Games › Management › Management + Runner
Should I ship a Runner Management game?
Management + Runner
Only 9 developers shipped a Runner Management game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Progress Racer RPG, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 9 more are announced.
Verdict: poor odds, for a 5 / 10 build.
The middle developer here made $800, ×1.3 the market's $630 for a 5 / 10 build, and 3 in 10 made under $50; 1 in 20 cleared $23k, ×38 the market median. Revenue is down 50% on the market; 9 games are announced against 5 developers who shipped in the last year.
not enough cohorts to draw
| Bottom 30% | $0 (exactly $0) |
|---|---|
| Median | $802 (exactly $802) |
| Top 25% | $1.6k (exactly $1,647) |
| Top 5% | $24k (exactly $23,900) |
| Developers, 2 yr | 9 |
| Released games | 26 |
| Announced | 9 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $4.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 50% on the market, supply 25% more developers than the period before.
Free games: 15%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Management
- effort 5 / 10 · medium · effort 5 sits in the medium band
- Runner
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Management, Runner
- Price point
- $4.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $9.99 or above; the middle game at $3.99.
The top 10 games average 80% positive over 763 reviews.
What kills games here
3 in 10 developers made under $50. 8 in 10 of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 9 games are announced against 5 developers who shipped in the last year.
Adjacent niches
Management with a different second tag, ranked by verdict then median.
- + RomeFair
- + Job SimulatorFair
- + WesternFair
- + Artificial IntelligenceFair
- + JRPGFair
- + MinigamesFair
- + RhythmFair
- + UnderwaterFair
- + CollectathonFair
- + DwarvesFair
- + 3D FighterFair
- + IncrementalFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | [Chilla's Art] The Caregiver | 終焉介護 | older | $4.99 | 431 80% | 13k | $65k (exactly $64,521) | Chilla's Art |
| | Progress Racer RPG | $5.99 | 133 94% | 4.0k | $24k (exactly $23,900) | Cameron Ladjevardi, David Elliot | |
| | Packing House | · EA older | $9.99 | 73 68% | 2.2k | $22k (exactly $21,878) | SmartLife, Roman Studio |
| | Slim Girl | $9.99 | 10 40% | 300 | $3.0k (exactly $2,997) | Fat Tiger | |
| | M.U.D.S.: Mean Ugly Dirty Sport | older | $6.99 | 9 66% | 270 | $1.9k (exactly $1,887) | Golden Goblins, Rainbow Arts |
| | Auto Pet Racers | · EA | $4.99 | 11 54% | 330 | $1.6k (exactly $1,647) | UnscriptedLogic |
| | Death: The Ascension | older | $4.99 | 9 66% | 270 | $1.3k (exactly $1,347) | Dystopian Ruler |
| | Trump Tariff | $1.99 | 21 71% | 630 | $1.3k (exactly $1,254) | Valkeala Software, Tero Lunkka | |
| | Fastest Cars Traffic Racer | older | $0.99 | 39 87% | 1.2k | $1.2k (exactly $1,158) | Rokito Games |
| | Барабан: Майстер-торгаш | $0.99 | 27 77% | 810 | $802 (exactly $802) | Brenntkopf Development | |
| | 福报镖局 | $3.99 | 3 100% | 90 | $359 (exactly $359) | Flappy Cow Studio | |
| | Coffee Rush | $1.99 | 0 0% | 0 | $0 (exactly $0) | Matthew Lalande | |
| | Waste Runner: Critical Waste | $4.99 | 0 0% | 0 | $0 (exactly $0) | Black Scarab Games | |
| | Cozy Coasters | $5.99 | 0 0% | 0 | $0 (exactly $0) | Mercior Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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