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Should I ship a Dice Roguelite?
Roguelite + Dice
Of 60 developers who shipped a Dice Roguelite in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 115 more are announced, ×2.5 for every developer who shipped in the last year.
Verdict: poor odds, for a 3 / 10 build.
The middle developer here made $6.1k, ×13 the market's $480 for a 3 / 10 build, and 3 in 10 made under $2.2k; 1 in 20 cleared $560k, ×1200 the market median. Revenue is up 35% on the market; 115 games are announced against 46 developers who shipped in the last year.
| Bottom 30% | $2.2k (exactly $2,159) |
|---|---|
| Median | $6.1k (exactly $6,115) |
| Top 25% | $33k (exactly $33,079) |
| Top 5% | $570k (exactly $569,770) |
| Developers, 2 yr | 60 |
| Released games | 69 |
| Announced | 115 |
| Effort | 3 / 10 |
| AI-buildability | High |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 35% on the market, supply 230% more developers than the period before.
Free games: 4%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is high: the lowest rating among its tags.
What it takes
- Effort
- 3 / 10 · small 2D action, light systems
- Systems
- Roguelite, Dice; 9 in 10 of the top 25% also carry Strategy, Deckbuilding, Roguelike
- Price point
- $9.99 typical · top 25% priced $14.99 or above
- Art
- 4 in 10 of the top 25% ship with 2D
Why players buy here
The top 25% priced at $14.99 or above; the middle game at $9.99.
The top 10 games average 90% positive over 11,294 reviews.
What kills games here
3 in 10 developers made under $2.2k. 7 in 10 of the 14 games released 1 to 2 years ago have fewer than 100 reviews. 115 games are announced against 46 developers who shipped in the last year, ×2.5 per shipper.
Adjacent niches
Roguelite with a different second tag, ranked by verdict then median.
- + Real-TimeFair
- + ProgrammingFair
- + VampiresFair
- + TypingFair
- + Grand StrategyFair
- + IdlerFair
- + DogsFair
- + Walking SimulatorFair
- + Score AttackFair
- + Point & ClickFair
- + LogicFair
- + DwarvesPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Dicey Dungeons | older | $14.99 | 10,444 88% | 313k | $4.7M (exactly $4,696,667) | Terry Cavanagh |
| | Astrea: Six-Sided Oracles | older | $24.99 | 3,011 92% | 90k | $2.3M (exactly $2,257,347) | Little Leo Games |
| | DICEOMANCER | $14.99 | 4,749 96% | 142k | $2.1M (exactly $2,135,625) | 超厚皮猪猪 Ultra Piggy Studio | |
| | SpellRogue | $19.99 | 1,566 86% | 47k | $939k (exactly $939,130) | Guidelight Games | |
| | Rune Dice | $14.99 | 1,267 79% | 38k | $570k (exactly $569,770) | Smart Raven Studio | |
| | Dice A Million | $12.99 | 1,075 90% | 32k | $419k (exactly $418,928) | countlessnights | |
| | Dice With Death | $13.99 | 779 91% | 23k | $327k (exactly $326,946) | Sea Glass Games | |
| | Dobbel Dungeon | $19.99 | 441 92% | 13k | $264k (exactly $264,468) | Gamepie | |
| | Feed the Scorchpot | $14.99 | 371 87% | 11k | $167k (exactly $166,839) | Moravian | |
| | Pirate's Gambit | $9.99 | 448 89% | 13k | $134k (exactly $134,266) | Domestic Black Cat | |
| | Die For The Lich | · EA | $11.99 | 275 78% | 8.3k | $99k (exactly $98,918) | Monovoid |
| | DOG WITCH | $9.99 | 323 89% | 9.7k | $97k (exactly $96,803) | Heckmouse |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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