Do I ship it?

GamesHack and SlashHack and Slash + Martial Arts

Specimen · observed

Should I ship a Martial-Arts Hack and Slash game?

Hack and Slash + Martial Arts

Of 45 developers who shipped a Martial-Arts Hack and Slash game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 113 more are announced, ×4.9 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $2.7k, ×4.3 the market's $630 for a 6 / 10 build, and 3 in 10 made under $420; 1 in 20 cleared $3.7M, ×5977 the market median. Revenue is up 630% on the market; 113 games are announced against 23 developers who shipped in the last year.

Deciding numbers: median 4.3 times the market baseline, revenue up 630% on the market, 113 announced, ×4.9 per developer who shipped in the last year.
Nobody has said they are building this yet.
Hack and Slash + Martial Arts
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 45
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $20k → $61k → $37k → $359 → $1.6k → $4.8k → $22k (still earning) → $150 (still earning)
The last cohort is still earning.
Outcomes for Hack and Slash + Martial Arts: Plate 1 · outcomes, 2 yr, n = 45
Bottom 30% $419 (exactly $419)
Median $2.7k (exactly $2,696)
Top 25% $183k (exactly $182,578)
Top 5% $3.8M (exactly $3,753,748)
Developers, 2 yr 45
Released games 168
Announced 113
Effort 6 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 630% on the market, supply as many developers as the period before.

Free games: 13%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Hack and Slash
effort 5 / 10 · medium · effort 5 sits in the medium band
Martial Arts
effort 6 / 10 · medium · effort 6 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Hack and Slash; 5 in 10 of the top 25% also carry Action, Action RPG, Action-Adventure
Price point
$9.99 typical · top 25% priced $24.99 or above
Art
4 in 10 of the top 25% ship with Third Person, 3D, Gore
Plate 4 · demand

Why players buy here

The top 25% priced at $24.99 or above; the middle game at $9.99.

The top 10 games average 91% positive over 52,907 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $420, median $2.7k, 1 in 4 over $180k, 1 in 20 over $3.7M.

3 in 10 developers made under $420. 7 in 10 of the 26 games released 1 to 2 years ago have fewer than 100 reviews. 113 games are announced against 23 developers who shipped in the last year, ×4.9 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Hack and Slash with a different setting or mood, ranked by verdict then median.

  1. + Turn-BasedStrong odds8 devs · median $14k · 1 announced
  2. + Turn-Based CombatStrong odds28 devs · median $3.7k · 27 announced
  3. + VampiresFair32 devs · median $7.2k · 37 announced
  4. + ModernFair13 devs · median $7.2k · 20 announced
  5. + IdlerFair32 devs · median $6.4k · 50 announced
  6. + IncrementalFair40 devs · median $1.7k · 57 announced
  7. + RomancePoor odds11 devs · median $119k · 25 announced
  8. + Visual NovelPoor odds11 devs · median $85k · 22 announced
  9. + Character Action GamePoor odds27 devs · median $58k · 80 announced
  10. + DestructionPoor odds19 devs · median $43k · 57 announced
  11. + LGBTQ+Poor odds17 devs · median $33k · 20 announced
  12. + AutomationPoor odds12 devs · median $21k · 26 announced

All 175 pairs on the Hack and Slash page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
DYNASTY WARRIORS: ORIGINS $69.99 19,578 92% 587k $41M (exactly $41,107,927) KOEI TECMO GAMES CO., LTD.
Gujian3(古剑奇谭三) older $29.99 40,829 85% 1.2M $37M (exactly $36,733,851) 上海烛龙信息科技有限公司, Aurogon Shanghai
Sifu older $39.99 21,620 92% 649k $26M (exactly $25,937,514) Sloclap
嗜血印 Bloody Spell older $24.99 34,184 89% 1.0M $26M (exactly $25,627,745) 艺龙游戏
Wo Long: Fallen Dynasty older $39.99 20,873 49% 626k $25M (exactly $25,041,338) KOEI TECMO GAMES CO., LTD.
BIOMUTANT older $39.99 13,169 67% 395k $16M (exactly $15,798,849) Experiment 101
Like a Dragon Gaiden: The Man Who Erased His Name older $49.99 9,118 95% 274k $14M (exactly $13,674,265) RGG Studio
Judgment older $39.99 9,407 93% 282k $11M (exactly $11,285,578) RGG Studio
Sands of Salzaar older $14.99 21,428 81% 643k $9.6M (exactly $9,636,172) 汉家松鼠Han-Squirrel Studio
Dead as Disco · EA $24.99 12,354 96% 371k $9.3M (exactly $9,261,794) Brain Jar Games, Inc.
NINJA GAIDEN 2 Black $49.99 3,289 78% 99k $4.9M (exactly $4,932,513) KOEI TECMO GAMES CO., LTD.
Realm of Ink $24.99 5,007 90% 150k $3.8M (exactly $3,753,748) Leap Studio
SHINOBI: Art of Vengeance $29.99 3,564 83% 107k $3.2M (exactly $3,206,531) SEGA, Lizardcube
NINJA GAIDEN: Ragebound $24.99 2,500 92% 75k $1.9M (exactly $1,874,250) The Game Kitchen
WARRIORS: Abyss $24.99 2,015 85% 60k $1.5M (exactly $1,510,646) KOEI TECMO GAMES CO., LTD.
KIBORG $24.99 1,221 84% 37k $915k (exactly $915,384) Sobaka Studio
LIZARDS MUST DIE 2 $9.99 2,232 94% 67k $669k (exactly $668,930) the Bratans, Smola Game Studio
Gladio Mori $15.99 1,147 82% 34k $550k (exactly $550,216) Plebeian Studio

Estimates: copies = reviews × 30, gross = copies × list price.