Do I ship it?

GamesDungeon CrawlerDungeon Crawler + Farming Sim

Specimen · observed

Should I ship a Farming Sim Dungeon Crawler?

Dungeon Crawler + Farming Sim

Of 21 developers who shipped a Farming Sim Dungeon Crawler in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 44 more are announced, ×3.7 for every developer who shipped in the last year.

Verdict: poor odds, for a 4 / 10 build.

The middle developer here made $7.1k, ×15 the market's $480 for a 4 / 10 build, and 3 in 10 made under $900; 1 in 20 cleared $150k, ×317 the market median. Revenue is up 65% on the market; 44 games are announced against 12 developers who shipped in the last year.

Deciding numbers: median 15.0 times the market baseline, revenue up 65% on the market, 44 announced, ×3.7 per developer who shipped in the last year.
Nobody has said they are building this yet.
Dungeon Crawler + Farming Sim
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 21
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $4.1k → $629 → $17k → $898 → $7.1k (still earning) → $3.9k (still earning)
The last cohort is still earning.
Outcomes for Dungeon Crawler + Farming Sim: Plate 1 · outcomes, 2 yr, n = 21
Bottom 30% $898 (exactly $898)
Median $7.1k (exactly $7,130)
Top 25% $28k (exactly $28,186)
Top 5% $151k (exactly $150,650)
Developers, 2 yr 21
Released games 43
Announced 44
Effort 4 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 65% on the market, supply 35% more developers than the period before.

Free games: 7%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Dungeon Crawler
effort 4 / 10 · medium · effort 4 sits in the medium band
Farming Sim
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Dungeon Crawler, Farming Sim; 8 in 10 of the top 25% also carry Adventure, Building, Simulation
Price point
$9.99 typical · top 25% priced $14.99 or above
Art
4 in 10 of the top 25% ship with 2D, Cartoony
Plate 4 · demand

Why players buy here

The top 25% priced at $14.99 or above; the middle game at $9.99.

The top 10 games average 76% positive over 2,623 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $900, median $7.1k, 1 in 4 over $28k, 1 in 20 over $150k.

3 in 10 developers made under $900. 8 in 10 of the 9 games released 1 to 2 years ago have fewer than 100 reviews. 44 games are announced against 12 developers who shipped in the last year, ×3.7 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Dungeon Crawler with a different second tag, ranked by verdict then median.

  1. + Time ManagementFair35 devs · median $7.0k · 44 announced
  2. + GamblingFair16 devs · median $7.0k · 17 announced
  3. + DiceFair24 devs · median $5.1k · 32 announced
  4. + Artificial IntelligenceFair29 devs · median $2.3k · 38 announced
  5. + Local Co-OpFair49 devs · median $1.8k · 60 announced
  6. + ZombiesFair65 devs · median $1.0k · 74 announced
  7. + Word GameFair12 devs · median $899 · 15 announced
  8. + ThrillerFair45 devs · median $716 · 46 announced
  9. + Walking SimulatorFair59 devs · median $479 · 62 announced
  10. + Score AttackFair29 devs · median $479 · 33 announced
  11. + MMORPGPoor odds10 devs · median $144k · 80 announced
  12. + DwarvesPoor odds8 devs · median $55k · 30 announced

All 175 pairs on the Dungeon Crawler page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Return from Core $16.99 1,620 75% 49k $826k (exactly $825,714) 顽核社 FuncoreClub
Planet Lust $14.99 335 76% 10k $151k (exactly $150,650) Skullgear
Museum No.9 $9.99 208 75% 6.2k $62k (exactly $62,338) YaoYi Technology
Santhai older $12.99 137 89% 4.1k $53k (exactly $53,389) Hardworker Studio, Rachan Neamprasert
Nimbit Frontier · EA $13.99 113 97% 3.4k $47k (exactly $47,426) Megasploot
Island Paradise $14.99 79 77% 2.4k $36k (exactly $35,526) GSG
Grimoire Groves $19.99 47 82% 1.4k $28k (exactly $28,186) Stardust
Besmirch · EA $9.99 79 97% 2.4k $24k (exactly $23,676) Gangru Games
Dreaming Isles $6.99 79 51% 2.4k $17k (exactly $16,566) YawningDad
白马非马 a white horse is not a horse · EA older $9.99 38 73% 1.1k $11k (exactly $11,389) 卧熊工作室
Giant’s Heart $9.99 34 91% 1.0k $10k (exactly $10,190) sqqqwer
Deep Despair 3 · EA $8.99 29 75% 870 $7.8k (exactly $7,821) BekkerDev Studio

Estimates: copies = reviews × 30, gross = copies × list price.