Games › Co-op › Co-op + Psychological Horror
Should I ship a Psychological-Horror Co-op game?
Co-op + Psychological Horror
Of 247 developers who shipped a Psychological-Horror Co-op game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 443 more are announced, ×3.3 for every developer who shipped in the last year.
Verdict: poor odds, for a 7 / 10 build.
The middle developer here made $5.6k, ×3.7 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $900; 1 in 20 cleared $1.4M, ×940 the market median. Revenue is flat on the market; 443 games are announced against 135 developers who shipped in the last year.
| Bottom 30% | $899 (exactly $899) |
|---|---|
| Median | $5.6k (exactly $5,571) |
| Top 25% | $51k (exactly $50,649) |
| Top 5% | $1.4M (exactly $1,408,560) |
| Developers, 2 yr | 247 |
| Released games | 606 |
| Announced | 443 |
| Effort | 7 / 10 |
| AI-buildability | Low |
| Typical price | $6.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue flat on the market, supply 15% more developers than the period before.
Free games: 11%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Co-op
- effort 7 / 10 · low · co-op on Steam means online sessions and drop-in sync
- Psychological Horror
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 7 / 10 · big single-player or serious online
- Systems
- Co-op; 6 in 10 of the top 25% also carry Online Co-Op, Action, Adventure
- Price point
- $6.99 typical · top 25% priced $11.99 or above
- Art
- 5 in 10 of the top 25% ship with First-Person, Atmospheric, 3D
Why players buy here
The top 25% priced at $11.99 or above; the middle game at $6.99.
The top 10 games average 90% positive over 510,413 reviews.
What kills games here
3 in 10 developers made under $900. 6 in 10 of the 134 games released 1 to 2 years ago have fewer than 100 reviews. 443 games are announced against 135 developers who shipped in the last year, ×3.3 per shipper.
Adjacent niches
Co-op with a different setting or mood, ranked by verdict then median.
- + SuperheroFair
- + Boomer ShooterFair
- + GamblingFair
- + NinjaFair
- + TypingLong shot
- + Word GameLong shot
- + Open World Survival CraftPoor odds
- + World War IIPoor odds
- + AutomationPoor odds
- + TransportationPoor odds
- + JRPGPoor odds
- + Turn-BasedPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | HELLDIVERS™ 2 | older | $39.99 | 838,901 76% | 25M | $1.0B (exactly $1,006,429,530) | Arrowhead Game Studios |
| | Dead by Daylight | older | $19.99 | 685,423 78% | 21M | $411M (exactly $411,048,173) | Behaviour Interactive Inc. |
| | Phasmophobia | · EA older | $19.99 | 684,009 94% | 21M | $410M (exactly $410,200,197) | Kinetic Games |
| | Ready or Not | older | $49.99 | 265,219 79% | 8.0M | $398M (exactly $397,748,934) | VOID Interactive |
| | Lethal Company | · EA older | $9.99 | 411,550 97% | 12M | $123M (exactly $123,341,535) | Zeekerss |
| | Split Fiction | $49.99 | 78,378 97% | 2.4M | $118M (exactly $117,543,487) | Hazelight Studios | |
| | The Outlast Trials | older | $39.99 | 90,997 92% | 2.7M | $109M (exactly $109,169,101) | Red Barrels |
| | Subnautica 2 | · EA | $29.99 | 116,852 91% | 3.5M | $105M (exactly $105,131,744) | Unknown Worlds Entertainment |
| | Barotrauma | older | $34.99 | 61,905 94% | 1.9M | $65M (exactly $64,981,678) | FakeFish, Undertow Games |
| | Call of Duty®: WWII | older | $59.99 | 33,576 71% | 1.0M | $60M (exactly $60,426,727) | Sledgehammer Games, Raven Software |
| | Escape the Backrooms | $9.99 | 137,315 90% | 4.1M | $41M (exactly $41,153,306) | Fancy Games, Blackbird Interactive | |
| | RV There Yet? | $7.99 | 72,732 90% | 2.2M | $17M (exactly $17,433,860) | Nuggets Entertainment | |
| | How to Fish | $7.99 | 57,661 95% | 1.7M | $14M (exactly $13,821,342) | Dazed Games | |
| | Little Nightmares III | $39.99 | 10,165 46% | 305k | $12M (exactly $12,194,950) | Supermassive Games | |
| | Fast Food Simulator | · EA | $14.99 | 8,653 86% | 260k | $3.9M (exactly $3,891,254) | No Ceiling Games |
| | Nuclear Nightmare | · EA | $6.99 | 15,403 81% | 462k | $3.2M (exactly $3,230,009) | BG Productions |
| | Shift At Midnight | $9.99 | 10,147 88% | 304k | $3.0M (exactly $3,041,056) | Bun Muen | |
| | The Mound: Omen of Cthulhu | $29.99 | 3,107 69% | 93k | $2.8M (exactly $2,795,368) | ACE Team |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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