Do I ship it?

GamesCo-opCo-op + Turn-Based

Specimen · observed

Should I ship a Co-op Turn-Based game?

Co-op + Turn-Based

Only 12 developers shipped a Co-op Turn-Based game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Mechabellum, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 19 more are announced, ×2.7 for every developer who shipped in the last year.

Verdict: poor odds, for a 7 / 10 build.

The middle developer here made $130k, ×88 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $17k; 1 in 20 cleared $8.0M, ×5360 the market median. Revenue is down 70% on the market; 19 games are announced against 7 developers who shipped in the last year.

Deciding numbers: median 87.7 times the market baseline, revenue down 70% on the market, 19 announced, ×2.7 per developer who shipped in the last year.
Nobody has said they are building this yet.
Co-op + Turn-Based
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 12
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $158k → $738k → $542k → $1.1M → $17k (still earning)
The last cohort is still earning.
Outcomes for Co-op + Turn-Based: Plate 1 · outcomes, 2 yr, n = 12
Bottom 30% $17k (exactly $16,639)
Median $131k (exactly $131,334)
Top 25% $2.2M (exactly $2,205,049)
Top 5% $8.0M (exactly $8,029,843)
Developers, 2 yr 12
Released games 101
Announced 19
Effort 7 / 10
AI-buildability Low
Typical price $14.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 70% on the market, supply 40% more developers than the period before.

Free games: 16%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Co-op
effort 7 / 10 · low · co-op on Steam means online sessions and drop-in sync
Turn-Based
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
7 / 10 · big single-player or serious online
Systems
Co-op, Turn-Based
Price point
$14.99 typical
Plate 4 · demand

Why players buy here

The top 10 games average 84% positive over 24,674 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $17k, median $130k, 1 in 4 over $2.2M, 1 in 20 over $8.0M.

3 in 10 developers made under $17k. 4 in 10 of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 19 games are announced against 7 developers who shipped in the last year, ×2.7 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Co-op with a different second tag, ranked by verdict then median.

  1. + SuperheroFair9 devs · median $11k · 17 announced
  2. + Boomer ShooterFair16 devs · median $6.9k · 24 announced
  3. + GamblingFair22 devs · median $4.4k · 32 announced
  4. + NinjaFair13 devs · median $4.2k · 13 announced
  5. + TypingLong shot16 devs · median $810 · 13 announced
  6. + Word GameLong shot23 devs · median $267 · 23 announced
  7. + Open World Survival CraftPoor odds58 devs · median $515k · 127 announced
  8. + World War IIPoor odds12 devs · median $372k · 23 announced
  9. + AutomationPoor odds48 devs · median $369k · 110 announced
  10. + TransportationPoor odds17 devs · median $369k · 25 announced
  11. + JRPGPoor odds15 devs · median $164k · 19 announced
  12. + Extraction ShooterPoor odds25 devs · median $82k · 49 announced

All 230 pairs on the Co-op page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Sid Meier’s Civilization® VI older $59.99 276,113 86% 8.3M $497M (exactly $496,920,566) Firaxis Games, Aspyr (Mac), Aspyr (Linu… (Firaxis Games, Aspyr (Mac), Aspyr (Linux))
Total War: WARHAMMER II older $59.99 85,134 92% 2.6M $153M (exactly $153,215,660) CREATIVE ASSEMBLY, Feral Interactive (M… (CREATIVE ASSEMBLY, Feral Interactive (Mac), Feral Interactive (Linux))
Sid Meier's Civilization® V older $29.99 128,186 95% 3.8M $115M (exactly $115,328,944) Firaxis Games, Aspyr (Mac), Aspyr (Linu… (Firaxis Games, Aspyr (Mac), Aspyr (Linux))
Total War: THREE KINGDOMS older $39.99 63,110 82% 1.9M $76M (exactly $75,713,067) CREATIVE ASSEMBLY, Feral Interactive (M… (CREATIVE ASSEMBLY, Feral Interactive (Mac), Feral Interactive (Linux))
Total War: ROME II - Emperor Edition older $29.99 54,547 87% 1.6M $49M (exactly $49,075,936) CREATIVE ASSEMBLY, Feral Interactive
Wartales older $34.99 32,118 86% 964k $34M (exactly $33,714,265) Shiro Games
Divinity: Original Sin - Enhanced Edition older $39.99 27,485 88% 825k $33M (exactly $32,973,754) Larian Studios
ENDLESS Space™ 2 older $39.99 17,280 83% 518k $21M (exactly $20,730,816) AMPLITUDE Studios
Wasteland 3 older $39.99 17,263 84% 518k $21M (exactly $20,710,421) inXile Entertainment
For The King older $19.99 31,038 87% 931k $19M (exactly $18,613,489) IronOak Games
Mechabellum $14.99 17,856 84% 536k $8.0M (exactly $8,029,843) Game River
ENDLESS Legend™ 2 · EA $49.99 2,476 83% 74k $3.7M (exactly $3,713,257) AMPLITUDE Studios
ZEPHON $39.99 1,838 83% 55k $2.2M (exactly $2,205,049) Proxy Studios
Demeo x Dungeons & Dragons: Battlemarked $29.99 1,235 82% 37k $1.1M (exactly $1,111,130) Resolution Games
Heroes of Science and Fiction $29.99 852 89% 26k $767k (exactly $766,544) Oxymoron Games
Yield! Fall of Rome $19.99 219 69% 6.6k $131k (exactly $131,334) Billionworlds
Fairtravel Battle CCG · EA $14.99 52 98% 1.6k $23k (exactly $23,384) Flaming Torch Games
Azoove $14.99 46 91% 1.4k $21k (exactly $20,686) Timeless Toucan
Ragtag Heroes : CO-OP Deckbuilder · EA $14.99 37 62% 1.1k $17k (exactly $16,639) Ragtag Heroes Team
Fortune Avenue · EA $6.99 63 84% 1.9k $13k (exactly $13,211) Binogure Studio 🐺

Estimates: copies = reviews × 30, gross = copies × list price.