Do I ship it?

GamesDrivingDriving + Roguelite

Specimen · observed

Should I ship a Roguelite Driving game?

Driving + Roguelite

Of 30 developers who shipped a Roguelite Driving game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 75 more are announced, ×4.4 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $1.6k, ×2.6 the market's $630 for a 6 / 10 build, and 3 in 10 made under $210; 1 in 20 cleared $1.2M, ×2016 the market median. Revenue is up 10% on the market; 75 games are announced against 17 developers who shipped in the last year.

Deciding numbers: median 2.6 times the market baseline, revenue up 10% on the market, 75 announced, ×4.4 per developer who shipped in the last year.
Nobody has said they are building this yet.
Driving + Roguelite
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 30
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $2.7k → $1.5k → $7.8k → $1.6k (still earning) → $210 (still earning)
The last cohort is still earning.
Outcomes for Driving + Roguelite: Plate 1 · outcomes, 2 yr, n = 30
Bottom 30% $210 (exactly $210)
Median $1.6k (exactly $1,647)
Top 25% $42k (exactly $41,658)
Top 5% $1.3M (exactly $1,266,355)
Developers, 2 yr 30
Released games 59
Announced 75
Effort 6 / 10
AI-buildability Low
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 10% on the market, supply 30% more developers than the period before.

Free games: 7%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Driving
effort 6 / 10 · low · vehicle handling feel is tuned by hand
Roguelite
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Driving, Roguelite; 5 in 10 of the top 25% also carry Action, Action Roguelike, Arcade
Price point
$6.99 typical · top 25% priced $24.99 or above
Art
5 in 10 of the top 25% ship with 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $24.99 or above; the middle game at $6.99.

The top 10 games average 76% positive over 12,334 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $210, median $1.6k, 1 in 4 over $41k, 1 in 20 over $1.2M.

3 in 10 developers made under $210. 8 in 10 of the 13 games released 1 to 2 years ago have fewer than 100 reviews. 75 games are announced against 17 developers who shipped in the last year, ×4.4 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Driving with a different second tag, ranked by verdict then median.

  1. + Split ScreenFair54 devs · median $6.0k · 56 announced
  2. + Psychological HorrorFair35 devs · median $5.9k · 43 announced
  3. + IdlerFair16 devs · median $5.5k · 18 announced
  4. + Survival HorrorFair20 devs · median $4.9k · 25 announced
  5. + World War IIFair8 devs · median $4.2k · 9 announced
  6. + MusicFair8 devs · median $2.4k · 10 announced
  7. + ThrillerFair18 devs · median $2.0k · 21 announced
  8. + Interactive FictionFair12 devs · median $1.2k · 13 announced
  9. + LogicFair30 devs · median $958 · 29 announced
  10. + Hidden ObjectFair26 devs · median $897 · 23 announced
  11. + Online Co-OpPoor odds82 devs · median $48k · 157 announced
  12. + AutomationPoor odds24 devs · median $44k · 36 announced

All 130 pairs on the Driving page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Jalopy older $14.99 9,020 78% 271k $4.1M (exactly $4,056,294) Minskworks
Samson $24.99 2,911 54% 87k $2.2M (exactly $2,182,377) Liquid Swords
FUMES · EA $14.99 2,816 95% 84k $1.3M (exactly $1,266,355) FUMES team
Wanderburg · EA $14.99 2,103 78% 63k $946k (exactly $945,719) Randwerk
UNDER the SAND - a road trip simulator older $19.99 1,556 78% 47k $933k (exactly $933,133) IndieMax
Carmageddon: Rogue Shift $39.99 752 62% 23k $902k (exactly $902,174) 34BigThings srl
Badlands Crew - Drive, Command, Conquer $18.99 1,126 78% 34k $641k (exactly $641,482) Runner Duck
TerraTech Legion $9.99 2,109 81% 63k $632k (exactly $632,067) Payload Studios
Bloody Rally Show older $19.99 248 89% 7.4k $149k (exactly $148,726) Kodo Linija
Gearshifters older $24.99 85 80% 2.6k $64k (exactly $63,724) Red Phantom Games
PROFITS 2167: Planetary Resource Optimization & Freight Infrastructure Technician Simulator · EA $6.99 209 98% 6.3k $44k (exactly $43,827) Simple Software Solutions
Zombie Rollerz: The Last Ship $9.99 139 75% 4.2k $42k (exactly $41,658) Zing Games Inc., 紫英互娱
Driveloop: Survivors · EA $9.99 96 76% 2.9k $29k (exactly $28,771) Stunbyte
REDLINE CROOKS $11.99 73 100% 2.2k $26k (exactly $26,258) Alexander Golke

Estimates: copies = reviews × 30, gross = copies × list price.