Do I ship it?

GamesVehicular CombatVehicular Combat + Split Screen

Specimen · observed

Should I ship a Split Screen Vehicular Combat game?

Vehicular Combat + Split Screen

Of 23 developers who shipped a Split Screen Vehicular Combat game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 52 more are announced, ×3.5 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $2.4k, ×3.8 the market's $630 for a 6 / 10 build, and 3 in 10 made under $660; 1 in 20 cleared $1.8M, ×2978 the market median. Revenue is down 35% on the market; 52 games are announced against 15 developers who shipped in the last year.

Deciding numbers: median 3.8 times the market baseline, revenue down 35% on the market, 52 announced, ×3.5 per developer who shipped in the last year.
Nobody has said they are building this yet.
Vehicular Combat + Split Screen
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 23
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $599 → $5.5k → $4.5k → $6.3k (still earning) → $419 (still earning)
The last cohort is still earning.
Outcomes for Vehicular Combat + Split Screen: Plate 1 · outcomes, 2 yr, n = 23
Bottom 30% $657 (exactly $657)
Median $2.4k (exactly $2,399)
Top 25% $10k (exactly $10,190)
Top 5% $1.9M (exactly $1,869,888)
Developers, 2 yr 23
Released games 65
Announced 52
Effort 6 / 10
AI-buildability Medium
Typical price $11.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 35% on the market, supply 90% more developers than the period before.

Free games: 17%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Vehicular Combat
effort 6 / 10 · medium · effort 6 sits in the medium band
Split Screen
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Vehicular Combat, Split Screen; all of the top 25% also carry Arcade, Combat Racing, Racing
Price point
$11.99 typical · top 25% priced $59.99 or above
Art
4 in 10 of the top 25% ship with 3D, 1990's, Anime
Plate 4 · demand

Why players buy here

The top 25% priced at $59.99 or above; the middle game at $11.99.

The top 10 games average 92% positive over 13,738 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $660, median $2.4k, 1 in 4 over $10k, 1 in 20 over $1.8M.

3 in 10 developers made under $660. 9 in 10 of the 9 games released 1 to 2 years ago have fewer than 100 reviews. 52 games are announced against 15 developers who shipped in the last year, ×3.5 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Vehicular Combat with a different second tag, ranked by verdict then median.

  1. + Looter ShooterFair11 devs · median $15k · 14 announced
  2. + BuildingPoor odds14 devs · median $303k · 40 announced
  3. + Online Co-OpPoor odds29 devs · median $62k · 75 announced
  4. + Co-opPoor odds38 devs · median $32k · 101 announced
  5. + HistoricalPoor odds16 devs · median $32k · 36 announced
  6. + CraftingPoor odds14 devs · median $20k · 43 announced
  7. + Open WorldPoor odds45 devs · median $15k · 97 announced
  8. + ManagementPoor odds21 devs · median $13k · 36 announced
  9. + SandboxPoor odds25 devs · median $10k · 70 announced
  10. + Real Time TacticsPoor odds20 devs · median $9.6k · 50 announced
  11. + ModernPoor odds18 devs · median $8.6k · 25 announced
  12. + MechsPoor odds24 devs · median $4.8k · 52 announced

All 98 pairs on the Vehicular Combat page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Sonic Racing: CrossWorlds $69.99 11,479 93% 344k $24M (exactly $24,102,456) Sonic Team
Need for Speed™ Most Wanted older $19.99 25,197 77% 756k $15M (exactly $15,110,641) Criterion Games
GRIP: Combat Racing older $29.99 3,669 86% 110k $3.3M (exactly $3,300,999) Caged Element
STAR WARS™ Battlefront older $19.99 5,190 79% 156k $3.1M (exactly $3,112,443) DICE
Screamer $59.99 1,039 80% 31k $1.9M (exactly $1,869,888) Milestone S.r.l.
BallisticNG older $14.99 2,285 95% 69k $1.0M (exactly $1,027,564) Neognosis
The Karters 2: Turbo Charged · EA $29.99 1,043 91% 31k $938k (exactly $938,387) Pixel Edge Games
Hotshot Racing older $19.99 1,304 78% 39k $782k (exactly $782,009) Sumo Digital Ltd, Lucky Mountain Games
Sky Rogue older $19.99 1,059 92% 32k $635k (exactly $635,082) Fractal Phase
Renegade Ops older $15.00 1,005 85% 30k $452k (exactly $452,250) Avalanche Studios
Race Jam $19.99 36 97% 1.1k $22k (exactly $21,589) DiffGames LLC
Mythic Kart Maker · EA $11.99 53 83% 1.6k $19k (exactly $19,064) Dream Mix Games
Chaos on Wheels $9.99 34 67% 1.0k $10k (exactly $10,190) Acodeon Development
Positron · EA $14.99 19 100% 570 $8.5k (exactly $8,544) Retroburn
The Henchmen $9.99 21 76% 630 $6.3k (exactly $6,294) Alex Von Bronx
Ed & Edda: GRAND PRIX – Racing Champions $39.99 4 100% 120 $4.8k (exactly $4,799) Tivola Games GmbH, Funatics Software
Me, You and Kaiju · EA $14.99 10 90% 300 $4.5k (exactly $4,497) Sleepy Coast Games

Estimates: copies = reviews × 30, gross = copies × list price.