Do I ship it?

GamesManagementManagement + Supernatural

Specimen · observed

Should I ship a Supernatural Management game?

Management + Supernatural

Of 29 developers who shipped a Supernatural Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 82 more are announced, ×4.1 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $2.2k, ×3.6 the market's $630 for a 5 / 10 build, and 3 in 10 made under $450; 1 in 20 cleared $270k, ×431 the market median. Revenue is up 220% on the market; 82 games are announced against 20 developers who shipped in the last year.

Deciding numbers: median 3.6 times the market baseline, revenue up 220% on the market, 82 announced, ×4.1 per developer who shipped in the last year.
Nobody has said they are building this yet.
Management + Supernatural
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 29
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $2.2k → $155k → $1.3k → $3.0k (still earning) → $4.2k (still earning)
The last cohort is still earning.
Outcomes for Management + Supernatural: Plate 1 · outcomes, 2 yr, n = 29
Bottom 30% $449 (exactly $449)
Median $2.2k (exactly $2,248)
Top 25% $6.7k (exactly $6,746)
Top 5% $271k (exactly $270,932)
Developers, 2 yr 29
Released games 60
Announced 82
Effort 5 / 10
AI-buildability Medium
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 220% on the market, supply 120% more developers than the period before.

Free games: 17%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Management
effort 5 / 10 · medium · effort 5 sits in the medium band
Supernatural
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Management; 6 in 10 of the top 25% also carry Resource Management, Simulation, Strategy
Price point
$6.99 typical · top 25% priced $21.99 or above
Art
4 in 10 of the top 25% ship with 3D, Atmospheric, Colorful
Plate 4 · demand

Why players buy here

The top 25% priced at $21.99 or above; the middle game at $6.99.

The top 10 games average 81% positive over 3,785 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $450, median $2.2k, 1 in 4 over $6.7k, 1 in 20 over $270k.

3 in 10 developers made under $450. 6 in 10 of the 12 games released 1 to 2 years ago have fewer than 100 reviews. 82 games are announced against 20 developers who shipped in the last year, ×4.1 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Management with a different setting or mood, ranked by verdict then median.

  1. + RomeFair21 devs · median $64k · 23 announced
  2. + Job SimulatorFair195 devs · median $17k · 225 announced
  3. + WesternFair18 devs · median $13k · 22 announced
  4. + Artificial IntelligenceFair114 devs · median $12k · 154 announced
  5. + JRPGFair37 devs · median $9.4k · 35 announced
  6. + MinigamesFair22 devs · median $7.4k · 15 announced
  7. + RhythmFair19 devs · median $5.9k · 24 announced
  8. + UnderwaterFair37 devs · median $5.0k · 54 announced
  9. + CollectathonFair182 devs · median $3.5k · 230 announced
  10. + DwarvesFair13 devs · median $3.2k · 18 announced
  11. + 3D FighterFair11 devs · median $3.1k · 15 announced
  12. + IncrementalFair611 devs · median $1.9k · 893 announced

All 214 pairs on the Management page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Spellcaster University older $24.99 3,424 83% 103k $2.6M (exactly $2,566,973) Sneaky Yak Studio
Worshippers of Cthulhu $24.99 1,305 80% 39k $978k (exactly $978,358) Crazy Goat Games
Mystwood Manor older $19.99 1,362 85% 41k $817k (exactly $816,791) Faerin Games
Love, Ghostie older $19.99 574 96% 17k $344k (exactly $344,228) Janbeh Games, LLC
Photomaly $6.99 1,292 89% 39k $271k (exactly $270,932) Revira Interactive
Ghost Master® older $4.99 1,722 89% 52k $258k (exactly $257,783) Sick Puppies
Ghost Master: Resurrection $19.99 374 82% 11k $224k (exactly $224,288) Mechano Story Studio
Creature Lab older $19.99 343 51% 10k $206k (exactly $205,697) Image Power S.A.
Wizdom Academy · EA $21.99 235 62% 7.1k $155k (exactly $155,030) Kipwak Studio, Lake On Fire
The Unholy Priest $9.99 370 72% 11k $111k (exactly $110,889) Grejuva
Ghost Keeper $12.99 70 75% 2.1k $27k (exactly $27,279) Quest Craft
Kokoro Kitchen $11.99 70 81% 2.1k $25k (exactly $25,179) Mango Leaf Games
Horny Asylum $14.99 15 33% 450 $6.7k (exactly $6,746) FleshForge Studio
OurLife $4.99 41 78% 1.2k $6.1k (exactly $6,138) WaveyGaming Productions
Goo Deer $14.99 13 53% 390 $5.8k (exactly $5,846) VML Studios

Estimates: copies = reviews × 30, gross = copies × list price.