Do I ship it?

GamesHack and SlashHack and Slash + Local Multiplayer

Specimen · observed

Should I ship a Local Multiplayer Hack and Slash game?

Hack and Slash + Local Multiplayer

Of 44 developers who shipped a Local Multiplayer Hack and Slash game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 70 more are announced, ×2.6 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $1.5k, ×2.4 the market's $630 for a 5 / 10 build, and 3 in 10 made under $240; 1 in 20 cleared $550k, ×876 the market median. Revenue is down 75% on the market; 70 games are announced against 27 developers who shipped in the last year.

Deciding numbers: median 2.4 times the market baseline, revenue down 75% on the market, 70 announced, ×2.6 per developer who shipped in the last year.
Nobody has said they are building this yet.
Hack and Slash + Local Multiplayer
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 44
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $9.7k → $136k → $3.8k → $74k → $4.2k → $12k → $600 (still earning) → $300 (still earning)
The last cohort is still earning.
Outcomes for Hack and Slash + Local Multiplayer: Plate 1 · outcomes, 2 yr, n = 44
Bottom 30% $239 (exactly $239)
Median $1.5k (exactly $1,525)
Top 25% $17k (exactly $16,639)
Top 5% $550k (exactly $550,216)
Developers, 2 yr 44
Released games 160
Announced 70
Effort 5 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 75% on the market, supply 60% more developers than the period before.

Free games: 11%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Hack and Slash
effort 5 / 10 · medium · effort 5 sits in the medium band
Local Multiplayer
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Hack and Slash, Local Multiplayer; 8 in 10 of the top 25% also carry Action, Local Co-Op, Co-op
Price point
$9.99 typical · top 25% priced $19.99 or above
Art
5 in 10 of the top 25% ship with Colorful, 2D
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $9.99.

The top 10 games average 76% positive over 12,252 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $240, median $1.5k, 1 in 4 over $16k, 1 in 20 over $550k.

3 in 10 developers made under $240. 8 in 10 of the 19 games released 1 to 2 years ago have fewer than 100 reviews. 70 games are announced against 27 developers who shipped in the last year, ×2.6 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Hack and Slash with a different second tag, ranked by verdict then median.

  1. + Turn-BasedStrong odds8 devs · median $14k · 1 announced
  2. + Turn-Based CombatStrong odds28 devs · median $3.7k · 27 announced
  3. + VampiresFair32 devs · median $7.2k · 37 announced
  4. + ModernFair13 devs · median $7.2k · 20 announced
  5. + IdlerFair32 devs · median $6.4k · 50 announced
  6. + IncrementalFair40 devs · median $1.7k · 57 announced
  7. + RomancePoor odds11 devs · median $119k · 25 announced
  8. + Visual NovelPoor odds11 devs · median $85k · 22 announced
  9. + Character Action GamePoor odds27 devs · median $58k · 80 announced
  10. + DestructionPoor odds19 devs · median $43k · 57 announced
  11. + LGBTQ+Poor odds17 devs · median $33k · 20 announced
  12. + AutomationPoor odds12 devs · median $21k · 26 announced

All 175 pairs on the Hack and Slash page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Castle Crashers® older $14.99 109,654 96% 3.3M $49M (exactly $49,311,404) The Behemoth
DYNASTY WARRIORS 8: Xtreme Legends Complete Edition older $49.99 11,886 83% 357k $18M (exactly $17,825,434) KOEI TECMO GAMES CO., LTD.
Wizard of Legend older $15.99 17,322 91% 520k $8.3M (exactly $8,309,363) Contingent99
Rotwood $29.99 7,459 74% 224k $6.7M (exactly $6,710,862) Klei Entertainment
Lost Castle / 失落城堡 older $9.99 18,417 87% 553k $5.5M (exactly $5,519,575) Hunter Studio
Gauntlet™ Slayer Edition older $19.99 6,690 81% 201k $4.0M (exactly $4,011,993) Arrowhead Game Studios
Ember Knights older $19.99 6,065 93% 182k $3.6M (exactly $3,637,180) Doom Turtle
Warhammer: Chaosbane older $29.99 3,274 60% 98k $2.9M (exactly $2,945,618) Eko Software
WARRIORS OROCHI 3 Ultimate Definitive Edition older $39.99 2,129 88% 64k $2.6M (exactly $2,554,161) KOEI TECMO GAMES CO., LTD.
Phantom Breaker: Battle Grounds Classic older $14.99 2,556 83% 77k $1.1M (exactly $1,149,433) MAGES. Inc.
Wild Woods · EA $14.99 1,746 78% 52k $785k (exactly $785,176) Octofox Games
Gladio Mori $15.99 1,147 82% 34k $550k (exactly $550,216) Plebeian Studio
DuneCrawl $19.99 568 74% 17k $341k (exactly $340,630) Alientrap
Coridden $19.99 426 89% 13k $255k (exactly $255,472) Aftnareld
SEDAP! A Culinary Adventure $14.99 517 70% 16k $232k (exactly $232,495) kopiforge
Shrine's Legacy $19.99 155 82% 4.7k $93k (exactly $92,954) Positive Concept Games
Wendigo Blue · EA $9.99 146 90% 4.4k $44k (exactly $43,756) EndlessFluff
Storm Lancers $19.99 40 62% 1.2k $24k (exactly $23,988) ProbablyMonsters
Box Knight $14.99 48 93% 1.4k $22k (exactly $21,586) We Made A Thing Studios

Estimates: copies = reviews × 30, gross = copies × list price.