Do I ship it?

GamesVehicular CombatVehicular Combat + Roguelite

Specimen · observed

Should I ship a Roguelite Vehicular Combat game?

Vehicular Combat + Roguelite

Of 45 developers who shipped a Roguelite Vehicular Combat game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 113 more are announced, ×4.2 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $2.4k, ×3.8 the market's $630 for a 6 / 10 build, and 3 in 10 made under $240; 1 in 20 cleared $1.0M, ×1627 the market median. Revenue is down 40% on the market; 113 games are announced against 27 developers who shipped in the last year.

Deciding numbers: median 3.8 times the market baseline, revenue down 40% on the market, 113 announced, ×4.2 per developer who shipped in the last year.
Nobody has said they are building this yet.
Vehicular Combat + Roguelite
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 45
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $1.6k → $3.7k → $2.7k → $359 → $6.7k → $4.8k (still earning) → $599 (still earning)
The last cohort is still earning.
Outcomes for Vehicular Combat + Roguelite: Plate 1 · outcomes, 2 yr, n = 45
Bottom 30% $239 (exactly $239)
Median $2.4k (exactly $2,395)
Top 25% $24k (exactly $23,834)
Top 5% $1.0M (exactly $1,021,718)
Developers, 2 yr 45
Released games 88
Announced 113
Effort 6 / 10
AI-buildability Medium
Typical price $7.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 40% on the market, supply 50% more developers than the period before.

Free games: 10%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Vehicular Combat
effort 6 / 10 · medium · effort 6 sits in the medium band
Roguelite
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Vehicular Combat, Roguelite; 5 in 10 of the top 25% also carry Action, Action Roguelike, Arcade
Price point
$7.99 typical · top 25% priced $19.99 or above
Art
3 in 10 of the top 25% ship with Top-Down, 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $7.99.

The top 10 games average 84% positive over 13,481 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $240, median $2.4k, 1 in 4 over $23k, 1 in 20 over $1.0M.

3 in 10 developers made under $240. 8 in 10 of the 19 games released 1 to 2 years ago have fewer than 100 reviews. 113 games are announced against 27 developers who shipped in the last year, ×4.2 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Vehicular Combat with a different second tag, ranked by verdict then median.

  1. + Looter ShooterFair11 devs · median $15k · 14 announced
  2. + BuildingPoor odds14 devs · median $303k · 40 announced
  3. + Online Co-OpPoor odds29 devs · median $62k · 75 announced
  4. + Co-opPoor odds38 devs · median $32k · 101 announced
  5. + HistoricalPoor odds16 devs · median $32k · 36 announced
  6. + CraftingPoor odds14 devs · median $20k · 43 announced
  7. + Open WorldPoor odds45 devs · median $15k · 97 announced
  8. + ManagementPoor odds21 devs · median $13k · 36 announced
  9. + SandboxPoor odds25 devs · median $10k · 70 announced
  10. + Real Time TacticsPoor odds20 devs · median $9.6k · 50 announced
  11. + ModernPoor odds18 devs · median $8.6k · 25 announced
  12. + MechsPoor odds24 devs · median $4.8k · 52 announced

All 98 pairs on the Vehicular Combat page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Brigador: Up-Armored Edition older $24.99 4,580 93% 137k $3.4M (exactly $3,433,626) Stellar Jockeys, Gausswerks
Pax Autocratica · EA $29.99 3,202 91% 96k $2.9M (exactly $2,880,839) Multiverse
FUMES · EA $14.99 2,816 95% 84k $1.3M (exactly $1,266,355) FUMES team
Killer Bean · EA $14.99 2,272 73% 68k $1.0M (exactly $1,021,718) Killer Bean Studios LLC
Carmageddon: Rogue Shift $39.99 752 62% 23k $902k (exactly $902,174) 34BigThings srl
Badlands Crew - Drive, Command, Conquer $18.99 1,126 78% 34k $641k (exactly $641,482) Runner Duck
Sky Rogue older $19.99 1,059 92% 32k $635k (exactly $635,082) Fractal Phase
TerraTech Legion $9.99 2,109 81% 63k $632k (exactly $632,067) Payload Studios
Convoy older $14.99 1,128 78% 34k $507k (exactly $507,262) Convoy Games
Multi Turret Academy · EA older $8.99 1,778 95% 53k $480k (exactly $479,527) Yulia Games
Metal Thunder · EA $10.99 567 76% 17k $187k (exactly $186,940) Dumbbell Games
ROGUE FLIGHT $19.99 279 96% 8.4k $167k (exactly $167,316) Truant Pixel, LLC
Apocalypse Express $9.99 262 81% 7.9k $79k (exactly $78,521) Llamaware Studios
Driveloop: Survivors · EA $9.99 96 76% 2.9k $29k (exactly $28,771) Stunbyte

Estimates: copies = reviews × 30, gross = copies × list price.