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Should I ship a Co-op Building game?
Co-op + Building
Of 222 developers who shipped a Co-op Building game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 424 more are announced, ×3.1 for every developer who shipped in the last year.
Verdict: poor odds, for a 7 / 10 build.
The middle developer here made $34k, ×23 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $4.8k; 1 in 20 cleared $7.8M, ×5233 the market median. Revenue is down 45% on the market; 424 games are announced against 136 developers who shipped in the last year.
| Bottom 30% | $4.7k (exactly $4,719) |
|---|---|
| Median | $34k (exactly $33,963) |
| Top 25% | $425k (exactly $424,998) |
| Top 5% | $7.8M (exactly $7,839,086) |
| Developers, 2 yr | 222 |
| Released games | 615 |
| Announced | 424 |
| Effort | 7 / 10 |
| AI-buildability | Low |
| Typical price | $12.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 45% on the market, supply 55% more developers than the period before.
Free games: 15%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
What it takes
- Effort
- 7 / 10 · big single-player or serious online
- Systems
- Co-op, Building; 7 in 10 of the top 25% also carry Sandbox, Exploration, Crafting
- Price point
- $12.99 typical · top 25% priced $29.99 or above
- Art
- 4 in 10 of the top 25% ship with 3D, First-Person
Why players buy here
The top 25% priced at $29.99 or above; the middle game at $12.99.
The top 10 games average 94% positive over 1,457,258 reviews.
What kills games here
3 in 10 developers made under $4.8k. 5 in 10 of the 100 games released 1 to 2 years ago have fewer than 100 reviews. 424 games are announced against 136 developers who shipped in the last year, ×3.1 per shipper.
Adjacent niches
Co-op with a different second tag, ranked by verdict then median.
- + SuperheroFair
- + Boomer ShooterFair
- + GamblingFair
- + NinjaFair
- + TypingLong shot
- + Word GameLong shot
- + Open World Survival CraftPoor odds
- + World War IIPoor odds
- + AutomationPoor odds
- + TransportationPoor odds
- + JRPGPoor odds
- + Turn-BasedPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Rust | older | $39.99 | 1,167,920 87% | 35M | $1.4B (exactly $1,401,153,624) | Facepunch Studios |
| | Sid Meier’s Civilization® VI | older | $59.99 | 276,113 86% | 8.3M | $497M (exactly $496,920,566) | Firaxis Games, Aspyr (Mac), Aspyr (Linu… (Firaxis Games, Aspyr (Mac), Aspyr (Linux)) |
| | Valheim | $29.99 | 464,893 94% | 14M | $418M (exactly $418,264,232) | Iron Gate AB | |
| | Terraria | older | $9.99 | 1,240,388 97% | 37M | $372M (exactly $371,744,284) | Re-Logic |
| | Palworld | $29.99 | 411,947 94% | 12M | $371M (exactly $370,628,716) | Pocketpair | |
| | Garry's Mod | older | $9.99 | 1,093,131 96% | 33M | $328M (exactly $327,611,361) | Facepunch Studios |
| | Satisfactory | older | $39.99 | 234,993 97% | 7.0M | $282M (exactly $281,921,102) | Coffee Stain Studios |
| | Project Zomboid | · EA older | $24.99 | 364,830 94% | 11M | $274M (exactly $273,513,051) | The Indie Stone |
| | ARK: Survival Evolved | older | $14.99 | 586,768 83% | 18M | $264M (exactly $263,869,570) | Studio Wildcard, Instinct Games, Efecto… (Studio Wildcard, Instinct Games, Efecto Studios, Virtual Basement LLC) |
| | Sons Of The Forest | older | $29.99 | 284,572 88% | 8.5M | $256M (exactly $256,029,428) | Endnight Games Ltd |
| | Schedule I | · EA | $19.99 | 288,939 97% | 8.7M | $173M (exactly $173,276,718) | TVGS |
| | Scrap Mechanic | $28.99 | 109,429 92% | 3.3M | $95M (exactly $95,170,401) | Axolot Games | |
| | Supermarket Simulator | $19.99 | 79,236 92% | 2.4M | $48M (exactly $47,517,829) | Nokta Games | |
| | RuneScape: Dragonwilds | $29.99 | 28,071 81% | 842k | $25M (exactly $25,255,479) | Jagex Ltd | |
| | Anno 117: Pax Romana | $59.99 | 12,150 69% | 365k | $22M (exactly $21,866,355) | Ubisoft Mainz | |
| | RoadCraft | $39.99 | 13,527 74% | 406k | $16M (exactly $16,228,342) | Saber Interactive | |
| | Dinkum | $19.99 | 24,641 92% | 739k | $15M (exactly $14,777,208) | James Bendon | |
| | Necesse | $14.99 | 24,425 93% | 733k | $11M (exactly $10,983,922) | Fair Games ApS |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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