Should I ship a War Loot game?
Loot + War
Only 18 developers shipped a War Loot game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, 龙胤立志传, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 38 more are announced, ×3.8 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $7.2k, ×11 the market's $630 for a 6 / 10 build, and 3 in 10 made under $900; 1 in 20 cleared $4.2M, ×6831 the market median. Revenue is up 17705% on the market; 38 games are announced against 10 developers who shipped in the last year.
| Bottom 30% | $899 (exactly $899) |
|---|---|
| Median | $7.2k (exactly $7,193) |
| Top 25% | $175k (exactly $175,025) |
| Top 5% | $4.3M (exactly $4,289,654) |
| Developers, 2 yr | 18 |
| Released games | 42 |
| Announced | 38 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $6.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 17705% on the market, supply 10% more developers than the period before.
Free games: 21%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Loot; 5 in 10 of the top 25% also carry Action Roguelike, Inventory Management, Open World
- Price point
- $6.99 typical · top 25% priced $19.99 or above
- Art
- 5 in 10 of the top 25% ship with 3D
Why players buy here
The top 25% priced at $19.99 or above; the middle game at $6.99.
The top 10 games average 81% positive over 11,370 reviews.
What kills games here
3 in 10 developers made under $900. 9 in 10 of the 10 games released 1 to 2 years ago have fewer than 100 reviews. 38 games are announced against 10 developers who shipped in the last year, ×3.8 per shipper.
Adjacent niches
Loot with a different setting or mood, ranked by verdict then median.
- + Artificial IntelligenceStrong odds
- + Local Co-OpStrong odds
- + SteampunkStrong odds
- + CapitalismFair
- + Turn-Based StrategyFair
- + JRPGFair
- + EconomyFair
- + IdlerFair
- + CatsFair
- + IncrementalFair
- + Creature CollectorFair
- + CollectathonFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Warhammer 40,000: Inquisitor - Martyr | older | $49.99 | 19,552 75% | 587k | $29M (exactly $29,322,134) | NeocoreGames |
| | Marauders | · EA older | $29.99 | 13,505 68% | 405k | $12M (exactly $12,150,448) | Small Impact Games |
| | 龙胤立志传 | $19.99 | 7,153 77% | 215k | $4.3M (exactly $4,289,654) | TPP Studio | |
| | Ukrainian Warfare: Gostomel Heroes | $14.99 | 1,921 90% | 58k | $864k (exactly $863,874) | Cats Who Play | |
| | Granvir | $14.99 | 842 90% | 25k | $379k (exactly $378,647) | Airborne Games | |
| | Robber Knight | · EA older | $39.99 | 284 64% | 8.5k | $341k (exactly $340,715) | Sartorian |
| | Warlords Battleground: Extraction | $11.99 | 525 84% | 16k | $189k (exactly $188,842) | 绝汪 | |
| | Coin Push RPG | $9.99 | 584 76% | 18k | $175k (exactly $175,025) | RAmen | |
| | Fracture Point | $19.99 | 158 81% | 4.7k | $95k (exactly $94,753) | Kyrylo Burlaka | |
| | Linguist FPS - The Language Learning FPS | older | $14.99 | 192 71% | 5.8k | $86k (exactly $86,342) | Rocket Boy Games |
| | Vault of Power | $11.99 | 50 62% | 1.5k | $18k (exactly $17,985) | Jim Games | |
| | Hydra Heli | $4.99 | 83 91% | 2.5k | $12k (exactly $12,425) | Ideas Per Second | |
| | Tribe Nation | $9.99 | 24 79% | 720 | $7.2k (exactly $7,193) | Random Worlds s.r.o. | |
| | Hydra Heli 2 | $6.99 | 30 80% | 900 | $6.3k (exactly $6,291) | Ideas Per Second |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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