Games › Life Sim › Life Sim + War
Should I ship a War Life Sim?
Life Sim + War
Only 12 developers shipped a War Life Sim in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Medieval Blacksmith, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 22 more are announced, ×3.1 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $6.6k, ×11 the market's $630 for a 6 / 10 build, and 3 in 10 made under $3.2k; 1 in 20 cleared $350k, ×564 the market median. Revenue is up 230% on the market; 22 games are announced against 7 developers who shipped in the last year.
| Bottom 30% | $3.1k (exactly $3,148) |
|---|---|
| Median | $6.6k (exactly $6,594) |
| Top 25% | $131k (exactly $131,290) |
| Top 5% | $354k (exactly $354,423) |
| Developers, 2 yr | 12 |
| Released games | 35 |
| Announced | 22 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $11.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 230% on the market, supply 40% more developers than the period before.
Free games: 17%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Life Sim
- Price point
- $11.99 typical
Why players buy here
The top 10 games average 77% positive over 1,615 reviews.
What kills games here
3 in 10 developers made under $3.2k. 6 in 10 of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 22 games are announced against 7 developers who shipped in the last year, ×3.1 per shipper.
Adjacent niches
Life Sim with a different setting or mood, ranked by verdict then median.
- + FMVStrong odds
- + MinigamesStrong odds
- + MusicStrong odds
- + Job SimulatorFair
- + Football (Soccer)Fair
- + FaithFair
- + Artificial IntelligenceFair
- + GamblingFair
- + DemonsFair
- + Point & ClickFair
- + LogicFair
- + ZombiesFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Crusader Kings III | older | $49.99 | 94,615 90% | 2.8M | $142M (exactly $141,894,116) | Paradox Development Studio |
| | Bellwright | · EA older | $29.99 | 20,130 80% | 604k | $18M (exactly $18,110,961) | Donkey Crew |
| | Medieval Blacksmith | $19.99 | 591 79% | 18k | $354k (exactly $354,423) | OGO Play | |
| | Mech Mechanic Simulator | older | $19.99 | 538 61% | 16k | $323k (exactly $322,639) | Polyslash |
| | My Child Lebensborn Remastered | older | $7.99 | 1,299 96% | 39k | $311k (exactly $311,370) | Teknopilot AS, Sarepta Studio AS |
| | The End of History | · EA | $28.00 | 366 68% | 11k | $307k (exactly $307,440) | Tatamibeya |
| | Korea Dynasty (조선메타실록) | · EA older | $23.99 | 267 72% | 8.0k | $192k (exactly $192,160) | Happy Daram Inc. |
| | Monarch : Medieval Remastered | $11.99 | 365 80% | 11k | $131k (exactly $131,290) | Mr.Lordy | |
| | Medic: Pacific War | · EA | $9.99 | 143 70% | 4.3k | $43k (exactly $42,857) | Hypnotic Ants |
| | Project Of Cooling The Earth | older | $4.99 | 120 72% | 3.6k | $18k (exactly $17,964) | 人鱼工作室 |
| | Dictator Simulator: Gradnar | $4.99 | 84 97% | 2.5k | $13k (exactly $12,575) | GortagonGame | |
| | Towerfolk | · EA | $10.99 | 20 70% | 600 | $6.6k (exactly $6,594) | 99 Interactive |
| | Kebabstar 🌯⭐ | · EA | $14.99 | 14 78% | 420 | $6.3k (exactly $6,296) | Zeybek |
| | Back to Dust - Hold it Together | $6.99 | 17 100% | 510 | $3.6k (exactly $3,565) | KomBits Game Studio | |
| | Beggar to Emperor | · EA | $14.99 | 7 71% | 210 | $3.1k (exactly $3,148) | We Like Games |
| | Pinevale Settlements | · EA | $7.99 | 8 62% | 240 | $1.9k (exactly $1,918) | Kinetic Quasar Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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