Games › Vehicular Combat › Vehicular Combat + Strategy
Should I ship a Strategy Vehicular Combat game?
Vehicular Combat + Strategy
Of 64 developers who shipped a Strategy Vehicular Combat game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 147 more are announced, ×3.6 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $1.5k, ×2.4 the market's $630 for a 6 / 10 build, and 3 in 10 made under $210; 1 in 20 cleared $640k, ×1021 the market median. Revenue is up 60% on the market; 147 games are announced against 41 developers who shipped in the last year.
| Bottom 30% | $210 (exactly $210) |
|---|---|
| Median | $1.5k (exactly $1,498) |
| Top 25% | $23k (exactly $22,904) |
| Top 5% | $641k (exactly $641,482) |
| Developers, 2 yr | 64 |
| Released games | 199 |
| Announced | 147 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $8.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 60% on the market, supply 80% more developers than the period before.
Free games: 18%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Vehicular Combat
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Strategy
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Vehicular Combat, Strategy; 6 in 10 of the top 25% also carry Action, Simulation, Tactical
- Price point
- $8.99 typical · top 25% priced $29.99 or above
- Art
- 4 in 10 of the top 25% ship with 3D, Realistic
Why players buy here
The top 25% priced at $29.99 or above; the middle game at $8.99.
The top 10 games average 71% positive over 17,759 reviews.
What kills games here
3 in 10 developers made under $210. 8 in 10 of the 31 games released 1 to 2 years ago have fewer than 100 reviews. 147 games are announced against 41 developers who shipped in the last year, ×3.6 per shipper.
Adjacent niches
Vehicular Combat with a different second tag, ranked by verdict then median.
- + Looter ShooterFair
- + BuildingPoor odds
- + Online Co-OpPoor odds
- + Co-opPoor odds
- + HistoricalPoor odds
- + CraftingPoor odds
- + Open WorldPoor odds
- + ManagementPoor odds
- + SandboxPoor odds
- + Real Time TacticsPoor odds
- + ModernPoor odds
- + MechsPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Need for Speed™ Payback | older | $29.99 | 27,424 85% | 823k | $25M (exactly $24,673,373) | Ghost Games |
| | Besiege | older | $14.99 | 48,045 95% | 1.4M | $22M (exactly $21,605,836) | Spiderling Studios |
| | TerraTech | older | $24.99 | 20,564 92% | 617k | $15M (exactly $15,416,831) | Payload Studios |
| | Hell Let Loose: Vietnam | $39.99 | 10,702 61% | 321k | $13M (exactly $12,839,189) | Expression Games | |
| | From the Depths | older | $24.99 | 11,059 89% | 332k | $8.3M (exactly $8,290,932) | Brilliant Skies Ltd. |
| | Naval Action | older | $19.99 | 10,187 52% | 306k | $6.1M (exactly $6,109,144) | Bermuda Computer Club |
| | Airships: Conquer the Skies | older | $24.99 | 6,197 95% | 186k | $4.6M (exactly $4,645,891) | David Stark |
| | SimplePlanes | older | $12.99 | 9,811 93% | 294k | $3.8M (exactly $3,823,347) | Jundroo, LLC |
| | STAR WARS™ Battlefront | older | $19.99 | 5,190 79% | 156k | $3.1M (exactly $3,112,443) | DICE |
| | Pax Autocratica | · EA | $29.99 | 3,202 91% | 96k | $2.9M (exactly $2,880,839) | Multiverse |
| | Task Force Admiral - Vol.1: American Carrier Battles | · EA | $39.99 | 633 87% | 19k | $759k (exactly $759,410) | Drydock Dreams Games |
| | Badlands Crew - Drive, Command, Conquer | $18.99 | 1,126 78% | 34k | $641k (exactly $641,482) | Runner Duck | |
| | Space Reign | $19.99 | 444 72% | 13k | $266k (exactly $266,267) | Propulsive Games | |
| | Mech Havoc | · EA | $9.99 | 813 96% | 24k | $244k (exactly $243,656) | Mid Development |
| | Drone Sector | · EA | $16.99 | 366 89% | 11k | $187k (exactly $186,550) | Icosphere |
| | Armored Brigade II | $39.99 | 147 87% | 4.4k | $176k (exactly $176,356) | Veitikka Studios | |
| | BattleGroupVR2 | · EA | $24.99 | 209 85% | 6.3k | $157k (exactly $156,687) | SpaceOwl Games |
| | Sherman Commander | $29.99 | 117 64% | 3.5k | $105k (exactly $105,265) | Iron Wolf Studio S.A. |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.