Games › Grand Strategy › Grand Strategy + Futuristic
Should I ship a Futuristic Grand Strategy?
Grand Strategy + Futuristic
Of 24 developers who shipped a Futuristic Grand Strategy in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 40 more are announced, ×2.9 for every developer who shipped in the last year.
Verdict: poor odds, for a 7 / 10 build.
The middle developer here made $3.0k, ×2.0 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $180; 1 in 20 cleared $270k, ×183 the market median. Revenue is up 80% on the market; 40 games are announced against 14 developers who shipped in the last year.
| Bottom 30% | $180 (exactly $180) |
|---|---|
| Median | $3.0k (exactly $2,997) |
| Top 25% | $8.4k (exactly $8,396) |
| Top 5% | $274k (exactly $273,867) |
| Developers, 2 yr | 24 |
| Released games | 100 |
| Announced | 40 |
| Effort | 7 / 10 |
| AI-buildability | Low |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 80% on the market, supply 40% more developers than the period before.
Free games: 12%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Grand Strategy
- effort 7 / 10 · low · effort 7 sits in the low band
- Futuristic
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 7 / 10 · big single-player or serious online
- Systems
- Grand Strategy; 8 in 10 of the top 25% also carry Management, Strategy, RTS
- Price point
- $9.99 typical · top 25% priced $29.99 or above
- Art
- 6 in 10 of the top 25% ship with 3D
Why players buy here
The top 25% priced at $29.99 or above; the middle game at $9.99.
The top 10 games average 82% positive over 2,203 reviews.
What kills games here
3 in 10 developers made under $180. 7 in 10 of the 13 games released 1 to 2 years ago have fewer than 100 reviews. 40 games are announced against 14 developers who shipped in the last year, ×2.9 per shipper.
Adjacent niches
Grand Strategy with a different setting or mood, ranked by verdict then median.
- + RoguelikeFair
- + SportsFair
- + RogueliteFair
- + CrimeFair
- + RacingFair
- + IncrementalFair
- + Artificial IntelligenceLong shot
- + TabletopLong shot
- + Turn-BasedPoor odds
- + SandboxPoor odds
- + Real-Time with PausePoor odds
- + DiplomacyPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Stellaris | older | $49.99 | 139,718 85% | 4.2M | $210M (exactly $209,535,085) | Paradox Development Studio |
| | Sid Meier's Civilization®: Beyond Earth™ | older | $39.99 | 14,047 61% | 421k | $17M (exactly $16,852,186) | Firaxis Games, Aspyr (Mac), Aspyr (Linu… (Firaxis Games, Aspyr (Mac), Aspyr (Linux)) |
| | Planetary Annihilation: TITANS | older | $29.99 | 11,401 84% | 342k | $10M (exactly $10,257,480) | Planetary Annihilation Inc |
| | Galactic Civilizations III | older | $29.99 | 8,337 77% | 250k | $7.5M (exactly $7,500,799) | Stardock Entertainment |
| | Supreme Commander 2 | older | $12.99 | 8,349 87% | 250k | $3.3M (exactly $3,253,605) | Gas Powered Games |
| | Carrier Command 2 | older | $29.99 | 3,444 82% | 103k | $3.1M (exactly $3,098,567) | Geometa |
| | Galactic Civilizations IV | older | $39.99 | 2,207 72% | 66k | $2.6M (exactly $2,647,738) | Stardock Entertainment |
| | Dune: Imperium | older | $22.99 | 3,806 94% | 114k | $2.6M (exactly $2,624,998) | Dire Wolf |
| | ENDLESS Space™ - Definitive Edition | older | $9.99 | 6,626 79% | 199k | $2.0M (exactly $1,985,812) | AMPLITUDE Studios |
| | ICBM: Escalation | $29.99 | 1,248 86% | 37k | $1.1M (exactly $1,122,826) | SoftWarWare | |
| | Solar Nations 2 | · EA | $14.99 | 609 85% | 18k | $274k (exactly $273,867) | Flomgus Games |
| | Solar Wave | · EA | $17.99 | 80 75% | 2.4k | $43k (exactly $43,176) | SavGus Studio |
| | Stellar Reach | $19.99 | 34 79% | 1.0k | $20k (exactly $20,390) | Stelleas | |
| | Globalism | · EA | $29.99 | 17 52% | 510 | $15k (exactly $15,295) | igelanium games |
| | Galactum Meridian | · EA | $19.99 | 14 14% | 420 | $8.4k (exactly $8,396) | Hedra Games |
| | Periphery Online | $4.99 | 50 72% | 1.5k | $7.5k (exactly $7,485) | Aleksandr Nagaev | |
| | HARD VOID | · EA | $19.99 | 8 100% | 240 | $4.8k (exactly $4,798) | jejoxdev |
| | Носковраздор | $0.99 | 136 51% | 4.1k | $4.0k (exactly $4,039) | BMBK Games | |
| | Scionide | · EA | $14.99 | 7 71% | 210 | $3.1k (exactly $3,148) | SYONIX |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.