Do I ship it?

GamesVehicular CombatVehicular Combat + Futuristic

Specimen · observed

Should I ship a Futuristic Vehicular Combat game?

Vehicular Combat + Futuristic

Of 54 developers who shipped a Futuristic Vehicular Combat game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 131 more are announced, ×3.9 for every developer who shipped in the last year.

Verdict: dead, for a 6 / 10 build.

The middle developer here made $450 in the last 2 years and $420 over 4, against a market of $630 for a 6 / 10 build. 34 developers shipped in the last year and 131 games are announced.

Deciding numbers: median 0.7 times the market baseline, revenue down 70% on the market, 131 announced, ×3.9 per developer who shipped in the last year.
Nobody has said they are building this yet.
Vehicular Combat + Futuristic
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 54
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $299 → $4.5k → $598 → $210 → $1.2k → $3.1k → $1.3k (still earning) → $0 (still earning)
The last cohort is still earning.
Outcomes for Vehicular Combat + Futuristic: Plate 1 · outcomes, 2 yr, n = 54
Bottom 30% $89 (exactly $89)
Median $450 (exactly $450)
Top 25% $3.1k (exactly $3,112)
Top 5% $296k (exactly $295,652)
Developers, 2 yr 54
Released games 172
Announced 131
Effort 6 / 10
AI-buildability Medium
Typical price $7.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 70% on the market, supply 60% more developers than the period before.

Free games: 13%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Vehicular Combat
effort 6 / 10 · medium · effort 6 sits in the medium band
Futuristic
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Vehicular Combat; 5 in 10 of the top 25% also carry Action, Arcade, Combat Racing
Price point
$7.99 typical · top 25% priced $19.99 or above
Art
4 in 10 of the top 25% ship with Third Person, 3D, Pixel Graphics
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $7.99.

The top 10 games average 82% positive over 3,275 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $89, median $450, 1 in 4 over $3.1k, 1 in 20 over $290k.

3 in 10 developers made under $89. 9 in 10 of the 23 games released 1 to 2 years ago have fewer than 100 reviews. 131 games are announced against 34 developers who shipped in the last year, ×3.9 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Vehicular Combat with a different setting or mood, ranked by verdict then median.

  1. + Looter ShooterFair11 devs · median $15k · 14 announced
  2. + BuildingPoor odds14 devs · median $303k · 40 announced
  3. + Online Co-OpPoor odds29 devs · median $62k · 75 announced
  4. + Co-opPoor odds38 devs · median $32k · 101 announced
  5. + HistoricalPoor odds16 devs · median $32k · 36 announced
  6. + CraftingPoor odds14 devs · median $20k · 43 announced
  7. + Open WorldPoor odds45 devs · median $15k · 97 announced
  8. + ManagementPoor odds21 devs · median $13k · 36 announced
  9. + SandboxPoor odds25 devs · median $10k · 70 announced
  10. + Real Time TacticsPoor odds20 devs · median $9.6k · 50 announced
  11. + ModernPoor odds18 devs · median $8.6k · 25 announced
  12. + MechsPoor odds24 devs · median $4.8k · 52 announced

All 98 pairs on the Vehicular Combat page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Battlefield™ 2042 older $59.99 260,308 49% 7.8M $468M (exactly $468,476,308) DICE
ARMORED CORE™ VI FIRES OF RUBICON™ older $59.99 66,987 91% 2.0M $121M (exactly $120,556,504) FromSoftware, Inc.
VTOL VR older $29.99 19,885 98% 597k $18M (exactly $17,890,534) Boundless Dynamics, LLC
MechWarrior 5: Mercenaries older $29.99 13,347 84% 400k $12M (exactly $12,008,296) Piranha Games Inc.
GRIP: Combat Racing older $29.99 3,669 86% 110k $3.3M (exactly $3,300,999) Caged Element
Silica · EA older $19.99 4,468 77% 134k $2.7M (exactly $2,679,460) Martin 'Dram' Melichárek
Screamer $59.99 1,039 80% 31k $1.9M (exactly $1,869,888) Milestone S.r.l.
BallisticNG older $14.99 2,285 95% 69k $1.0M (exactly $1,027,564) Neognosis
Pacer older $39.99 576 72% 17k $691k (exactly $691,027) R8 Games Ltd
Sky Rogue older $19.99 1,059 92% 32k $635k (exactly $635,082) Fractal Phase
IRON REBELLION $24.99 772 84% 23k $579k (exactly $578,768) Black Beach Studio
Warhammer 40,000: Speed Freeks $19.99 493 85% 15k $296k (exactly $295,652) Caged Element
BREAK ARTS III $17.99 334 80% 10k $180k (exactly $180,260) MercuryStudio
XF Extreme Formula $11.99 366 90% 11k $132k (exactly $131,650) Feperd Games
BROTANK $4.99 153 81% 4.6k $23k (exactly $22,904) Dfirend Games
Cyber Clutch: Hot Import Nights $19.99 21 61% 630 $13k (exactly $12,594) Gunpowder Games, Focuspoint Studios
Mekkablood: Quarry Assault $7.99 49 63% 1.5k $12k (exactly $11,745) KRUMB Games
Space Dragons $9.99 36 83% 1.1k $11k (exactly $10,789) TEAM Black Hat Robot
Millennium Runners $12.99 12 58% 360 $4.7k (exactly $4,676) Commodore Industries

Estimates: copies = reviews × 30, gross = copies × list price.