Do I ship it?

GamesCo-opCo-op + Inventory Management

Specimen · observed

Should I ship a Co-op Inventory Management game?

Co-op + Inventory Management

Of 91 developers who shipped a Co-op Inventory Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 222 more are announced, ×3.9 for every developer who shipped in the last year.

Verdict: poor odds, for a 7 / 10 build.

The middle developer here made $20k, ×14 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $1.7k; 1 in 20 cleared $5.1M, ×3455 the market median. Revenue is down 80% on the market; 222 games are announced against 57 developers who shipped in the last year.

Deciding numbers: median 13.6 times the market baseline, revenue down 80% on the market, 222 announced, ×3.9 per developer who shipped in the last year.
Nobody has said they are building this yet.
Co-op + Inventory Management
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 91
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $39k → $23k → $76k → $36k → $24k → $3.6k (still earning) → $2.7k (still earning)
The last cohort is still earning.
Outcomes for Co-op + Inventory Management: Plate 1 · outcomes, 2 yr, n = 91
Bottom 30% $1.6k (exactly $1,647)
Median $20k (exactly $20,374)
Top 25% $248k (exactly $248,462)
Top 5% $5.2M (exactly $5,175,216)
Developers, 2 yr 91
Released games 161
Announced 222
Effort 7 / 10
AI-buildability Low
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 80% on the market, supply 65% more developers than the period before.

Free games: 16%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Co-op
effort 7 / 10 · low · co-op on Steam means online sessions and drop-in sync
Inventory Management
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
7 / 10 · big single-player or serious online
Systems
Co-op, Inventory Management; 4 in 10 of the top 25% also carry Online Co-Op, Simulation, Action
Price point
$9.99 typical · top 25% priced $19.99 or above
Art
5 in 10 of the top 25% ship with First-Person, 3D, Realistic
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $9.99.

The top 10 games average 89% positive over 168,329 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $1.7k, median $20k, 1 in 4 over $240k, 1 in 20 over $5.1M.

3 in 10 developers made under $1.7k. 5 in 10 of the 40 games released 1 to 2 years ago have fewer than 100 reviews. 222 games are announced against 57 developers who shipped in the last year, ×3.9 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Co-op with a different second tag, ranked by verdict then median.

  1. + SuperheroFair9 devs · median $11k · 17 announced
  2. + Boomer ShooterFair16 devs · median $6.9k · 24 announced
  3. + GamblingFair22 devs · median $4.4k · 32 announced
  4. + NinjaFair13 devs · median $4.2k · 13 announced
  5. + TypingLong shot16 devs · median $810 · 13 announced
  6. + Word GameLong shot23 devs · median $267 · 23 announced
  7. + Open World Survival CraftPoor odds58 devs · median $515k · 127 announced
  8. + World War IIPoor odds12 devs · median $372k · 23 announced
  9. + AutomationPoor odds48 devs · median $369k · 110 announced
  10. + TransportationPoor odds17 devs · median $369k · 25 announced
  11. + JRPGPoor odds15 devs · median $164k · 19 announced
  12. + Turn-BasedPoor odds12 devs · median $131k · 19 announced

All 230 pairs on the Co-op page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Supermarket Simulator $19.99 79,236 92% 2.4M $48M (exactly $47,517,829) Nokta Games
Warhammer 40,000: Inquisitor - Martyr older $49.99 19,552 75% 587k $29M (exactly $29,322,134) NeocoreGames
Titan Quest II · EA $34.99 17,398 81% 522k $18M (exactly $18,262,681) Grimlore Games
Drug Dealer Simulator older $19.99 18,297 85% 549k $11M (exactly $10,972,711) Byterunners
Car For Sale Simulator $16.99 20,229 78% 607k $10M (exactly $10,310,721) Red Axe Games
Sephiria $17.99 11,582 94% 347k $6.3M (exactly $6,250,805) TEAM HORAY
Waterpark Simulator $12.99 13,280 96% 398k $5.2M (exactly $5,175,216) CayPlay
Drug Dealer Simulator 2 older $24.99 5,480 69% 164k $4.1M (exactly $4,108,356) Byterunners
Two Worlds II HD older $24.99 3,880 60% 116k $2.9M (exactly $2,908,836) Reality Pump Studios
Survive the Nights $19.99 4,719 68% 142k $2.8M (exactly $2,829,984) a2z Interactive
Grocery Store Simulator $14.99 5,337 90% 160k $2.4M (exactly $2,400,049) EXPERIMENT ONE
Gunsmith Simulator $24.99 3,165 84% 95k $2.4M (exactly $2,372,800) GameHunters
FlyKnight $5.99 10,432 96% 313k $1.9M (exactly $1,874,630) Wabbaboy
Wrap House Simulator🌯 $14.99 2,951 87% 89k $1.3M (exactly $1,327,065) Broken Lyre Entertainment, Wendigo Games

Estimates: copies = reviews × 30, gross = copies × list price.