | |
| | Catharage | $9.99 | 62 82% | 1.9k | $19k (exactly $18,581) | Björn Michalski | |
| | Omen | $11.99 | 41 85% | 1.2k | $15k (exactly $14,748) | Codex Interactive LLC | |
| | Space Killer | older | $7.99 | 46 73% | 1.4k | $11k (exactly $11,026) | Two friends, VIWESA GAMES |
| | Mecha Harem: Bonds of the Abyss | $9.99 | 34 73% | 1.0k | $10k (exactly $10,190) | Morexingame | |
| | TuHou Remilia - Begin Of Scarlet Family | older | $6.99 | 33 9% | 990 | $6.9k (exactly $6,920) | CoKe_Deer |
| | Wrath and Retribution | $9.99 | 23 91% | 690 | $6.9k (exactly $6,893) | Mad Vulture Games | |
| | Starship Fighters: Space Combat Simulator | · EA | $24.99 | 2 0% | 60 | $1.5k (exactly $1,499) | Hard Shark Games |
| | Ore Bastards | · EA | $8.99 | 4 75% | 120 | $1.1k (exactly $1,079) | INDIELLIGENT |
| | Red Siren: Space Defense | $14.99 | 2 50% | 60 | $899 (exactly $899) | ISTOM Games | |
| | GeoLight | $2.99 | 2 0% | 60 | $179 (exactly $179) | Howling Wolf Games Inc. |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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