Do I ship it?

GamesPoint & ClickPoint & Click + Incremental

Specimen · observed

Should I ship an Incremental Point & Click game?

Point & Click + Incremental

Of 702 developers who shipped an Incremental Point & Click game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 568 more are announced.

Verdict: fair, for a 2 / 10 build.

The middle developer here made $510, ×4.2 the market's $120 for a 2 / 10 build, with 3 in 10 under $150. Revenue is up 50% on the market; 568 games are announced against 428 developers who shipped in the last year.

Deciding numbers: median 4.2 times the market baseline, revenue up 50% on the market, 568 announced, ×1.3 per developer who shipped in the last year.
Nobody has said they are building this yet.
Point & Click + Incremental
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 702
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $1.4k → $1.8k → $807 → $718 → $597 → $719 → $479 (still earning) → $299 (still earning)
The last cohort is still earning.
Outcomes for Point & Click + Incremental: Plate 1 · outcomes, 2 yr, n = 702
Bottom 30% $148 (exactly $148)
Median $505 (exactly $505)
Top 25% $2.9k (exactly $2,878)
Top 5% $68k (exactly $68,354)
Developers, 2 yr 702
Released games 2,040
Announced 568
Effort 2 / 10
AI-buildability High
Typical price $2.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 50% on the market, supply 40% more developers than the period before.

Free games: 15%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is high: the lowest rating among its tags.

Point & Click
effort 2 / 10 · high · effort 2 sits in the high band
Incremental
effort 1 / 10 · high · formulas and upgrade tables

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
2 / 10 · static 2D art, simple logic
Systems
Point & Click, Incremental; 5 in 10 of the top 25% also carry Simulation, Idler
Price point
$2.99 typical · top 25% priced $8.99 or above
Art
4 in 10 of the top 25% ship with 2D, Relaxing, Cute
Plate 4 · demand

Why players buy here

The top 25% priced at $8.99 or above; the middle game at $2.99.

The top 10 games average 90% positive over 39,103 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $150, median $510, 1 in 4 over $2.8k, 1 in 20 over $68k.

3 in 10 developers made under $150. 9 in 10 of the 489 games released 1 to 2 years ago have fewer than 100 reviews. 568 games are announced against 428 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Point & Click with a different second tag, ranked by verdict then median.

  1. + JRPGFair41 devs · median $8.4k · 45 announced
  2. + Job SimulatorFair50 devs · median $5.8k · 56 announced
  3. + Party-Based RPGFair17 devs · median $2.5k · 20 announced
  4. + Life SimFair162 devs · median $2.4k · 219 announced
  5. + Local MultiplayerFair14 devs · median $2.0k · 8 announced
  6. + MiningFair36 devs · median $1.9k · 39 announced
  7. + CookingFair68 devs · median $1.8k · 79 announced
  8. + Escape RoomFair62 devs · median $1.8k · 51 announced
  9. + UnderwaterFair21 devs · median $1.8k · 20 announced
  10. + Local Co-OpFair12 devs · median $1.8k · 9 announced
  11. + Online Co-OpFair28 devs · median $1.7k · 34 announced
  12. + Word GameFair60 devs · median $1.6k · 56 announced

All 200 pairs on the Point & Click page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Summer Clover older $17.99 9,062 97% 272k $4.9M (exactly $4,890,761) Connection
Peeping Dorm Manager older $10.99 6,206 92% 186k $2.0M (exactly $2,046,118) HornyDoge
Cyber Manhunt 2: New World - The Hacking Simulator $12.99 5,191 92% 156k $2.0M (exactly $2,022,933) Aluba Van+
Behind the Frame: The Finest Scenery older $12.99 4,966 94% 149k $1.9M (exactly $1,935,250) Silver Lining Studio
BitCraft Online · EA $15.99 3,334 72% 100k $1.6M (exactly $1,599,320) Clockwork Laboratories, Inc.
Boxes: Lost Fragments older $14.99 3,244 92% 97k $1.5M (exactly $1,458,827) Big Loop Studios
Leaf it Alone $5.99 6,244 95% 187k $1.1M (exactly $1,122,047) Eternity
HunieCam Studio older $6.99 5,192 88% 156k $1.1M (exactly $1,088,762) HuniePot
Chicken Police - Paint it RED! older $19.99 1,624 94% 49k $974k (exactly $973,913) The Wild Gentlemen
Insaniquarium Deluxe older $4.99 6,398 96% 192k $958k (exactly $957,781) PopCap Games, Inc.
Digseum $2.99 8,033 97% 241k $721k (exactly $720,560) Rat Monthly
Horripilant $7.99 2,928 92% 88k $702k (exactly $701,842) Alexandre Declos , Pas Game Studio
Click the Button $3.99 3,849 93% 115k $461k (exactly $460,725) LoopCap
xiuzhen idle $5.99 2,313 79% 69k $416k (exactly $415,646) 游戏养家工作室
That's not my Neighbor $2.99 4,498 88% 135k $403k (exactly $403,471) Nachosama Games
FACEMINER $7.99 1,517 90% 46k $364k (exactly $363,625) Wristwork
Fracture Field $6.99 1,196 75% 36k $251k (exactly $250,801) Type Ten

Estimates: copies = reviews × 30, gross = copies × list price.