Games › Hidden Object › Hidden Object + Heist
Should I ship a Heist Hidden Object?
Hidden Object + Heist
Only 7 developers shipped a Heist Hidden Object in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Find or be Found, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 15 more are announced, ×7.5 for every developer who shipped in the last year.
Verdict: dead, for a 6 / 10 build.
Only 2 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $480 against a market of $630. 15 games are announced.
not enough cohorts to draw
| Bottom 30% | $269 (exactly $269) |
|---|---|
| Median | $480 (exactly $480) |
| Top 25% | $8.4k (exactly $8,388) |
| Top 5% | $28k (exactly $28,045) |
| Developers, 2 yr | 7 |
| Released games | 25 |
| Announced | 15 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $6.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 60% fewer developers than the period before.
Free games: 16%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Hidden Object
- effort 2 / 10 · high · static scenes with click targets
- Heist
- effort 6 / 10 · medium · effort 6 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Hidden Object
- Price point
- $6.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $9.99 or above; the middle game at $7.99.
The top 10 games average 85% positive over 2,747 reviews.
What kills games here
3 in 10 developers made under $270. 8 in 10 of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 15 games are announced against 2 developers who shipped in the last year, ×7.5 per shipper.
Adjacent niches
Hidden Object with a different setting or mood, ranked by verdict then median.
- + Job SimulatorStrong odds
- + Level EditorFair
- + Dating SimFair
- + CatsFair
- + DogsFair
- + RomanceFair
- + FlightFair
- + City BuilderFair
- + SimulationFair
- + UnderwaterFair
- + Word GameFair
- + Point & ClickFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Boo Men | · EA older | $7.99 | 2,088 88% | 63k | $500k (exactly $500,494) | Twisted Corridor👻 |
| | Between Time: Escape Room | older | $9.99 | 326 80% | 9.8k | $98k (exactly $97,702) | mc2games |
| | Find or be Found | $7.99 | 117 69% | 3.5k | $28k (exactly $28,045) | Studio Downstairs | |
| | CYBER INTERNET CLUB SIMULATOR | older | $12.99 | 35 40% | 1.1k | $14k (exactly $13,640) | EchoVerse Core |
| | Oniria Crimes | older | $9.99 | 42 76% | 1.3k | $13k (exactly $12,587) | cKolmos narrative. |
| | Mystery P.I.™ - The Vegas Heist | older | $4.99 | 73 84% | 2.2k | $11k (exactly $10,928) | SpinTop Games |
| | The Memory Thieves | · EA | $6.99 | 40 80% | 1.2k | $8.4k (exactly $8,388) | Otherside Studio |
| | Art Heist - Escape Room Adventure | older | $7.99 | 14 64% | 420 | $3.4k (exactly $3,356) | M9 Games |
| | Casino Heist: Escape Room | $7.99 | 9 77% | 270 | $2.2k (exactly $2,157) | Benajes Games | |
| | The Thief | older | $19.99 | 3 33% | 90 | $1.8k (exactly $1,799) | GamesBraz |
| | Sneaky Tail | · EA | $8.00 | 2 100% | 60 | $480 (exactly $480) | PisiPisi Games |
| | SpyGuys | $2.99 | 3 66% | 90 | $269 (exactly $269) | Olly | |
| | Black Signal | $4.99 | 1 0% | 30 | $150 (exactly $150) | Matthew Lalande | |
| | Escape from the Archives | $1.99 | 0 0% | 0 | $0 (exactly $0) | Brad Wright |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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