Do I ship it?

GamesHack and SlashHack and Slash + Procedural Generation

Specimen · observed

Should I ship a Procedural Generation Hack and Slash game?

Hack and Slash + Procedural Generation

Of 156 developers who shipped a Procedural Generation Hack and Slash game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 290 more are announced, ×3.5 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $2.7k, ×4.3 the market's $630 for a 5 / 10 build, and 3 in 10 made under $420; 1 in 20 cleared $910k, ×1458 the market median. Revenue is up 165% on the market; 290 games are announced against 83 developers who shipped in the last year.

Deciding numbers: median 4.3 times the market baseline, revenue up 165% on the market, 290 announced, ×3.5 per developer who shipped in the last year.
Nobody has said they are building this yet.
Hack and Slash + Procedural Generation
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 156
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $12k → $3.1k → $8.1k → $838 → $2.1k → $4.5k → $4.0k (still earning) → $900 (still earning)
The last cohort is still earning.
Outcomes for Hack and Slash + Procedural Generation: Plate 1 · outcomes, 2 yr, n = 156
Bottom 30% $420 (exactly $420)
Median $2.7k (exactly $2,699)
Top 25% $30k (exactly $29,683)
Top 5% $915k (exactly $915,384)
Developers, 2 yr 156
Released games 411
Announced 290
Effort 5 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 165% on the market, supply 15% more developers than the period before.

Free games: 8%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Hack and Slash
effort 5 / 10 · medium · effort 5 sits in the medium band
Procedural Generation
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Hack and Slash, Procedural Generation; 7 in 10 of the top 25% also carry Action, RPG, Roguelike
Price point
$9.99 typical · top 25% priced $24.99 or above
Plate 4 · demand

Why players buy here

The top 25% priced at $24.99 or above; the middle game at $9.99.

The top 10 games average 86% positive over 40,192 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $420, median $2.7k, 1 in 4 over $29k, 1 in 20 over $910k.

3 in 10 developers made under $420. 8 in 10 of the 78 games released 1 to 2 years ago have fewer than 100 reviews. 290 games are announced against 83 developers who shipped in the last year, ×3.5 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Hack and Slash with a different second tag, ranked by verdict then median.

  1. + Turn-BasedStrong odds8 devs · median $14k · 1 announced
  2. + Turn-Based CombatStrong odds28 devs · median $3.7k · 27 announced
  3. + VampiresFair32 devs · median $7.2k · 37 announced
  4. + ModernFair13 devs · median $7.2k · 20 announced
  5. + IdlerFair32 devs · median $6.4k · 50 announced
  6. + IncrementalFair40 devs · median $1.7k · 57 announced
  7. + RomancePoor odds11 devs · median $119k · 25 announced
  8. + Visual NovelPoor odds11 devs · median $85k · 22 announced
  9. + Character Action GamePoor odds27 devs · median $58k · 80 announced
  10. + DestructionPoor odds19 devs · median $43k · 57 announced
  11. + LGBTQ+Poor odds17 devs · median $33k · 20 announced
  12. + AutomationPoor odds12 devs · median $21k · 26 announced

All 175 pairs on the Hack and Slash page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Dead Cells older $24.99 156,263 97% 4.7M $117M (exactly $117,150,371) Motion Twin
鬼谷八荒 Tale of Immortal older $19.99 190,184 56% 5.7M $114M (exactly $114,053,345) 鬼谷工作室
The Riftbreaker older $29.99 22,127 90% 664k $20M (exactly $19,907,662) EXOR Studios
BlazBlue Entropy Effect older $19.99 30,410 94% 912k $18M (exactly $18,236,877) 91Act
Children of Morta older $21.99 18,213 88% 546k $12M (exactly $12,015,116) Dead Mage
Tribes of Midgard older $19.99 17,465 76% 524k $10M (exactly $10,473,760) Norsfell
Moonlighter older $19.99 17,286 82% 519k $10M (exactly $10,366,414) Digital Sun
Wizard of Legend older $15.99 17,322 91% 520k $8.3M (exactly $8,309,363) Contingent99
Windblown · EA $24.99 9,066 88% 272k $6.8M (exactly $6,796,780) Motion Twin
Death Must Die · EA older $6.99 20,937 90% 628k $4.4M (exactly $4,390,489) Realm Archive
Mortal Sin $24.99 5,583 94% 167k $4.2M (exactly $4,185,575) Nikola Todorovic
Realm of Ink $24.99 5,007 90% 150k $3.8M (exactly $3,753,748) Leap Studio
Heroes of Hammerwatch II $19.99 5,806 82% 174k $3.5M (exactly $3,481,858) Crackshell
SWORN $24.99 3,779 80% 113k $2.8M (exactly $2,833,116) Windwalk Games
Moonlighter 2: The Endless Vault $29.99 3,146 80% 94k $2.8M (exactly $2,830,456) Digital Sun
Cinderia · EA $17.99 4,763 88% 143k $2.6M (exactly $2,570,591) MyACG Studio
KIBORG $24.99 1,221 84% 37k $915k (exactly $915,384) Sobaka Studio
Towerborne $24.99 1,057 69% 32k $792k (exactly $792,433) Stoic
Beyond the Map · EA $19.99 764 77% 23k $458k (exactly $458,171) Glitch Goblins

Estimates: copies = reviews × 30, gross = copies × list price.