Do I ship it?

GamesCreature CollectorCreature Collector + Management

Specimen · observed

Should I ship a Creature Collector Management game?

Creature Collector + Management

Of 134 developers who shipped a Creature Collector Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 222 more are announced, ×2.6 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $3.2k, ×5.2 the market's $630 for a 5 / 10 build, and 3 in 10 made under $1.5k; 1 in 20 cleared $490k, ×780 the market median. Revenue is up 20% on the market; 222 games are announced against 86 developers who shipped in the last year.

Deciding numbers: median 5.2 times the market baseline, revenue up 20% on the market, 222 announced, ×2.6 per developer who shipped in the last year.
Nobody has said they are building this yet.
Creature Collector + Management
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 134
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $4.9k → $3.1k → $1.7k → $3.1k → $8.4k → $5.5k → $2.8k (still earning) → $2.4k (still earning)
The last cohort is still earning.
Outcomes for Creature Collector + Management: Plate 1 · outcomes, 2 yr, n = 134
Bottom 30% $1.5k (exactly $1,497)
Median $3.2k (exactly $3,236)
Top 25% $33k (exactly $32,954)
Top 5% $490k (exactly $490,042)
Developers, 2 yr 134
Released games 224
Announced 222
Effort 5 / 10
AI-buildability Medium
Typical price $5.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 20% on the market, supply 75% more developers than the period before.

Free games: 8%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Creature Collector
effort 5 / 10 · medium · effort 5 sits in the medium band
Management
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Creature Collector, Management; 4 in 10 of the top 25% also carry Simulation, Idler, Life Sim
Price point
$5.99 typical · top 25% priced $12.99 or above
Art
6 in 10 of the top 25% ship with Cute, Relaxing, 2D
Plate 4 · demand

Why players buy here

The top 25% priced at $12.99 or above; the middle game at $5.99.

The top 10 games average 93% positive over 24,887 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $1.5k, median $3.2k, 1 in 4 over $32k, 1 in 20 over $490k.

3 in 10 developers made under $1.5k. 7 in 10 of the 57 games released 1 to 2 years ago have fewer than 100 reviews. 222 games are announced against 86 developers who shipped in the last year, ×2.6 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Creature Collector with a different second tag, ranked by verdict then median.

  1. + Perma DeathFair30 devs · median $5.3k · 33 announced
  2. + Bullet HellFair24 devs · median $3.4k · 33 announced
  3. + CapitalismFair38 devs · median $3.2k · 38 announced
  4. + LootFair51 devs · median $2.9k · 67 announced
  5. + IdlerFair248 devs · median $2.1k · 260 announced
  6. + IncrementalFair177 devs · median $1.9k · 191 announced
  7. + Action RoguelikeFair39 devs · median $1.8k · 54 announced
  8. + SpaceFair30 devs · median $1.5k · 39 announced
  9. + ZombiesFair14 devs · median $1.5k · 10 announced
  10. + ArcadeFair73 devs · median $629 · 85 announced
  11. + Co-opPoor odds31 devs · median $28k · 82 announced
  12. + Dating SimPoor odds14 devs · median $23k · 43 announced

All 133 pairs on the Creature Collector page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Megaquarium older $24.99 3,444 95% 103k $2.6M (exactly $2,581,967) Twice Circled
Let's Build a Zoo older $19.99 3,722 89% 112k $2.2M (exactly $2,232,083) Springloaded
Promise Mascot Agency $24.99 2,569 96% 77k $1.9M (exactly $1,925,979) Kaizen Game Works
Tiny Pasture $5.99 7,055 92% 212k $1.3M (exactly $1,267,784) CaveLiquid
Horsey Game $9.99 2,911 97% 87k $872k (exactly $872,427) Captain Games
Tiny Aquarium: Social Fishkeeping $7.49 3,386 95% 102k $761k (exactly $760,834) Lunheim Studios
Bobo Bay $24.99 770 95% 23k $577k (exactly $577,269) NewFutureKids
Cat God Ranch older $9.99 1,831 92% 55k $549k (exactly $548,751) CrazyPotato Studio
Spirit Valley $14.99 1,203 89% 36k $541k (exactly $540,989) Otterside Games
Maltese's Fluffy Onsen $5.99 2,727 94% 82k $490k (exactly $490,042) Sinkhole Studio, Moonlab Studio
Fish to Dish: Idle Sushi $5.99 2,525 96% 76k $454k (exactly $453,742) Kygua Tech
Your Big, Cute Monster Farm $7.99 1,097 78% 33k $263k (exactly $262,951) KaiPlay Studio
Monster Care Simulator $12.99 644 91% 19k $251k (exactly $250,967) Banana Tiger Studio

Estimates: copies = reviews × 30, gross = copies × list price.