Games › Grand Strategy › Grand Strategy + Economy
Should I ship an Economy Grand Strategy?
Grand Strategy + Economy
Of 126 developers who shipped an Economy Grand Strategy in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 200 more are announced, ×2.2 for every developer who shipped in the last year.
Verdict: poor odds, for a 7 / 10 build.
The middle developer here made $3.9k, ×2.6 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $1.3k; 1 in 20 cleared $3.6M, ×2423 the market median. Revenue is up 40% on the market; 200 games are announced against 91 developers who shipped in the last year.
| Bottom 30% | $1.3k (exactly $1,259) |
|---|---|
| Median | $3.9k (exactly $3,896) |
| Top 25% | $69k (exactly $68,966) |
| Top 5% | $3.6M (exactly $3,630,292) |
| Developers, 2 yr | 126 |
| Released games | 327 |
| Announced | 200 |
| Effort | 7 / 10 |
| AI-buildability | Low |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 40% on the market, supply 135% more developers than the period before.
Free games: 8%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Grand Strategy
- effort 7 / 10 · low · effort 7 sits in the low band
- Economy
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 7 / 10 · big single-player or serious online
- Systems
- Grand Strategy, Economy; 7 in 10 of the top 25% also carry Strategy, Simulation, Management
- Price point
- $9.99 typical · top 25% priced $39.99 or above
Why players buy here
The top 25% priced at $39.99 or above; the middle game at $9.99.
The top 10 games average 69% positive over 131,259 reviews.
What kills games here
3 in 10 developers made under $1.3k. 7 in 10 of the 44 games released 1 to 2 years ago have fewer than 100 reviews. 200 games are announced against 91 developers who shipped in the last year, ×2.2 per shipper.
Adjacent niches
Grand Strategy with a different second tag, ranked by verdict then median.
- + RoguelikeFair
- + SportsFair
- + RogueliteFair
- + CrimeFair
- + RacingFair
- + IncrementalFair
- + Artificial IntelligenceLong shot
- + TabletopLong shot
- + Turn-BasedPoor odds
- + SandboxPoor odds
- + Real-Time with PausePoor odds
- + DiplomacyPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Crusader Kings III | older | $49.99 | 94,615 90% | 2.8M | $142M (exactly $141,894,116) | Paradox Development Studio |
| | Europa Universalis IV | older | $49.99 | 94,114 87% | 2.8M | $141M (exactly $141,142,766) | Paradox Development Studio, Paradox Tin… (Paradox Development Studio, Paradox Tinto) |
| | Sid Meier's Civilization® V | older | $29.99 | 128,186 95% | 3.8M | $115M (exactly $115,328,944) | Firaxis Games, Aspyr (Mac), Aspyr (Linu… (Firaxis Games, Aspyr (Mac), Aspyr (Linux)) |
| | Sid Meier's Civilization VII | $69.99 | 44,789 48% | 1.3M | $94M (exactly $94,043,463) | Firaxis Games | |
| | Manor Lords | · EA older | $39.99 | 76,884 84% | 2.3M | $92M (exactly $92,237,735) | Slavic Magic |
| | Victoria 3 | older | $49.99 | 41,251 71% | 1.2M | $62M (exactly $61,864,125) | Paradox Development Studio |
| | Europa Universalis V | $59.99 | 25,353 66% | 761k | $46M (exactly $45,627,794) | Paradox Tinto | |
| | X4: Foundations | older | $49.99 | 25,257 79% | 758k | $38M (exactly $37,877,923) | Egosoft |
| | Against the Storm | older | $29.99 | 33,271 94% | 998k | $30M (exactly $29,933,919) | Eremite Games |
| | Workers & Resources: Soviet Republic | older | $39.99 | 24,825 91% | 745k | $30M (exactly $29,782,552) | 3Division |
| | Heroes of Might and Magic: Olden Era | · EA | $39.99 | 19,251 86% | 578k | $23M (exactly $23,095,425) | Unfrozen |
| | Terra Invicta | $39.99 | 9,057 80% | 272k | $11M (exactly $10,865,683) | Pavonis Interactive | |
| | Age of History 3 | $9.99 | 18,102 85% | 543k | $5.4M (exactly $5,425,169) | Łukasz Jakowski | |
| | ENDLESS Legend™ 2 | · EA | $49.99 | 2,476 83% | 74k | $3.7M (exactly $3,713,257) | AMPLITUDE Studios |
| | Corsair Cove | $39.99 | 3,026 85% | 91k | $3.6M (exactly $3,630,292) | Limbic Entertainment | |
| | Cataclismo | $29.99 | 3,899 88% | 117k | $3.5M (exactly $3,507,930) | Digital Sun | |
| | Whiskerwood | · EA | $29.99 | 3,221 92% | 97k | $2.9M (exactly $2,897,934) | Minakata Dynamics |
| | Nova Roma | · EA | $29.99 | 2,085 93% | 63k | $1.9M (exactly $1,875,874) | Lion Shield |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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