Games › Dungeon Crawler › Dungeon Crawler + Bullet Hell
Should I ship a Bullet Hell Dungeon Crawler?
Dungeon Crawler + Bullet Hell
Of 112 developers who shipped a Bullet Hell Dungeon Crawler in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 232 more are announced, ×3.5 for every developer who shipped in the last year.
Verdict: poor odds, for a 4 / 10 build.
The middle developer here made $3.4k, ×7.2 the market's $480 for a 4 / 10 build, and 3 in 10 made under $720; 1 in 20 cleared $250k, ×532 the market median. Revenue is up 135% on the market; 232 games are announced against 67 developers who shipped in the last year.
| Bottom 30% | $719 (exactly $719) |
|---|---|
| Median | $3.4k (exactly $3,414) |
| Top 25% | $20k (exactly $20,390) |
| Top 5% | $253k (exactly $252,731) |
| Developers, 2 yr | 112 |
| Released games | 301 |
| Announced | 232 |
| Effort | 4 / 10 |
| AI-buildability | Medium |
| Typical price | $7.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 135% on the market, supply 50% more developers than the period before.
Free games: 13%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Dungeon Crawler
- effort 4 / 10 · medium · effort 4 sits in the medium band
- Bullet Hell
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 4 / 10 · mid 2D, writing-heavy, or simple 3D
- Systems
- Dungeon Crawler, Bullet Hell; 8 in 10 of the top 25% also carry Action, Action Roguelike, Roguelike
- Price point
- $7.99 typical · top 25% priced $14.99 or above
- Art
- 5 in 10 of the top 25% ship with 2D, Pixel Graphics, Top-Down
Why players buy here
The top 25% priced at $14.99 or above; the middle game at $7.99.
The top 10 games average 83% positive over 29,004 reviews.
What kills games here
3 in 10 developers made under $720. 8 in 10 of the 49 games released 1 to 2 years ago have fewer than 100 reviews. 232 games are announced against 67 developers who shipped in the last year, ×3.5 per shipper.
Adjacent niches
Dungeon Crawler with a different second tag, ranked by verdict then median.
- + Time ManagementFair
- + GamblingFair
- + DiceFair
- + Artificial IntelligenceFair
- + Local Co-OpFair
- + ZombiesFair
- + Word GameFair
- + ThrillerFair
- + Walking SimulatorFair
- + Score AttackFair
- + MMORPGPoor odds
- + DwarvesPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Enter the Gungeon | older | $14.99 | 79,392 95% | 2.4M | $36M (exactly $35,702,582) | Dodge Roll |
| | Neon Abyss | older | $31.49 | 19,709 86% | 591k | $19M (exactly $18,619,092) | Veewo Games |
| | Deadzone: Rogue | $24.99 | 15,041 82% | 451k | $11M (exactly $11,276,238) | Prophecy Games | |
| | The Binding of Isaac | older | $4.99 | 49,208 94% | 1.5M | $7.4M (exactly $7,366,438) | Edmund McMillen, Florian Himsl |
| | Heroes of Hammerwatch | older | $14.99 | 7,519 87% | 226k | $3.4M (exactly $3,381,294) | Crackshell |
| | Tiny Rogues | · EA older | $9.99 | 10,244 96% | 307k | $3.1M (exactly $3,070,127) | RubyDev |
| | Dungreed | older | $9.99 | 8,988 93% | 270k | $2.7M (exactly $2,693,704) | TEAM HORAY |
| | Dead Estate | older | $14.99 | 5,778 95% | 173k | $2.6M (exactly $2,598,367) | Milkbar Lads |
| | Killsquad | older | $29.99 | 2,839 71% | 85k | $2.6M (exactly $2,554,248) | Novarama |
| | Star of Providence | older | $14.99 | 3,178 96% | 95k | $1.4M (exactly $1,429,147) | Team D-13 |
| | Deadly Days: Roadtrip | · EA | $14.99 | 2,855 87% | 86k | $1.3M (exactly $1,283,894) | Pixelsplit |
| | Pathogenic | $9.99 | 4,145 92% | 124k | $1.2M (exactly $1,242,256) | Aberrant Labs | |
| | Relic Hunters Legend | $19.99 | 1,101 65% | 33k | $660k (exactly $660,270) | Rogue Snail | |
| | I Am Legion: Stand Survivors | $8.99 | 2,432 82% | 73k | $656k (exactly $655,910) | JA Game Studio | |
| | Soulbound: Online | · EA | $14.99 | 562 58% | 17k | $253k (exactly $252,731) | SpiderWare |
| | Seer's Gambit | $14.99 | 490 76% | 15k | $220k (exactly $220,353) | Unleash The Giraffe | |
| | Desktop Survivors 98 | $4.99 | 1,338 94% | 40k | $200k (exactly $200,299) | Brandon Hesslau | |
| | DunHero | $8.99 | 530 89% | 16k | $143k (exactly $142,941) | Dev Kacper | |
| | Net.Attack() - Code or Die! | $7.99 | 510 80% | 15k | $122k (exactly $122,247) | ByteRockers' Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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