Games › Co-op › Co-op + Hacking
Should I ship a Hacking Co-op game?
Co-op + Hacking
Only 7 developers shipped a Hacking Co-op game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Crime Simulator, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 17 more are announced, ×4.3 for every developer who shipped in the last year.
Verdict: dead, for a 7 / 10 build.
Only 4 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $80k against a market of $1.5k. 17 games are announced.
not enough cohorts to draw
| Bottom 30% | $17k (exactly $16,553) |
|---|---|
| Median | $80k (exactly $79,853) |
| Top 25% | $560k (exactly $560,260) |
| Top 5% | $2.8M (exactly $2,807,927) |
| Developers, 2 yr | 7 |
| Released games | 34 |
| Announced | 17 |
| Effort | 7 / 10 |
| AI-buildability | Low |
| Typical price | $11.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 160% on the market, supply 35% more developers than the period before.
Free games: 24%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
What it takes
- Effort
- 7 / 10 · big single-player or serious online
- Systems
- Co-op
- Price point
- $11.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $49.99 or above; the middle game at $14.99.
The top 10 games average 79% positive over 197,993 reviews.
What kills games here
3 in 10 developers made under $17k. 17 games are announced against 4 developers who shipped in the last year, ×4.3 per shipper.
Adjacent niches
Co-op with a different setting or mood, ranked by verdict then median.
- + SuperheroFair
- + Boomer ShooterFair
- + GamblingFair
- + NinjaFair
- + TypingLong shot
- + Word GameLong shot
- + Open World Survival CraftPoor odds
- + World War IIPoor odds
- + AutomationPoor odds
- + TransportationPoor odds
- + JRPGPoor odds
- + Turn-BasedPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Watch_Dogs® 2 | older | $49.99 | 95,242 82% | 2.9M | $143M (exactly $142,834,427) | Ubisoft |
| | Watch_Dogs™ | older | $19.99 | 49,193 79% | 1.5M | $30M (exactly $29,501,042) | Ubisoft |
| | Watch Dogs®: Legion | older | $59.99 | 11,891 56% | 357k | $21M (exactly $21,400,233) | Ubisoft Toronto |
| | Call of Duty®: Ghosts | older | $39.99 | 12,976 66% | 389k | $16M (exactly $15,567,307) | Infinity Ward |
| | Operation: Tango | older | $19.99 | 7,167 86% | 215k | $4.3M (exactly $4,298,050) | Clever Plays |
| | Thief Simulator 2 | older | $19.99 | 6,568 87% | 197k | $3.9M (exactly $3,938,830) | CookieDev, Ultimate Games S.A. |
| | Crime Simulator | $14.99 | 6,244 82% | 187k | $2.8M (exactly $2,807,927) | CookieDev | |
| | E.Y.E: Divine Cybermancy | older | $9.99 | 6,303 84% | 189k | $1.9M (exactly $1,889,009) | Streum On Studio |
| | Bloodstained: Curse of the Moon 2 | older | $14.99 | 1,546 84% | 46k | $695k (exactly $695,236) | INTI CREATES CO., LTD. |
| | Agent 64: Spies Never Die | $21.64 | 863 86% | 26k | $560k (exactly $560,260) | Replicant D6 | |
| | Midnight Heist | $9.99 | 389 92% | 12k | $117k (exactly $116,583) | MediaTale | |
| | Unsafe Express | $11.99 | 222 59% | 6.7k | $80k (exactly $79,853) | OnSkull Games | |
| | Codename: Terranova | $23.99 | 23 69% | 690 | $17k (exactly $16,553) | ACGames | |
| | The Office Killer | $9.99 | 13 92% | 390 | $3.9k (exactly $3,896) | IceMoon Games | |
| | Eye X Eye | $1.49 | 1 100% | 30 | $45 (exactly $45) | Blarb Productions |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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