Do I ship it?

GamesManagementManagement + Inventory Management

Specimen · observed

Should I ship an Inventory Management Management game?

Management + Inventory Management

Of 404 developers who shipped an Inventory Management Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 648 more are announced, ×2.4 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $5.0k, ×8.0 the market's $630 for a 5 / 10 build, and 3 in 10 made under $1.2k; 1 in 20 cleared $510k, ×813 the market median. Revenue is down 45% on the market; 648 games are announced against 270 developers who shipped in the last year.

Deciding numbers: median 8.0 times the market baseline, revenue down 45% on the market, 648 announced, ×2.4 per developer who shipped in the last year.
Nobody has said they are building this yet.
Management + Inventory Management
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 404
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $5.5k → $20k → $21k → $8.3k → $20k → $5.3k → $4.3k (still earning) → $2.1k (still earning)
The last cohort is still earning.
Outcomes for Management + Inventory Management: Plate 1 · outcomes, 2 yr, n = 404
Bottom 30% $1.2k (exactly $1,197)
Median $5.0k (exactly $5,034)
Top 25% $44k (exactly $43,621)
Top 5% $511k (exactly $510,859)
Developers, 2 yr 404
Released games 713
Announced 648
Effort 5 / 10
AI-buildability Medium
Typical price $8.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 45% on the market, supply 80% more developers than the period before.

Free games: 12%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Management
effort 5 / 10 · medium · effort 5 sits in the medium band
Inventory Management
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Management, Inventory Management; 7 in 10 of the top 25% also carry Simulation, Economy, Resource Management
Price point
$8.99 typical · top 25% priced $17.99 or above
Art
4 in 10 of the top 25% ship with First-Person, 3D, Realistic
Plate 4 · demand

Why players buy here

The top 25% priced at $17.99 or above; the middle game at $8.99.

The top 10 games average 92% positive over 149,074 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $1.2k, median $5.0k, 1 in 4 over $43k, 1 in 20 over $510k.

3 in 10 developers made under $1.2k. 6 in 10 of the 175 games released 1 to 2 years ago have fewer than 100 reviews. 648 games are announced against 270 developers who shipped in the last year, ×2.4 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Management with a different second tag, ranked by verdict then median.

  1. + RomeFair21 devs · median $64k · 23 announced
  2. + Job SimulatorFair195 devs · median $17k · 225 announced
  3. + WesternFair18 devs · median $13k · 22 announced
  4. + Artificial IntelligenceFair114 devs · median $12k · 154 announced
  5. + JRPGFair37 devs · median $9.4k · 35 announced
  6. + MinigamesFair22 devs · median $7.4k · 15 announced
  7. + RhythmFair19 devs · median $5.9k · 24 announced
  8. + UnderwaterFair37 devs · median $5.0k · 54 announced
  9. + CollectathonFair182 devs · median $3.5k · 230 announced
  10. + DwarvesFair13 devs · median $3.2k · 18 announced
  11. + 3D FighterFair11 devs · median $3.1k · 15 announced
  12. + IncrementalFair611 devs · median $1.9k · 893 announced

All 214 pairs on the Management page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Supermarket Simulator $19.99 79,236 92% 2.4M $48M (exactly $47,517,829) Nokta Games
PC Building Simulator older $19.99 42,153 93% 1.3M $25M (exactly $25,279,154) Claudiu Kiss, The Irregular Corporation
Drug Dealer Simulator older $19.99 18,297 85% 549k $11M (exactly $10,972,711) Byterunners
Big Ambitions $25.99 14,003 92% 420k $11M (exactly $10,918,139) Hovgaard Games
Stranded: Alien Dawn older $34.99 9,715 84% 291k $10M (exactly $10,197,836) Haemimont Games
Travellers Rest · EA older $17.99 16,538 87% 496k $8.9M (exactly $8,925,559) Isolated Games
Retro Rewind - Video Store Simulator $19.90 10,118 95% 304k $6.0M (exactly $6,040,446) Blood Pact Studios
Car Dealer Simulator $19.99 9,831 88% 295k $5.9M (exactly $5,895,651) Garage Monkeys
Waterpark Simulator $12.99 13,280 96% 398k $5.2M (exactly $5,175,216) CayPlay
Tiny Bookshop $19.99 6,967 96% 209k $4.2M (exactly $4,178,110) neoludic games
Moonlighter 2: The Endless Vault $29.99 3,146 80% 94k $2.8M (exactly $2,830,456) Digital Sun
Grocery Store Simulator $14.99 5,337 90% 160k $2.4M (exactly $2,400,049) EXPERIMENT ONE
Gunsmith Simulator $24.99 3,165 84% 95k $2.4M (exactly $2,372,800) GameHunters
Roadside Research · EA $14.99 3,991 85% 120k $1.8M (exactly $1,794,753) Cybernetic Walrus

Estimates: copies = reviews × 30, gross = copies × list price.