Do I ship it?

GamesLootLoot + Modern

Specimen · observed

Should I ship a Modern-Day Loot game?

Loot + Modern

Only 15 developers shipped a Modern-Day Loot game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Diablo II: Resurrected – Infernal Edition, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 22 more are announced, ×2.4 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $2.2k, ×3.6 the market's $630 for a 5 / 10 build, and 3 in 10 made under $900; 1 in 20 cleared $7.0M, ×11185 the market median. Revenue is down 90% on the market; 22 games are announced against 9 developers who shipped in the last year.

Deciding numbers: median 3.6 times the market baseline, revenue down 90% on the market, 22 announced, ×2.4 per developer who shipped in the last year.
Nobody has said they are building this yet.
Loot + Modern
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 15
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $3.0k → $14k → $31k → $2.3k (still earning)
The last cohort is still earning.
Outcomes for Loot + Modern: Plate 1 · outcomes, 2 yr, n = 15
Bottom 30% $897 (exactly $897)
Median $2.2k (exactly $2,248)
Top 25% $178k (exactly $177,722)
Top 5% $7.0M (exactly $7,024,244)
Developers, 2 yr 15
Released games 42
Announced 22
Effort 5 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 90% on the market, supply 50% more developers than the period before.

Free games: 26%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Loot
effort 5 / 10 · medium · effort 5 sits in the medium band
Modern
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Loot; 5 in 10 of the top 25% also carry Action, Action-Adventure, FPS
Price point
$9.99 typical · top 25% priced $39.99 or above
Art
5 in 10 of the top 25% ship with 3D, Atmospheric, First-Person
Plate 4 · demand

Why players buy here

The top 25% priced at $39.99 or above; the middle game at $9.99.

The top 10 games average 84% positive over 9,036 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $900, median $2.2k, 1 in 4 over $170k, 1 in 20 over $7.0M.

3 in 10 developers made under $900. 9 in 10 of the 11 games released 1 to 2 years ago have fewer than 100 reviews. 22 games are announced against 9 developers who shipped in the last year, ×2.4 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Loot with a different setting or mood, ranked by verdict then median.

  1. + Artificial IntelligenceStrong odds28 devs · median $19k · 22 announced
  2. + Local Co-OpStrong odds22 devs · median $7.3k · 21 announced
  3. + SteampunkStrong odds7 devs · median $2.2k · 10 announced
  4. + CapitalismFair36 devs · median $14k · 52 announced
  5. + Turn-Based StrategyFair86 devs · median $6.3k · 97 announced
  6. + JRPGFair34 devs · median $5.5k · 41 announced
  7. + EconomyFair74 devs · median $4.6k · 114 announced
  8. + IdlerFair181 devs · median $4.5k · 256 announced
  9. + CatsFair17 devs · median $3.4k · 24 announced
  10. + IncrementalFair145 devs · median $2.9k · 236 announced
  11. + Creature CollectorFair51 devs · median $2.9k · 67 announced
  12. + CollectathonFair90 devs · median $1.9k · 95 announced

All 159 pairs on the Loot page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Diablo II: Resurrected – Infernal Edition $39.99 5,855 86% 176k $7.0M (exactly $7,024,244) Blizzard Entertainment, Inc.
Ukrainian Warfare: Gostomel Heroes $14.99 1,921 90% 58k $864k (exactly $863,874) Cats Who Play
Project L33T: Founders Edition $19.99 525 47% 16k $315k (exactly $314,842) Targetpoint Interactive, Holmgard Games
大千世界 older $3.99 2,289 86% 69k $274k (exactly $273,993) 滑稽工作室
UNDERWARD $9.99 593 73% 18k $178k (exactly $177,722) INTENSE
Dollar older $0.99 1,051 79% 32k $31k (exactly $31,215) DollarDev
Art Shop Simulator · EA $12.99 79 91% 2.4k $31k (exactly $30,786) Lovheim Studios
Seven Cities · EA $14.99 32 87% 960 $14k (exactly $14,390) IMV Studio
Dr. Professor Scientist's Weapons Testing Facility older $4.99 48 77% 1.4k $7.2k (exactly $7,186) Cool Smithy Games
Mushroom Picker Simulator older $3.99 56 39% 1.7k $6.7k (exactly $6,703) Poroshin Develop
Condemned to Clean $5.99 13 76% 390 $2.3k (exactly $2,336) KOMA
The Girl Who Kicked a Rabbit $14.99 5 100% 150 $2.2k (exactly $2,248) takunomi
NECRONOMICAT $4.99 10 100% 300 $1.5k (exactly $1,497) GROOVY GORY GAMES
Grid Warriors: Battles $9.99 3 66% 90 $899 (exactly $899) Junjo

Estimates: copies = reviews × 30, gross = copies × list price.