Do I ship it?

GamesVehicular CombatVehicular Combat + Roguelike

Specimen · observed

Should I ship a Roguelike Vehicular Combat game?

Vehicular Combat + Roguelike

Of 45 developers who shipped a Roguelike Vehicular Combat game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 111 more are announced, ×4.1 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $1.3k, ×2.0 the market's $630 for a 6 / 10 build, and 3 in 10 made under $150; 1 in 20 cleared $180k, ×297 the market median. Revenue is up 50% on the market; 111 games are announced against 27 developers who shipped in the last year.

Deciding numbers: median 2.0 times the market baseline, revenue up 50% on the market, 111 announced, ×4.1 per developer who shipped in the last year.
Nobody has said they are building this yet.
Vehicular Combat + Roguelike
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 45
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $178 → $1.6k → $899 → $449 → $3.1k → $4.5k (still earning) → $75 (still earning)
The last cohort is still earning.
Outcomes for Vehicular Combat + Roguelike: Plate 1 · outcomes, 2 yr, n = 45
Bottom 30% $150 (exactly $150)
Median $1.3k (exactly $1,256)
Top 25% $9.6k (exactly $9,588)
Top 5% $187k (exactly $186,550)
Developers, 2 yr 45
Released games 86
Announced 111
Effort 6 / 10
AI-buildability Medium
Typical price $5.00

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 50% on the market, supply 50% more developers than the period before.

Free games: 7%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Vehicular Combat
effort 6 / 10 · medium · effort 6 sits in the medium band
Roguelike
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Vehicular Combat, Roguelike; 7 in 10 of the top 25% also carry Action, Roguelite, Action Roguelike
Price point
$5.00 typical · top 25% priced $17.99 or above
Art
3 in 10 of the top 25% ship with 3D, Top-Down, Difficult
Plate 4 · demand

Why players buy here

The top 25% priced at $17.99 or above; the middle game at $5.00.

The top 10 games average 79% positive over 4,167 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $150, median $1.3k, 1 in 4 over $9.5k, 1 in 20 over $180k.

3 in 10 developers made under $150. 9 in 10 of the 19 games released 1 to 2 years ago have fewer than 100 reviews. 111 games are announced against 27 developers who shipped in the last year, ×4.1 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Vehicular Combat with a different second tag, ranked by verdict then median.

  1. + Looter ShooterFair11 devs · median $15k · 14 announced
  2. + BuildingPoor odds14 devs · median $303k · 40 announced
  3. + Online Co-OpPoor odds29 devs · median $62k · 75 announced
  4. + Co-opPoor odds38 devs · median $32k · 101 announced
  5. + HistoricalPoor odds16 devs · median $32k · 36 announced
  6. + CraftingPoor odds14 devs · median $20k · 43 announced
  7. + Open WorldPoor odds45 devs · median $15k · 97 announced
  8. + ManagementPoor odds21 devs · median $13k · 36 announced
  9. + SandboxPoor odds25 devs · median $10k · 70 announced
  10. + Real Time TacticsPoor odds20 devs · median $9.6k · 50 announced
  11. + ModernPoor odds18 devs · median $8.6k · 25 announced
  12. + MechsPoor odds24 devs · median $4.8k · 52 announced

All 98 pairs on the Vehicular Combat page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Carmageddon: Rogue Shift $39.99 752 62% 23k $902k (exactly $902,174) 34BigThings srl
TerraTech Legion $9.99 2,109 81% 63k $632k (exactly $632,067) Payload Studios
Convoy older $14.99 1,128 78% 34k $507k (exactly $507,262) Convoy Games
Multi Turret Academy · EA older $8.99 1,778 95% 53k $480k (exactly $479,527) Yulia Games
Death Roads: Tournament older $14.99 729 80% 22k $328k (exactly $327,831) The Knights of Unity
Sublevel Zero Redux older $14.99 448 85% 13k $201k (exactly $201,466) Sigtrap
Drone Sector · EA $16.99 366 89% 11k $187k (exactly $186,550) Icosphere
Tankenstein · EA $17.99 238 89% 7.1k $128k (exactly $128,449) Landship Games LTD
Apocalypse Express $9.99 262 81% 7.9k $79k (exactly $78,521) Llamaware Studios
Motordoom older $13.99 174 94% 5.2k $73k (exactly $73,028) Hobo Cat Games
Driveloop: Survivors · EA $9.99 96 76% 2.9k $29k (exactly $28,771) Stunbyte
REDLINE CROOKS $11.99 73 100% 2.2k $26k (exactly $26,258) Alexander Golke
BROTANK $4.99 153 81% 4.6k $23k (exactly $22,904) Dfirend Games
SCAD · EA $7.99 86 76% 2.6k $21k (exactly $20,614) NAISU
FUR Squadron Phoenix $19.99 32 78% 960 $19k (exactly $19,190) Raptor Claw

Estimates: copies = reviews × 30, gross = copies × list price.