Do I ship it?

GamesLootLoot + Management

Specimen · observed

Should I ship a Loot Management game?

Loot + Management

Of 95 developers who shipped a Loot Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 206 more are announced, ×2.9 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $2.9k, ×4.7 the market's $630 for a 5 / 10 build, and 3 in 10 made under $1.1k; 1 in 20 cleared $510k, ×813 the market median. Revenue is up 10% on the market; 206 games are announced against 72 developers who shipped in the last year.

Deciding numbers: median 4.7 times the market baseline, revenue up 10% on the market, 206 announced, ×2.9 per developer who shipped in the last year.
Nobody has said they are building this yet.
Loot + Management
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 95
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $3.6k → $21k → $1.8k → $25k → $4.5k → $4.3k (still earning) → $3.6k (still earning)
The last cohort is still earning.
Outcomes for Loot + Management: Plate 1 · outcomes, 2 yr, n = 95
Bottom 30% $1.0k (exactly $1,048)
Median $2.9k (exactly $2,936)
Top 25% $30k (exactly $29,667)
Top 5% $511k (exactly $510,859)
Developers, 2 yr 95
Released games 173
Announced 206
Effort 5 / 10
AI-buildability Medium
Typical price $5.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 10% on the market, supply 175% more developers than the period before.

Free games: 15%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Loot
effort 5 / 10 · medium · effort 5 sits in the medium band
Management
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Loot, Management; 6 in 10 of the top 25% also carry Simulation, Idler, Strategy
Price point
$5.99 typical · top 25% priced $12.99 or above
Art
4 in 10 of the top 25% ship with 2D, Relaxing, Colorful
Plate 4 · demand

Why players buy here

The top 25% priced at $12.99 or above; the middle game at $5.99.

The top 10 games average 84% positive over 31,777 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $1.1k, median $2.9k, 1 in 4 over $29k, 1 in 20 over $510k.

3 in 10 developers made under $1.1k. 7 in 10 of the 30 games released 1 to 2 years ago have fewer than 100 reviews. 206 games are announced against 72 developers who shipped in the last year, ×2.9 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Loot with a different second tag, ranked by verdict then median.

  1. + Artificial IntelligenceStrong odds28 devs · median $19k · 22 announced
  2. + Local Co-OpStrong odds22 devs · median $7.3k · 21 announced
  3. + SteampunkStrong odds7 devs · median $2.2k · 10 announced
  4. + CapitalismFair36 devs · median $14k · 52 announced
  5. + Turn-Based StrategyFair86 devs · median $6.3k · 97 announced
  6. + JRPGFair34 devs · median $5.5k · 41 announced
  7. + EconomyFair74 devs · median $4.6k · 114 announced
  8. + IdlerFair181 devs · median $4.5k · 256 announced
  9. + CatsFair17 devs · median $3.4k · 24 announced
  10. + IncrementalFair145 devs · median $2.9k · 236 announced
  11. + Creature CollectorFair51 devs · median $2.9k · 67 announced
  12. + CollectathonFair90 devs · median $1.9k · 95 announced

All 159 pairs on the Loot page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
War for the Overworld older $29.99 6,495 85% 195k $5.8M (exactly $5,843,552) Brightrock Games
龙胤立志传 $19.99 7,153 77% 215k $4.3M (exactly $4,289,654) TPP Studio
Storage Hunter Simulator $24.99 3,866 78% 116k $2.9M (exactly $2,898,340) Raccoons Studio
Dragon Cliff older $9.99 7,679 88% 230k $2.3M (exactly $2,301,396) Meta Interaction
Keep on Mining! $4.99 8,300 93% 249k $1.2M (exactly $1,242,510) EagleEye Games
Fortune Mill $7.99 3,712 81% 111k $890k (exactly $889,766) Lavaflame2
Knightica $14.99 1,136 74% 34k $511k (exactly $510,859) Mad Mango Games
Keep on Mining! - Worlds $6.99 1,899 80% 57k $398k (exactly $398,220) EagleEye Games
Loot of Baal $8.99 1,372 62% 41k $370k (exactly $370,028) Gleamer Studio
Jacksmith: Weapons and Warriors $5.99 1,897 97% 57k $341k (exactly $340,891) Flipline Studios
Loot Loop $4.99 1,701 93% 51k $255k (exactly $254,640) BitBrew
Hole Is Mine $7.99 741 90% 22k $178k (exactly $177,618) Incrementalist

Estimates: copies = reviews × 30, gross = copies × list price.