Do I ship it?

GamesBullet TimeBullet Time + Bullet Hell

Specimen · observed

Should I ship a Bullet Time Bullet Hell?

Bullet Time + Bullet Hell

Of 105 developers who shipped a Bullet Time Bullet Hell in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 149 more are announced, ×2.4 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $630, level with the market's $630 for a 5 / 10 build, and 3 in 10 made under $150; 1 in 20 cleared $43k, ×69 the market median. Revenue is down 60% on the market; 149 games are announced against 61 developers who shipped in the last year.

Deciding numbers: median 1.0 times the market baseline, revenue down 60% on the market, 149 announced, ×2.4 per developer who shipped in the last year.
Nobody has said they are building this yet.
Bullet Time + Bullet Hell
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 105
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $1.2k → $896 → $538 → $4.6k → $899 → $478 → $719 (still earning) → $150 (still earning)
The last cohort is still earning.
Outcomes for Bullet Time + Bullet Hell: Plate 1 · outcomes, 2 yr, n = 105
Bottom 30% $150 (exactly $150)
Median $628 (exactly $628)
Top 25% $3.9k (exactly $3,896)
Top 5% $44k (exactly $43,621)
Developers, 2 yr 105
Released games 322
Announced 149
Effort 5 / 10
AI-buildability Medium
Typical price $4.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 60% on the market, supply 40% more developers than the period before.

Free games: 14%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Bullet Time
effort 5 / 10 · medium · effort 5 sits in the medium band
Bullet Hell
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Bullet Time, Bullet Hell; 6 in 10 of the top 25% also carry Action, Shooter, Action Roguelike
Price point
$4.99 typical · top 25% priced $14.99 or above
Art
4 in 10 of the top 25% ship with 2D, Pixel Graphics, Top-Down
Plate 4 · demand

Why players buy here

The top 25% priced at $14.99 or above; the middle game at $4.99.

The top 10 games average 92% positive over 3,435 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $150, median $630, 1 in 4 over $3.8k, 1 in 20 over $43k.

3 in 10 developers made under $150. 8 in 10 of the 53 games released 1 to 2 years ago have fewer than 100 reviews. 149 games are announced against 61 developers who shipped in the last year, ×2.4 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Bullet Time with a different second tag, ranked by verdict then median.

  1. + NoirFair11 devs · median $3.1k · 12 announced
  2. + LogicFair9 devs · median $1.8k · 7 announced
  3. + Boomer ShooterFair30 devs · median $1.7k · 30 announced
  4. + LootFair15 devs · median $836 · 21 announced
  5. + IncrementalFair13 devs · median $718 · 8 announced
  6. + StrategyFair60 devs · median $599 · 59 announced
  7. + Tower DefenseFair20 devs · median $597 · 20 announced
  8. + Quick-Time EventsLong shot10 devs · median $390 · 15 announced
  9. + On-Rails ShooterLong shot8 devs · median $359 · 8 announced
  10. + DystopianPoor odds13 devs · median $44k · 39 announced
  11. + Co-opPoor odds13 devs · median $5.4k · 30 announced
  12. + Beat 'em upPoor odds11 devs · median $4.7k · 19 announced

All 95 pairs on the Bullet Time page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Pistol Whip older $29.99 3,586 94% 108k $3.2M (exactly $3,226,324) Cloudhead Games Ltd.
HYPER DEMON older $14.99 3,087 94% 93k $1.4M (exactly $1,388,224) Sorath
Blazing Beaks older $14.99 2,043 84% 61k $919k (exactly $918,737) Applava
KILL KNIGHT $14.99 1,804 93% 54k $811k (exactly $811,259) PlaySide
Disassembly 3D older $29.99 309 81% 9.3k $278k (exactly $278,007) Khor Chin Heong
RAM: Random Access Mayhem $14.99 611 97% 18k $275k (exactly $274,767) Xylem Studios
Bleed older $4.99 1,498 92% 45k $224k (exactly $224,251) Ian Campbell
Titan Attacks! older $9.99 654 92% 20k $196k (exactly $196,004) Puppygames
Bleed 2 older $9.99 527 96% 16k $158k (exactly $157,942) Ian Campbell
Disassembly VR older $29.99 157 59% 4.7k $141k (exactly $141,253) Khor Chin Heong
Touhou Lensed Night Sky, Kaseigai $22.00 144 95% 4.3k $95k (exactly $95,040) Fire Land
Maze Mice $9.99 315 88% 9.5k $94k (exactly $94,406) TrampolineTales
UNYIELDER $24.99 117 62% 3.5k $88k (exactly $87,715) TrueWorld Studios
Flying Tank $14.99 97 86% 2.9k $44k (exactly $43,621) Hexage
Asterogues $14.99 83 90% 2.5k $37k (exactly $37,325) pipotchi600
Time Snatcher Handy $9.99 88 96% 2.6k $26k (exactly $26,374) PulleyBun, ClockworkCats
Too Tired To Die $11.99 69 79% 2.1k $25k (exactly $24,819) Be Fun House
Book Shooter $6.99 107 86% 3.2k $22k (exactly $22,438) SOS GameLab.

Estimates: copies = reviews × 30, gross = copies × list price.