Do I ship it?

GamesCo-opCo-op + Bullet Time

Specimen · observed

Should I ship a Co-op Bullet Time game?

Co-op + Bullet Time

Only 13 developers shipped a Co-op Bullet Time game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Killing Floor 3, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 30 more are announced, ×6.0 for every developer who shipped in the last year.

Verdict: poor odds, for a 7 / 10 build.

The middle developer here made $5.4k, ×3.6 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $60; 1 in 20 cleared $19M, ×13209 the market median. Revenue is down 100% on the market; 30 games are announced against 5 developers who shipped in the last year.

Deciding numbers: median 3.6 times the market baseline, revenue down 100% on the market, 30 announced, ×6.0 per developer who shipped in the last year.
Nobody has said they are building this yet.
Co-op + Bullet Time
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 13
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $299 → $311k → $20k → $2.8M → $0 (still earning)
The last cohort is still earning.
Outcomes for Co-op + Bullet Time: Plate 1 · outcomes, 2 yr, n = 13
Bottom 30% $60 (exactly $60)
Median $5.4k (exactly $5,395)
Top 25% $37k (exactly $37,325)
Top 5% $20M (exactly $19,786,652)
Developers, 2 yr 13
Released games 60
Announced 30
Effort 7 / 10
AI-buildability Low
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 100% on the market, supply 40% fewer developers than the period before.

Free games: 12%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Co-op
effort 7 / 10 · low · co-op on Steam means online sessions and drop-in sync
Bullet Time
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
7 / 10 · big single-player or serious online
Systems
Co-op, Bullet Time; 5 in 10 of the top 25% also carry Action, Combat, Action Roguelike
Price point
$9.99 typical · top 25% priced $39.99 or above
Art
5 in 10 of the top 25% ship with 2D
Plate 4 · demand

Why players buy here

The top 25% priced at $39.99 or above; the middle game at $9.99.

The top 10 games average 62% positive over 24,669 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $60, median $5.4k, 1 in 4 over $37k, 1 in 20 over $19M.

3 in 10 developers made under $60. 8 in 10 of the 9 games released 1 to 2 years ago have fewer than 100 reviews. 30 games are announced against 5 developers who shipped in the last year, ×6.0 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Co-op with a different second tag, ranked by verdict then median.

  1. + SuperheroFair9 devs · median $11k · 17 announced
  2. + Boomer ShooterFair16 devs · median $6.9k · 24 announced
  3. + GamblingFair22 devs · median $4.4k · 32 announced
  4. + NinjaFair13 devs · median $4.2k · 13 announced
  5. + TypingLong shot16 devs · median $810 · 13 announced
  6. + Word GameLong shot23 devs · median $267 · 23 announced
  7. + Open World Survival CraftPoor odds58 devs · median $515k · 127 announced
  8. + World War IIPoor odds12 devs · median $372k · 23 announced
  9. + AutomationPoor odds48 devs · median $369k · 110 announced
  10. + TransportationPoor odds17 devs · median $369k · 25 announced
  11. + JRPGPoor odds15 devs · median $164k · 19 announced
  12. + Turn-BasedPoor odds12 devs · median $131k · 19 announced

All 230 pairs on the Co-op page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Max Payne 3 older $19.99 55,150 86% 1.7M $33M (exactly $33,073,455) Rockstar Studios
Killing Floor older $19.99 39,850 95% 1.2M $24M (exactly $23,898,045) Tripwire Interactive
Killing Floor 3 $39.99 16,493 46% 495k $20M (exactly $19,786,652) Tripwire Interactive
WARNO older $39.99 14,502 80% 435k $17M (exactly $17,398,049) Eugen Systems
F.E.A.R. 3 older $19.99 7,407 69% 222k $4.4M (exactly $4,441,978) Day 1 Studios
Sniper: Ghost Warrior 2 older $9.99 13,694 75% 411k $4.1M (exactly $4,104,092) City Interactive
Stick It to the Stickman · EA $11.99 7,918 96% 238k $2.8M (exactly $2,848,105) Free Lives
F.E.A.R. 2: Project Origin older $14.99 5,640 83% 169k $2.5M (exactly $2,536,308) Monolith
Sniper Elite: Nazi Zombie Army older $14.99 3,557 88% 107k $1.6M (exactly $1,599,583) Rebellion
Sniper: Ghost Warrior older $7.99 5,723 58% 172k $1.4M (exactly $1,371,803) City Interactive
Flying Tank $14.99 97 86% 2.9k $44k (exactly $43,621) Hexage
Asterogues $14.99 83 90% 2.5k $37k (exactly $37,325) pipotchi600
Source Code $19.99 33 60% 990 $20k (exactly $19,790) Blitzball.Inc
Sheep Seeker $9.99 22 100% 660 $6.6k (exactly $6,593) Isaac MENARD, Luna GARCIN, Alexander KI… (Isaac MENARD, Luna GARCIN, Alexander KIRK, Séverin RICHARD, Matthieu FARROW, François HANUS, Quentin EUNG, Mattéo GLAIRON-MONDET, Lucas RENARD, Céline TRUONG)
Astro Fighters 2 $9.99 18 88% 540 $5.4k (exactly $5,395) Paul Connor
Aluna Rift $4.99 3 100% 90 $449 (exactly $449) Ben Lowther-Saul
Deflect $4.99 1 100% 30 $150 (exactly $150) AlzKrak Games
Shield Hero $1.99 1 100% 30 $60 (exactly $60) Bryant Frankford

Estimates: copies = reviews × 30, gross = copies × list price.