Do I ship it?

GamesBullet TimeBullet Time + Post-apocalyptic

Specimen · observed

Should I ship a Post-apocalyptic Bullet Time game?

Bullet Time + Post-apocalyptic

Only 18 developers shipped a Post-apocalyptic Bullet Time game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, RAM: Random Access Mayhem, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 46 more are announced, ×5.1 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $1.7k, ×2.7 the market's $630 for a 5 / 10 build, and 3 in 10 made under $180; 1 in 20 cleared $270k, ×438 the market median. Revenue is down 85% on the market; 46 games are announced against 9 developers who shipped in the last year.

Deciding numbers: median 2.7 times the market baseline, revenue down 85% on the market, 46 announced, ×5.1 per developer who shipped in the last year.
Nobody has said they are building this yet.
Bullet Time + Post-apocalyptic
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 18
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $598 → $8.1k → $1.6k → $5.5k → $2.2k → $150 (still earning)
The last cohort is still earning.
Outcomes for Bullet Time + Post-apocalyptic: Plate 1 · outcomes, 2 yr, n = 18
Bottom 30% $180 (exactly $180)
Median $1.7k (exactly $1,676)
Top 25% $5.5k (exactly $5,539)
Top 5% $275k (exactly $274,767)
Developers, 2 yr 18
Released games 64
Announced 46
Effort 5 / 10
AI-buildability Medium
Typical price $5.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 85% on the market, supply as many developers as the period before.

Free games: 13%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Bullet Time
effort 5 / 10 · medium · effort 5 sits in the medium band
Post-apocalyptic
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Bullet Time; 8 in 10 of the top 25% also carry Action, Action Roguelike, Bullet Hell
Price point
$5.99 typical · top 25% priced $24.99 or above
Art
5 in 10 of the top 25% ship with 2D, Pixel Graphics
Plate 4 · demand

Why players buy here

The top 25% priced at $24.99 or above; the middle game at $5.99.

The top 10 games average 90% positive over 994 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $180, median $1.7k, 1 in 4 over $5.5k, 1 in 20 over $270k.

3 in 10 developers made under $180. 9 in 10 of the 9 games released 1 to 2 years ago have fewer than 100 reviews. 46 games are announced against 9 developers who shipped in the last year, ×5.1 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Bullet Time with a different setting or mood, ranked by verdict then median.

  1. + NoirFair11 devs · median $3.1k · 12 announced
  2. + LogicFair9 devs · median $1.8k · 7 announced
  3. + Boomer ShooterFair30 devs · median $1.7k · 30 announced
  4. + LootFair15 devs · median $836 · 21 announced
  5. + IncrementalFair13 devs · median $718 · 8 announced
  6. + StrategyFair60 devs · median $599 · 59 announced
  7. + Tower DefenseFair20 devs · median $597 · 20 announced
  8. + Quick-Time EventsLong shot10 devs · median $390 · 15 announced
  9. + On-Rails ShooterLong shot8 devs · median $359 · 8 announced
  10. + DystopianPoor odds13 devs · median $44k · 39 announced
  11. + Co-opPoor odds13 devs · median $5.4k · 30 announced
  12. + Beat 'em upPoor odds11 devs · median $4.7k · 19 announced

All 95 pairs on the Bullet Time page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Pistol Whip older $29.99 3,586 94% 108k $3.2M (exactly $3,226,324) Cloudhead Games Ltd.
Splatter - Zombiecalypse Now older $6.99 2,098 89% 63k $440k (exactly $439,951) Dreamworlds
Kill The Crows older $4.99 2,848 95% 85k $426k (exactly $426,346) 5minlab Corp.
RAM: Random Access Mayhem $14.99 611 97% 18k $275k (exactly $274,767) Xylem Studios
ZomDay older $9.99 768 85% 23k $230k (exactly $230,170) Intostudio
Titan Attacks! older $9.99 654 92% 20k $196k (exactly $196,004) Puppygames
Rise & Shine older $9.99 453 73% 14k $136k (exactly $135,764) Super Mega Team
UNYIELDER $24.99 117 62% 3.5k $88k (exactly $87,715) TrueWorld Studios
They Are Coming · EA older $2.99 624 90% 19k $56k (exactly $55,973) OnHit Developments
DESTRUCTURE: Among Debris older $9.99 158 90% 4.7k $47k (exactly $47,353) Team Instant Defeat
Flying Tank $14.99 97 86% 2.9k $44k (exactly $43,621) Hexage
Deadlock Station $9.99 55 80% 1.7k $16k (exactly $16,484) Luxorix Games
Ash & Adam's GOBSMACKED $4.99 37 86% 1.1k $5.5k (exactly $5,539) Ash & Adam's Games
Cyborg City $12.99 9 100% 270 $3.5k (exactly $3,507) Cyborg Dreams
DOSTAVKA $2.99 38 92% 1.1k $3.4k (exactly $3,409) SASHADEV, SASHA
Blood Storm: Alien Purge $4.99 15 73% 450 $2.2k (exactly $2,246) Nicholas Games
Broken Time $3.99 14 100% 420 $1.7k (exactly $1,676) N777
Survivors Dawn: Zombie World $19.99 1 100% 30 $600 (exactly $600) Uygar Bursalıoğlu

Estimates: copies = reviews × 30, gross = copies × list price.