Games › Dungeon Crawler › Dungeon Crawler + Rhythm
Should I ship a Rhythm Dungeon Crawler?
Dungeon Crawler + Rhythm
Only 6 developers shipped a Rhythm Dungeon Crawler in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Lord Ambermaze, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 18 more are announced, ×4.5 for every developer who shipped in the last year.
Verdict: dead, for a 4 / 10 build.
Only 4 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $450 against a market of $480. 18 games are announced.
| Bottom 30% | $0 (exactly $0) |
|---|---|
| Median | $449 (exactly $449) |
| Top 25% | $56k (exactly $55,772) |
| Top 5% | $59k (exactly $58,911) |
| Developers, 2 yr | 6 |
| Released games | 28 |
| Announced | 18 |
| Effort | 4 / 10 |
| AI-buildability | Medium |
| Typical price | $4.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 100% more developers than the period before.
Free games: 14%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Dungeon Crawler
- effort 4 / 10 · medium · effort 4 sits in the medium band
- Rhythm
- effort 3 / 10 · medium · audio sync, timing precision and music rights
What it takes
- Effort
- 4 / 10 · mid 2D, writing-heavy, or simple 3D
- Systems
- Dungeon Crawler, Rhythm
- Price point
- $4.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $19.99 or above; the middle game at $9.99.
The top 10 games average 93% positive over 26,346 reviews.
What kills games here
3 in 10 developers made under $50. 18 games are announced against 4 developers who shipped in the last year, ×4.5 per shipper.
Adjacent niches
Dungeon Crawler with a different second tag, ranked by verdict then median.
- + Time ManagementFair
- + GamblingFair
- + DiceFair
- + Artificial IntelligenceFair
- + Local Co-OpFair
- + ZombiesFair
- + Word GameFair
- + ThrillerFair
- + Walking SimulatorFair
- + Score AttackFair
- + MMORPGPoor odds
- + DwarvesPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Crypt of the NecroDancer | older | $14.99 | 23,593 95% | 708k | $11M (exactly $10,609,772) | Brace Yourself Games |
| | Soundfall | older | $29.99 | 996 73% | 30k | $896k (exactly $896,101) | Drastic Games |
| | SUPER CRAZY RHYTHM CASTLE | older | $19.99 | 382 78% | 11k | $229k (exactly $229,085) | Second Impact Games |
| | Beat Blast | older | $10.99 | 387 89% | 12k | $128k (exactly $127,594) | Woolly Walrus Games |
| | The Land Beneath Us | older | $14.99 | 230 79% | 6.9k | $103k (exactly $103,431) | FairPlay Studios |
| | Lord Ambermaze | $14.99 | 131 91% | 3.9k | $59k (exactly $58,911) | Potata Company | |
| | GRIDbeat! | $19.99 | 93 100% | 2.8k | $56k (exactly $55,772) | Ridiculous Games | |
| | Beat Slayer | older | $19.99 | 80 88% | 2.4k | $48k (exactly $47,976) | ByteRockers' Games |
| | Deep Dungeons of Doom | older | $4.99 | 249 89% | 7.5k | $37k (exactly $37,275) | Bossa Studios |
| | Waifus Smash | older | $2.99 | 205 78% | 6.2k | $18k (exactly $18,388) | Galart |
| | Rogue Rhythm | $4.99 | 3 100% | 90 | $449 (exactly $449) | SLASH@HEART | |
| | Dream&Robot | $0.99 | 2 100% | 60 | $59 (exactly $59) | PigZ | |
| | Maze Quest | $0.99 | 0 0% | 0 | $0 (exactly $0) | 夜行者, night walker | |
| | 线偶Marionette | $1.99 | 0 0% | 0 | $0 (exactly $0) | nine grid |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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