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Should I ship a Grand Strategy RTS?
Grand Strategy + RTS
Of 92 developers who shipped a Grand Strategy RTS in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 162 more are announced, ×3.6 for every developer who shipped in the last year.
Verdict: poor odds, for a 7 / 10 build.
The middle developer here made $7.5k, ×5.0 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $1.4k; 1 in 20 cleared $1.3M, ×930 the market median. Revenue is up 40% on the market; 162 games are announced against 45 developers who shipped in the last year.
| Bottom 30% | $1.3k (exactly $1,336) |
|---|---|
| Median | $7.5k (exactly $7,485) |
| Top 25% | $90k (exactly $90,210) |
| Top 5% | $1.4M (exactly $1,392,852) |
| Developers, 2 yr | 92 |
| Released games | 390 |
| Announced | 162 |
| Effort | 7 / 10 |
| AI-buildability | Low |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 40% on the market, supply 10% fewer developers than the period before.
Free games: 14%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Grand Strategy
- effort 7 / 10 · low · effort 7 sits in the low band
- RTS
- effort 7 / 10 · low · effort 7 sits in the low band
What it takes
- Effort
- 7 / 10 · big single-player or serious online
- Systems
- Grand Strategy, RTS; 7 in 10 of the top 25% also carry Strategy, Simulation, Wargame
- Price point
- $9.99 typical · top 25% priced $39.99 or above
- Art
- 5 in 10 of the top 25% ship with 3D
Why players buy here
The top 25% priced at $39.99 or above; the middle game at $9.99.
The top 10 games average 81% positive over 42,686 reviews.
What kills games here
3 in 10 developers made under $1.4k. 7 in 10 of the 66 games released 1 to 2 years ago have fewer than 100 reviews. 162 games are announced against 45 developers who shipped in the last year, ×3.6 per shipper.
Adjacent niches
Grand Strategy with a different second tag, ranked by verdict then median.
- + RoguelikeFair
- + SportsFair
- + RogueliteFair
- + CrimeFair
- + RacingFair
- + IncrementalFair
- + Artificial IntelligenceLong shot
- + TabletopLong shot
- + Turn-BasedPoor odds
- + SandboxPoor odds
- + Real-Time with PausePoor odds
- + DiplomacyPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Hearts of Iron IV | older | $49.99 | 274,901 90% | 8.2M | $412M (exactly $412,269,030) | Paradox Development Studio |
| | Total War: WARHAMMER III | older | $59.99 | 104,822 71% | 3.1M | $189M (exactly $188,648,153) | CREATIVE ASSEMBLY, Feral Interactive |
| | Total War: WARHAMMER II | older | $59.99 | 85,134 92% | 2.6M | $153M (exactly $153,215,660) | CREATIVE ASSEMBLY, Feral Interactive (M… (CREATIVE ASSEMBLY, Feral Interactive (Mac), Feral Interactive (Linux)) |
| | Crusader Kings III | older | $49.99 | 94,615 90% | 2.8M | $142M (exactly $141,894,116) | Paradox Development Studio |
| | Manor Lords | · EA older | $39.99 | 76,884 84% | 2.3M | $92M (exactly $92,237,735) | Slavic Magic |
| | Total War: THREE KINGDOMS | older | $39.99 | 63,110 82% | 1.9M | $76M (exactly $75,713,067) | CREATIVE ASSEMBLY, Feral Interactive (M… (CREATIVE ASSEMBLY, Feral Interactive (Mac), Feral Interactive (Linux)) |
| | Total War: WARHAMMER | older | $59.99 | 32,105 79% | 963k | $58M (exactly $57,779,368) | CREATIVE ASSEMBLY, Feral Interactive (L… (CREATIVE ASSEMBLY, Feral Interactive (Linux), Feral Interactive (Mac)) |
| | Total War: ROME II - Emperor Edition | older | $29.99 | 54,547 87% | 1.6M | $49M (exactly $49,075,936) | CREATIVE ASSEMBLY, Feral Interactive |
| | Against the Storm | older | $29.99 | 33,271 94% | 998k | $30M (exactly $29,933,919) | Eremite Games |
| | Imperator: Rome | older | $39.99 | 19,492 65% | 585k | $23M (exactly $23,384,552) | Paradox Development Studio |
| | Warhammer 40,000: Dawn of War - Definitive Edition | $29.99 | 12,286 85% | 369k | $11M (exactly $11,053,714) | Relic Entertainment | |
| | ROMANCE OF THE THREE KINGDOMS 8 REMAKE | $59.99 | 3,118 49% | 94k | $5.6M (exactly $5,611,465) | KOEI TECMO GAMES CO., LTD. | |
| | Age of History 3 | $9.99 | 18,102 85% | 543k | $5.4M (exactly $5,425,169) | Łukasz Jakowski | |
| | Cataclismo | $29.99 | 3,899 88% | 117k | $3.5M (exactly $3,507,930) | Digital Sun | |
| | ZeroSpace | · EA | $39.99 | 1,161 78% | 35k | $1.4M (exactly $1,392,852) | Starlance Studios, Ironward |
| | Ultimate General: American Revolution | $49.99 | 917 51% | 28k | $1.4M (exactly $1,375,225) | Game-Labs | |
| | ICBM: Escalation | $29.99 | 1,248 86% | 37k | $1.1M (exactly $1,122,826) | SoftWarWare | |
| | Empire of the Ants | $39.99 | 931 73% | 28k | $1.1M (exactly $1,116,921) | Tower Five | |
| | Task Force Admiral - Vol.1: American Carrier Battles | · EA | $39.99 | 633 87% | 19k | $759k (exactly $759,410) | Drydock Dreams Games |
| | Geo-Political Simulator 5 | $59.99 | 391 34% | 12k | $704k (exactly $703,683) | Eversim |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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