Do I ship it?

GamesGrand StrategyGrand Strategy + Economy

Specimen · observed

Should I ship an Economy Grand Strategy?

Grand Strategy + Economy

Of 126 developers who shipped an Economy Grand Strategy in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 200 more are announced, ×2.2 for every developer who shipped in the last year.

Verdict: poor odds, for a 7 / 10 build.

The middle developer here made $3.9k, ×2.6 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $1.3k; 1 in 20 cleared $3.6M, ×2423 the market median. Revenue is up 40% on the market; 200 games are announced against 91 developers who shipped in the last year.

Deciding numbers: median 2.6 times the market baseline, revenue up 40% on the market, 200 announced, ×2.2 per developer who shipped in the last year.
Nobody has said they are building this yet.
Grand Strategy + Economy
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 126
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $9.1k → $479k → $32k → $25k → $4.3k → $20k → $3.0k (still earning) → $4.2k (still earning)
The last cohort is still earning.
Outcomes for Grand Strategy + Economy: Plate 1 · outcomes, 2 yr, n = 126
Bottom 30% $1.3k (exactly $1,259)
Median $3.9k (exactly $3,896)
Top 25% $69k (exactly $68,966)
Top 5% $3.6M (exactly $3,630,292)
Developers, 2 yr 126
Released games 327
Announced 200
Effort 7 / 10
AI-buildability Low
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 40% on the market, supply 135% more developers than the period before.

Free games: 8%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Grand Strategy
effort 7 / 10 · low · effort 7 sits in the low band
Economy
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
7 / 10 · big single-player or serious online
Systems
Grand Strategy, Economy; 7 in 10 of the top 25% also carry Strategy, Simulation, Management
Price point
$9.99 typical · top 25% priced $39.99 or above
Plate 4 · demand

Why players buy here

The top 25% priced at $39.99 or above; the middle game at $9.99.

The top 10 games average 69% positive over 131,259 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $1.3k, median $3.9k, 1 in 4 over $68k, 1 in 20 over $3.6M.

3 in 10 developers made under $1.3k. 7 in 10 of the 44 games released 1 to 2 years ago have fewer than 100 reviews. 200 games are announced against 91 developers who shipped in the last year, ×2.2 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Grand Strategy with a different second tag, ranked by verdict then median.

  1. + RoguelikeFair18 devs · median $3.3k · 22 announced
  2. + SportsFair21 devs · median $2.1k · 26 announced
  3. + RogueliteFair21 devs · median $2.0k · 23 announced
  4. + CrimeFair8 devs · median $1.9k · 13 announced
  5. + RacingFair8 devs · median $1.8k · 7 announced
  6. + IncrementalFair17 devs · median $1.3k · 27 announced
  7. + Artificial IntelligenceLong shot21 devs · median $750 · 38 announced
  8. + TabletopLong shot26 devs · median $450 · 26 announced
  9. + Turn-BasedPoor odds19 devs · median $131k · 20 announced
  10. + SandboxPoor odds59 devs · median $51k · 125 announced
  11. + Real-Time with PausePoor odds15 devs · median $37k · 29 announced
  12. + DiplomacyPoor odds54 devs · median $34k · 117 announced

All 104 pairs on the Grand Strategy page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Crusader Kings III older $49.99 94,615 90% 2.8M $142M (exactly $141,894,116) Paradox Development Studio
Europa Universalis IV older $49.99 94,114 87% 2.8M $141M (exactly $141,142,766) Paradox Development Studio, Paradox Tin… (Paradox Development Studio, Paradox Tinto)
Sid Meier's Civilization® V older $29.99 128,186 95% 3.8M $115M (exactly $115,328,944) Firaxis Games, Aspyr (Mac), Aspyr (Linu… (Firaxis Games, Aspyr (Mac), Aspyr (Linux))
Sid Meier's Civilization VII $69.99 44,789 48% 1.3M $94M (exactly $94,043,463) Firaxis Games
Manor Lords · EA older $39.99 76,884 84% 2.3M $92M (exactly $92,237,735) Slavic Magic
Victoria 3 older $49.99 41,251 71% 1.2M $62M (exactly $61,864,125) Paradox Development Studio
Europa Universalis V $59.99 25,353 66% 761k $46M (exactly $45,627,794) Paradox Tinto
X4: Foundations older $49.99 25,257 79% 758k $38M (exactly $37,877,923) Egosoft
Against the Storm older $29.99 33,271 94% 998k $30M (exactly $29,933,919) Eremite Games
Workers & Resources: Soviet Republic older $39.99 24,825 91% 745k $30M (exactly $29,782,552) 3Division
Heroes of Might and Magic: Olden Era · EA $39.99 19,251 86% 578k $23M (exactly $23,095,425) Unfrozen
Terra Invicta $39.99 9,057 80% 272k $11M (exactly $10,865,683) Pavonis Interactive
Age of History 3 $9.99 18,102 85% 543k $5.4M (exactly $5,425,169) Łukasz Jakowski
ENDLESS Legend™ 2 · EA $49.99 2,476 83% 74k $3.7M (exactly $3,713,257) AMPLITUDE Studios
Corsair Cove $39.99 3,026 85% 91k $3.6M (exactly $3,630,292) Limbic Entertainment
Cataclismo $29.99 3,899 88% 117k $3.5M (exactly $3,507,930) Digital Sun
Whiskerwood · EA $29.99 3,221 92% 97k $2.9M (exactly $2,897,934) Minakata Dynamics
Nova Roma · EA $29.99 2,085 93% 63k $1.9M (exactly $1,875,874) Lion Shield

Estimates: copies = reviews × 30, gross = copies × list price.