Games › Life Sim › Life Sim + Robots
Should I ship a Robot Life Sim?
Life Sim + Robots
Only 18 developers shipped a Robot Life Sim in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, World End Diner, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 27 more are announced, ×3.0 for every developer who shipped in the last year.
Verdict: poor odds, for a 5 / 10 build.
The middle developer here made $900, ×1.4 the market's $630 for a 5 / 10 build, and 3 in 10 made under $120; 1 in 20 cleared $210k, ×337 the market median. Revenue is down 95% on the market; 27 games are announced against 9 developers who shipped in the last year.
| Bottom 30% | $119 (exactly $119) |
|---|---|
| Median | $898 (exactly $898) |
| Top 25% | $22k (exactly $22,178) |
| Top 5% | $212k (exactly $211,525) |
| Developers, 2 yr | 18 |
| Released games | 40 |
| Announced | 27 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $5.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 95% on the market, supply as many developers as the period before.
Free games: 18%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Life Sim; 6 in 10 of the top 25% also carry Simulation, Farming Sim, Immersive Sim
- Price point
- $5.99 typical · top 25% priced $18.99 or above
- Art
- 4 in 10 of the top 25% ship with 2D, Cute
Why players buy here
The top 25% priced at $18.99 or above; the middle game at $5.99.
The top 10 games average 89% positive over 1,784 reviews.
What kills games here
3 in 10 developers made under $120. 7 in 10 of the 11 games released 1 to 2 years ago have fewer than 100 reviews. 27 games are announced against 9 developers who shipped in the last year, ×3.0 per shipper.
Adjacent niches
Life Sim with a different setting or mood, ranked by verdict then median.
- + FMVStrong odds
- + MinigamesStrong odds
- + MusicStrong odds
- + Job SimulatorFair
- + Football (Soccer)Fair
- + FaithFair
- + Artificial IntelligenceFair
- + GamblingFair
- + DemonsFair
- + Point & ClickFair
- + LogicFair
- + ZombiesFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | CUSTOM MECH WARS | older | $49.99 | 563 41% | 17k | $844k (exactly $844,331) | D3PUBLISHER |
| | Mech Mechanic Simulator | older | $19.99 | 538 61% | 16k | $323k (exactly $322,639) | Polyslash |
| | Crypto Mining Simulator | older | $4.99 | 1,419 65% | 43k | $212k (exactly $212,424) | Satosha Nakamoti |
| | World End Diner | $16.99 | 415 93% | 12k | $212k (exactly $211,525) | Andymente | |
| | 我的机器人女友 | $4.99 | 911 90% | 27k | $136k (exactly $136,377) | 时娱游戏 | |
| | Dismantling Workshop of Bio-Girl | $29.99 | 120 61% | 3.6k | $108k (exactly $107,964) | 渡里laboratory | |
| | Sky End Market | · EA | $18.99 | 164 96% | 4.9k | $93k (exactly $93,431) | Andymente |
| | My Mad Scientist Roommate Turned Me Into Her Personal Robotic Battle Maiden?!? | older | $29.99 | 32 90% | 960 | $29k (exactly $28,790) | Lached Up Games |
| | Russian Village Simulator on Mars | $15.99 | 58 77% | 1.7k | $28k (exactly $27,823) | VD Games, PropilGames | |
| | The Last Craftsman | $9.99 | 74 94% | 2.2k | $22k (exactly $22,178) | AuraTummyache | |
| | Ekoh Beach | $7.99 | 16 68% | 480 | $3.8k (exactly $3,835) | Zenland Games | |
| | Remote Control | $12.99 | 8 25% | 240 | $3.1k (exactly $3,118) | eroG Interactive | |
| | RoboDeal Simulator | $3.99 | 13 92% | 390 | $1.6k (exactly $1,556) | Dual Cluster Studios | |
| | Be Human...Or Die Trying | $5.99 | 5 100% | 150 | $898 (exactly $898) | Real Tough Chickens |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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