Do I ship it?

GamesManagementManagement + Psychological Horror

Specimen · observed

Should I ship a Psychological-Horror Management game?

Management + Psychological Horror

Of 81 developers who shipped a Psychological-Horror Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 134 more are announced, ×3.0 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $4.2k, ×6.7 the market's $630 for a 5 / 10 build, and 3 in 10 made under $720; 1 in 20 cleared $1.5M, ×2479 the market median. Revenue is down 45% on the market; 134 games are announced against 45 developers who shipped in the last year.

Deciding numbers: median 6.7 times the market baseline, revenue down 45% on the market, 134 announced, ×3.0 per developer who shipped in the last year.
Nobody has said they are building this yet.
Management + Psychological Horror
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 81
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $1.0M → $52k → $179 → $10k → $24k → $1.2k → $2.4k (still earning) → $4.2k (still earning)
The last cohort is still earning.
Outcomes for Management + Psychological Horror: Plate 1 · outcomes, 2 yr, n = 81
Bottom 30% $719 (exactly $719)
Median $4.2k (exactly $4,194)
Top 25% $28k (exactly $28,045)
Top 5% $1.6M (exactly $1,556,978)
Developers, 2 yr 81
Released games 173
Announced 134
Effort 5 / 10
AI-buildability Medium
Typical price $5.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 45% on the market, supply 25% more developers than the period before.

Free games: 14%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Management
effort 5 / 10 · medium · effort 5 sits in the medium band
Psychological Horror
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Management; 3 in 10 of the top 25% also carry Simulation, Action, Adventure
Price point
$5.99 typical · top 25% priced $24.99 or above
Art
5 in 10 of the top 25% ship with 3D, Atmospheric, First-Person
Plate 4 · demand

Why players buy here

The top 25% priced at $24.99 or above; the middle game at $5.99.

The top 10 games average 83% positive over 54,630 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $720, median $4.2k, 1 in 4 over $28k, 1 in 20 over $1.5M.

3 in 10 developers made under $720. 5 in 10 of the 44 games released 1 to 2 years ago have fewer than 100 reviews. 134 games are announced against 45 developers who shipped in the last year, ×3.0 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Management with a different setting or mood, ranked by verdict then median.

  1. + RomeFair21 devs · median $64k · 23 announced
  2. + Job SimulatorFair195 devs · median $17k · 225 announced
  3. + WesternFair18 devs · median $13k · 22 announced
  4. + Artificial IntelligenceFair114 devs · median $12k · 154 announced
  5. + JRPGFair37 devs · median $9.4k · 35 announced
  6. + MinigamesFair22 devs · median $7.4k · 15 announced
  7. + RhythmFair19 devs · median $5.9k · 24 announced
  8. + UnderwaterFair37 devs · median $5.0k · 54 announced
  9. + CollectathonFair182 devs · median $3.5k · 230 announced
  10. + DwarvesFair13 devs · median $3.2k · 18 announced
  11. + 3D FighterFair11 devs · median $3.1k · 15 announced
  12. + IncrementalFair611 devs · median $1.9k · 893 announced

All 214 pairs on the Management page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Cities: Skylines II older $49.99 64,211 57% 1.9M $96M (exactly $96,297,237) Iceflake Studios, Colossal Order
Barotrauma older $34.99 61,905 94% 1.9M $65M (exactly $64,981,678) FakeFish, Undertow Games
Lobotomy Corporation | Monster Management Simulation older $24.99 52,522 94% 1.6M $39M (exactly $39,375,743) ProjectMoon
Frostpunk 2 $44.99 20,872 74% 626k $28M (exactly $28,170,938) 11 bit studios
Into the Dead: Our Darkest Days · EA $24.99 9,049 89% 271k $6.8M (exactly $6,784,035) PikPok
Cultist Simulator older $19.99 10,496 82% 315k $6.3M (exactly $6,294,451) Weather Factory
Karryn's Prison older $29.99 4,414 95% 132k $4.0M (exactly $3,971,276) Remtairy
Fast Food Simulator · EA $14.99 8,653 86% 260k $3.9M (exactly $3,891,254) No Ceiling Games
Total War: PHARAOH older $29.99 3,622 63% 109k $3.3M (exactly $3,258,713) CREATIVE ASSEMBLY
Papa's Freezeria Deluxe older $5.99 12,275 99% 368k $2.2M (exactly $2,205,818) Flipline Studios
Wanderstop $24.99 2,938 92% 88k $2.2M (exactly $2,202,619) Ivy Road
Matchmaking Inc. $8.99 5,773 87% 173k $1.6M (exactly $1,556,978) Wave Games
ICBM: Escalation $29.99 1,248 86% 37k $1.1M (exactly $1,122,826) SoftWarWare
DIVE or DIE - Children of Rain $17.99 1,255 91% 38k $677k (exactly $677,323) Drop Rate Studio
Papa's Pizzeria Deluxe $5.99 3,450 98% 104k $620k (exactly $619,965) Flipline Studios
Pro Cycling Manager 25 $39.99 496 75% 15k $595k (exactly $595,051) Cyanide Studio
Do No Harm $15.99 896 74% 27k $430k (exactly $429,811) Darts Games

Estimates: copies = reviews × 30, gross = copies × list price.