Do I ship it?

GamesLootLoot + Point & Click

Specimen · observed

Should I ship a Loot Point & Click game?

Loot + Point & Click

Of 44 developers who shipped a Loot Point & Click game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 50 more are announced.

Verdict: fair, for a 5 / 10 build.

The middle developer here made $720, ×1.1 the market's $630 for a 5 / 10 build, with 3 in 10 under $240. Revenue is up 350% on the market; 50 games are announced against 34 developers who shipped in the last year.

Deciding numbers: median 1.1 times the market baseline, revenue up 350% on the market, 50 announced, ×1.5 per developer who shipped in the last year.
Nobody has said they are building this yet.
Loot + Point & Click
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 44
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $81k → $2.6k → $120 → $478 → $716 → $2.0k → $638 (still earning) → $239 (still earning)
The last cohort is still earning.
Outcomes for Loot + Point & Click: Plate 1 · outcomes, 2 yr, n = 44
Bottom 30% $239 (exactly $239)
Median $716 (exactly $716)
Top 25% $6.4k (exactly $6,437)
Top 5% $81k (exactly $81,219)
Developers, 2 yr 44
Released games 130
Announced 50
Effort 5 / 10
AI-buildability Medium
Typical price $4.25

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 350% on the market, supply 240% more developers than the period before.

Free games: 23%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Loot
effort 5 / 10 · medium · effort 5 sits in the medium band
Point & Click
effort 2 / 10 · high · effort 2 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Loot, Point & Click; 6 in 10 of the top 25% also carry Idler, Incremental, RPG
Price point
$4.25 typical · top 25% priced $8.99 or above
Art
5 in 10 of the top 25% ship with 2D, Relaxing
Plate 4 · demand

Why players buy here

The top 25% priced at $8.99 or above; the middle game at $4.25.

The top 10 games average 76% positive over 2,221 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $240, median $720, 1 in 4 over $6.4k, 1 in 20 over $81k.

3 in 10 developers made under $240. 9 in 10 of the 14 games released 1 to 2 years ago have fewer than 100 reviews. 50 games are announced against 34 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Loot with a different second tag, ranked by verdict then median.

  1. + Artificial IntelligenceStrong odds28 devs · median $19k · 22 announced
  2. + Local Co-OpStrong odds22 devs · median $7.3k · 21 announced
  3. + SteampunkStrong odds7 devs · median $2.2k · 10 announced
  4. + CapitalismFair36 devs · median $14k · 52 announced
  5. + Turn-Based StrategyFair86 devs · median $6.3k · 97 announced
  6. + JRPGFair34 devs · median $5.5k · 41 announced
  7. + EconomyFair74 devs · median $4.6k · 114 announced
  8. + IdlerFair181 devs · median $4.5k · 256 announced
  9. + CatsFair17 devs · median $3.4k · 24 announced
  10. + IncrementalFair145 devs · median $2.9k · 236 announced
  11. + Creature CollectorFair51 devs · median $2.9k · 67 announced
  12. + CollectathonFair90 devs · median $1.9k · 95 announced

All 159 pairs on the Loot page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Hellslave older $19.99 703 82% 21k $422k (exactly $421,589) Ars Goetia
miniBONG older $9.99 881 79% 26k $264k (exactly $264,036) Game Star
Desktop Raid $8.99 672 76% 20k $181k (exactly $181,238) Lee_Studio
Smash Hit Museum $6.99 507 85% 15k $106k (exactly $106,318) InIt Games
Treasure Beach $9.99 271 81% 8.1k $81k (exactly $81,219) Rogue Duck Interactive
Tower Walker: MMO Grind Simulator older $9.99 270 77% 8.1k $81k (exactly $80,919) Raptor Claw Games, Millendream
Legends of Wasteland $6.99 320 62% 9.6k $67k (exactly $67,104) 清友工作室
Scheming Through The Zombie Apocalypse: The Beginning older $4.99 322 84% 9.7k $48k (exactly $48,203) Entertainment Forge
I Can't Believe It's Not Gambling older $0.99 1,542 91% 46k $46k (exactly $45,797) Mutant Entertainment Studios
Tap Heroes older $2.99 402 67% 12k $36k (exactly $36,059) VaragtP
Idle Land of Exile $4.99 239 68% 7.2k $36k (exactly $35,778) 所以然
RigidGems Museum $24.99 25 96% 750 $19k (exactly $18,742) FerioWorks
Immortal IDLE · EA $5.99 78 64% 2.3k $14k (exactly $14,017) 伯乐Couple
Cozy Mining $6.99 38 76% 1.1k $8.0k (exactly $7,969) tatsumaki games
Fractured Realms · EA $8.99 27 77% 810 $7.3k (exactly $7,282) Mistcloud Games
Mosaica: Arboreal $4.99 44 81% 1.3k $6.6k (exactly $6,587) RymPow

Estimates: copies = reviews × 30, gross = copies × list price.