Do I ship it?

GamesCreature CollectorCreature Collector + Inventory Management

Specimen · observed

Should I ship an Inventory Management Creature Collector?

Creature Collector + Inventory Management

Of 57 developers who shipped an Inventory Management Creature Collector in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 75 more are announced, ×2.1 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $960, ×1.5 the market's $630 for a 5 / 10 build, and 3 in 10 made under $300; 1 in 20 cleared $450k, ×723 the market median. Revenue is down 25% on the market; 75 games are announced against 35 developers who shipped in the last year.

Deciding numbers: median 1.5 times the market baseline, revenue down 25% on the market, 75 announced, ×2.1 per developer who shipped in the last year.
Nobody has said they are building this yet.
Creature Collector + Inventory Management
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 57
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $240 → $45k → $1.1k → $1.1k (still earning) → $239 (still earning)
The last cohort is still earning.
Outcomes for Creature Collector + Inventory Management: Plate 1 · outcomes, 2 yr, n = 57
Bottom 30% $299 (exactly $299)
Median $958 (exactly $958)
Top 25% $3.6k (exactly $3,596)
Top 5% $454k (exactly $453,742)
Developers, 2 yr 57
Released games 94
Announced 75
Effort 5 / 10
AI-buildability Medium
Typical price $4.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 25% on the market, supply 50% more developers than the period before.

Free games: 23%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Creature Collector
effort 5 / 10 · medium · effort 5 sits in the medium band
Inventory Management
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Creature Collector, Inventory Management; 4 in 10 of the top 25% also carry Collectathon, Simulation, Management
Price point
$4.99 typical · top 25% priced $12.99 or above
Art
4 in 10 of the top 25% ship with Cute, 2D, Colorful
Plate 4 · demand

Why players buy here

The top 25% priced at $12.99 or above; the middle game at $4.99.

The top 10 games average 91% positive over 12,814 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $300, median $960, 1 in 4 over $3.5k, 1 in 20 over $450k.

3 in 10 developers made under $300. 7 in 10 of the 33 games released 1 to 2 years ago have fewer than 100 reviews. 75 games are announced against 35 developers who shipped in the last year, ×2.1 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Creature Collector with a different second tag, ranked by verdict then median.

  1. + Perma DeathFair30 devs · median $5.3k · 33 announced
  2. + Bullet HellFair24 devs · median $3.4k · 33 announced
  3. + CapitalismFair38 devs · median $3.2k · 38 announced
  4. + LootFair51 devs · median $2.9k · 67 announced
  5. + IdlerFair248 devs · median $2.1k · 260 announced
  6. + IncrementalFair177 devs · median $1.9k · 191 announced
  7. + Action RoguelikeFair39 devs · median $1.8k · 54 announced
  8. + SpaceFair30 devs · median $1.5k · 39 announced
  9. + ZombiesFair14 devs · median $1.5k · 10 announced
  10. + ArcadeFair73 devs · median $629 · 85 announced
  11. + Co-opPoor odds31 devs · median $28k · 82 announced
  12. + Dating SimPoor odds14 devs · median $23k · 43 announced

All 133 pairs on the Creature Collector page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Witchspire · EA $22.99 1,849 82% 55k $1.3M (exactly $1,275,255) Envar Games
Tiny Aquarium: Social Fishkeeping $7.49 3,386 95% 102k $761k (exactly $760,834) Lunheim Studios
Fish to Dish: Idle Sushi $5.99 2,525 96% 76k $454k (exactly $453,742) Kygua Tech
Cornerpond $2.99 2,567 97% 77k $230k (exactly $230,260) foolsroom
Monster Lab Simulator · EA $12.99 505 70% 15k $197k (exactly $196,798) Round 3 Studios
Tabletop Game Shop Simulator $12.99 480 84% 14k $187k (exactly $187,056) Ludogram, Knight Fever Games
Bugtopia $5.99 866 92% 26k $156k (exactly $155,620) Nocturnal Games
NEODUEL: Backpack Monsters $11.99 357 79% 11k $128k (exactly $128,413) dicehit, Rogue Duck Interactive
Time to Morp $19.99 178 79% 5.3k $107k (exactly $106,747) Team HalfBeard
Bug & Seek older $14.99 203 90% 6.1k $91k (exactly $91,289) So Peculiar
Creature Keeper $14.99 101 67% 3.0k $45k (exactly $45,420) Fervir Games

Estimates: copies = reviews × 30, gross = copies × list price.